camera_suite_view_camera.c 23 KB

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  1. #include "../camera_suite.h"
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <gui/elements.h>
  6. #include <dolphin/dolphin.h>
  7. #include "../helpers/camera_suite_haptic.h"
  8. #include "../helpers/camera_suite_speaker.h"
  9. #include "../helpers/camera_suite_led.h"
  10. static void draw_pixel_by_orientation(Canvas* canvas, uint8_t x, uint8_t y, uint8_t orientation) {
  11. furi_assert(canvas);
  12. furi_assert(x);
  13. furi_assert(y);
  14. furi_assert(orientation);
  15. switch(orientation) {
  16. default:
  17. case 0: { // Camera rotated 0 degrees (right side up, default)
  18. canvas_draw_dot(canvas, x, y);
  19. break;
  20. }
  21. case 1: { // Camera rotated 90 degrees
  22. canvas_draw_dot(canvas, y, FRAME_WIDTH - 1 - x);
  23. break;
  24. }
  25. case 2: { // Camera rotated 180 degrees (upside down)
  26. canvas_draw_dot(canvas, FRAME_WIDTH - 1 - x, FRAME_HEIGHT - 1 - y);
  27. break;
  28. }
  29. case 3: { // Camera rotated 270 degrees
  30. canvas_draw_dot(canvas, FRAME_HEIGHT - 1 - y, x);
  31. break;
  32. }
  33. }
  34. }
  35. static void camera_suite_view_camera_draw(Canvas* canvas, void* model) {
  36. furi_assert(canvas);
  37. furi_assert(model);
  38. UartDumpModel* uartDumpModel = model;
  39. // Clear the screen.
  40. canvas_set_color(canvas, ColorBlack);
  41. // Draw the frame.
  42. canvas_draw_frame(canvas, 0, 0, FRAME_WIDTH, FRAME_HEIGHT);
  43. for(size_t p = 0; p < FRAME_BUFFER_LENGTH; ++p) {
  44. uint8_t x = p % ROW_BUFFER_LENGTH; // 0 .. 15
  45. uint8_t y = p / ROW_BUFFER_LENGTH; // 0 .. 63
  46. for(uint8_t i = 0; i < 8; ++i) {
  47. if((uartDumpModel->pixels[p] & (1 << (7 - i))) != 0) {
  48. draw_pixel_by_orientation(canvas, (x * 8) + i, y, uartDumpModel->orientation);
  49. }
  50. }
  51. }
  52. // Draw the pinout guide if the camera is not initialized.
  53. if(!uartDumpModel->is_initialized) {
  54. // Clear the screen.
  55. canvas_clear(canvas);
  56. // Draw the ESP32-CAM module.
  57. canvas_set_font(canvas, FontSecondary);
  58. canvas_draw_str(canvas, 47, 50, "ESP32");
  59. canvas_set_font(canvas, FontSecondary);
  60. canvas_draw_str(canvas, 52, 58, "CAM");
  61. canvas_draw_dot(canvas, 84, 3);
  62. canvas_draw_box(canvas, 50, 35, 23, 7);
  63. canvas_draw_circle(canvas, 42, 12, 1);
  64. canvas_draw_circle(canvas, 42, 16, 1);
  65. canvas_draw_circle(canvas, 42, 20, 1);
  66. canvas_draw_circle(canvas, 42, 24, 1);
  67. canvas_draw_circle(canvas, 42, 28, 1);
  68. canvas_draw_circle(canvas, 42, 32, 1);
  69. canvas_draw_circle(canvas, 42, 36, 1);
  70. canvas_draw_circle(canvas, 42, 8, 1);
  71. canvas_draw_circle(canvas, 59, 15, 1);
  72. canvas_draw_circle(canvas, 61, 17, 5);
