nfc_playlist_scene_playlist_rename.c 2.4 KB

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  1. #include "../nfc_playlist.h"
  2. void nfc_playlist_playlist_rename_menu_callback(void* context) {
  3. NfcPlaylist* nfc_playlist = context;
  4. char const* old_file_path = (char*)furi_string_get_cstr(nfc_playlist->settings.playlist_path);
  5. char const* old_file_name = strchr(old_file_path, '/') != NULL ? &strrchr(old_file_path, '/')[1] : old_file_path;
  6. FuriString* new_file_path = furi_string_alloc_set(nfc_playlist->settings.playlist_path);
  7. furi_string_replace(new_file_path, old_file_name, nfc_playlist->text_input_output);
  8. furi_string_cat_str(new_file_path, ".txt");
  9. Storage* storage = furi_record_open(RECORD_STORAGE);
  10. if (!storage_file_exists(storage, furi_string_get_cstr(new_file_path))) {
  11. storage_common_rename(storage, old_file_path, furi_string_get_cstr(new_file_path));
  12. furi_string_swap(nfc_playlist->settings.playlist_path, new_file_path);
  13. }
  14. furi_record_close(RECORD_STORAGE);
  15. furi_string_free(new_file_path);
  16. scene_manager_search_and_switch_to_previous_scene(nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu);
  17. }
  18. void nfc_playlist_playlist_rename_scene_on_enter(void* context) {
  19. NfcPlaylist* nfc_playlist = context;
  20. char const* tmp_file_path = furi_string_get_cstr(nfc_playlist->settings.playlist_path);
  21. char const* tmp_file_name = strchr(tmp_file_path, '/') != NULL ? &strrchr(tmp_file_path, '/')[1] : tmp_file_path;
  22. FuriString* tmp_file_name_furi = furi_string_alloc_set_str(tmp_file_name);
  23. furi_string_replace(tmp_file_name_furi, ".txt", "");
  24. nfc_playlist->text_input_output = malloc(PLAYLIST_NAME_LEN);
  25. strcpy(nfc_playlist->text_input_output, furi_string_get_cstr(tmp_file_name_furi));
  26. furi_string_free(tmp_file_name_furi);
  27. text_input_set_header_text(nfc_playlist->text_input, "Enter new file name");
  28. text_input_set_minimum_length(nfc_playlist->text_input, 1);
  29. text_input_set_result_callback(nfc_playlist->text_input, nfc_playlist_playlist_rename_menu_callback, nfc_playlist, nfc_playlist->text_input_output, PLAYLIST_NAME_LEN, false);
  30. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput);
  31. }
  32. bool nfc_playlist_playlist_rename_scene_on_event(void* context, SceneManagerEvent event) {
  33. UNUSED(context);
  34. UNUSED(event);
  35. return false;
  36. }
  37. void nfc_playlist_playlist_rename_scene_on_exit(void* context) {
  38. NfcPlaylist* nfc_playlist = context;
  39. free(nfc_playlist->text_input_output);
  40. text_input_reset(nfc_playlist->text_input);
  41. }