  73. canvas_draw_circle(canvas, 61, 17, 9);
  74. canvas_draw_circle(canvas, 80, 12, 1);
  75. canvas_draw_circle(canvas, 80, 16, 1);
  76. canvas_draw_circle(canvas, 80, 20, 1);
  77. canvas_draw_circle(canvas, 80, 24, 1);
  78. canvas_draw_circle(canvas, 80, 28, 1);
  79. canvas_draw_circle(canvas, 80, 32, 1);
  80. canvas_draw_circle(canvas, 80, 36, 1);
  81. canvas_draw_circle(canvas, 80, 42, 1);
  82. canvas_draw_circle(canvas, 80, 8, 1);
  83. canvas_draw_line(canvas, 38, 4, 38, 58);
  84. canvas_draw_line(canvas, 39, 3, 83, 3);
  85. canvas_draw_line(canvas, 40, 2, 84, 2);
  86. canvas_draw_line(canvas, 48, 4, 74, 4);
  87. canvas_draw_line(canvas, 48, 5, 48, 26);
  88. canvas_draw_line(canvas, 55, 27, 49, 27);
  89. canvas_draw_line(canvas, 56, 25, 56, 36);
  90. canvas_draw_line(canvas, 64, 21, 63, 21);
  91. canvas_draw_line(canvas, 65, 15, 65, 17);
  92. canvas_draw_line(canvas, 66, 15, 64, 18);
  93. canvas_draw_line(canvas, 66, 16, 64, 19);
  94. canvas_draw_line(canvas, 66, 18, 60, 21);
  95. canvas_draw_line(canvas, 66, 19, 61, 21);
  96. canvas_draw_line(canvas, 66, 25, 66, 36);
  97. canvas_draw_line(canvas, 73, 27, 67, 27);
  98. canvas_draw_line(canvas, 74, 5, 74, 26);
  99. canvas_draw_line(canvas, 75, 4, 75, 25);
  100. canvas_draw_line(canvas, 83, 59, 39, 59);
  101. canvas_draw_line(canvas, 84, 4, 84, 58);
  102. canvas_draw_line(canvas, 85, 2, 85, 57);
  103. canvas_draw_frame(canvas, 78, 40, 5, 5);
  104. // Draw the pinout lines.
  105. canvas_draw_line(canvas, 39, 8, 21, 8);
  106. canvas_draw_line(canvas, 87, 24, 83, 24);
  107. canvas_draw_line(canvas, 87, 32, 83, 32);
  108. canvas_draw_line(canvas, 88, 23, 88, 13);
  109. canvas_draw_line(canvas, 88, 33, 88, 43);
  110. canvas_draw_line(canvas, 89, 12, 126, 12);
  111. canvas_draw_line(canvas, 126, 28, 83, 28);
  112. canvas_draw_line(canvas, 126, 44, 89, 44);
  113. // Draw the pinout labels.
  114. canvas_set_font(canvas, FontSecondary);
  115. canvas_draw_str(canvas, 91, 11, "VCC-3V");
  116. canvas_set_font(canvas, FontSecondary);
  117. canvas_draw_str(canvas, 91, 27, "U0R-TX");
  118. canvas_set_font(canvas, FontSecondary);
  119. canvas_draw_str(canvas, 91, 43, "U0T-RX");
  120. canvas_set_font(canvas, FontSecondary);
  121. canvas_draw_str(canvas, 2, 12, "GND");
  122. canvas_set_font(canvas, FontSecondary);
  123. canvas_draw_str(canvas, 12, 21, "-GND");
  124. // Draw the "Please Connect Module!" text.
  125. canvas_set_font(canvas, FontSecondary);
  126. canvas_draw_str(canvas, 2, 40, "Please");
  127. canvas_set_font(canvas, FontSecondary);
  128. canvas_draw_str(canvas, 2, 49, "Connect");
  129. canvas_set_font(canvas, FontSecondary);
  130. canvas_draw_str(canvas, 2, 58, "Module!");
  131. // Draw the "Back" text and button logo.
  132. canvas_set_font(canvas, FontSecondary);
  133. canvas_draw_str(canvas, 92, 57, "Back");
  134. canvas_draw_line(canvas, 116, 49, 116, 53);
  135. canvas_draw_line(canvas, 115, 50, 115, 52);
  136. canvas_draw_dot(canvas, 114, 51);
  137. canvas_draw_line(canvas, 117, 51, 121, 51);
  138. canvas_draw_line(canvas, 122, 52, 123, 53);
  139. canvas_draw_line(canvas, 123, 54, 122, 55);
  140. canvas_draw_line(canvas, 121, 56, 117, 56);
  141. }
  142. }
  143. static void save_image_to_flipper_sd_card(void* model) {
  144. furi_assert(model);
  145. UartDumpModel* uartDumpModel = model;
  146. // This pointer is used to access the storage.
  147. Storage* storage = furi_record_open(RECORD_STORAGE);
  148. // This pointer is used to access the filesystem.
  149. File* file = storage_file_alloc(storage);
  150. // Store path in local variable.
  151. const char* folderName = EXT_PATH("DCIM");
  152. // Create the folder name for the image file if it does not exist.
  153. if(storage_common_stat(storage, folderName, NULL) == FSE_NOT_EXIST) {
  154. storage_simply_mkdir(storage, folderName);
  155. }
  156. // This pointer is used to access the file name.
  157. FuriString* file_name = furi_string_alloc();
  158. // Get the current date and time.
  159. DateTime datetime = {0};
  160. furi_hal_rtc_get_datetime(&datetime);
  161. // Create the file name.
  162. furi_string_printf(
  163. file_name,
  164. EXT_PATH("DCIM/%.4d%.2d%.2d-%.2d%.2d%.2d.bmp"),
  165. datetime.year,
  166. datetime.month,
  167. datetime.day,
  168. datetime.hour,
  169. datetime.minute,
  170. datetime.second);
  171. // Open the file for writing. If the file does not exist (it shouldn't),
  172. // create it.
  173. bool result =
  174. storage_file_open(file, furi_string_get_cstr(file_name), FSAM_WRITE, FSOM_OPEN_ALWAYS);
  175. // Free the file name after use.
  176. furi_string_free(file_name);
  177. if(!uartDumpModel->is_inverted) {
  178. for(size_t i = 0; i < FRAME_BUFFER_LENGTH; ++i) {
  179. uartDumpModel->pixels[i] = ~uartDumpModel->pixels[i];
  180. }
  181. }
  182. // If the file was opened successfully, write the bitmap header and the
  183. // image data.
  184. if(result) {
  185. // Write BMP Header
  186. storage_file_write(file, bitmap_header, BITMAP_HEADER_LENGTH);
  187. // @todo - Add a function for saving the image directly from the
  188. // ESP32-CAM to the Flipper Zero SD card.
  189. // Write locally to the Flipper Zero SD card in the DCIM folder.
  190. int8_t row_buffer[ROW_BUFFER_LENGTH];
  191. // @todo - Save image based on orientation.
  192. for(size_t i = 64; i > 0; --i) {
  193. for(size_t j = 0; j < ROW_BUFFER_LENGTH; ++j) {
  194. row_buffer[j] = uartDumpModel->pixels[((i - 1) * ROW_BUFFER_LENGTH) + j];
  195. }
  196. storage_file_write(file, row_buffer, ROW_BUFFER_LENGTH);
  197. }
  198. }
  199. // Close the file.
  200. storage_file_close(file);
  201. // Free up memory.
  202. storage_file_free(file);
  203. }
  204. static void
  205. camera_suite_view_camera_model_init(UartDumpModel* const model, CameraSuite* instance_context) {
  206. furi_assert(model);
  207. furi_assert(instance_context);
  208. model->is_dithering_enabled = true;
  209. model->is_inverted = false;
  210. uint32_t orientation = instance_context->orientation;
  211. model->orientation = orientation;
  212. for(size_t i = 0; i < FRAME_BUFFER_LENGTH; i++) {
  213. model->pixels[i] = 0;
  214. }
  215. }
  216. static bool camera_suite_view_camera_input(InputEvent* event, void* context) {
  217. furi_assert(context);
  218. furi_assert(event);
  219. CameraSuiteViewCamera* instance = context;
  220. if(event->type == InputTypeRelease) {
  221. switch(event->key) {
  222. default: // Stop all sounds, reset the LED.
  223. with_view_model(
  224. instance->view,
  225. UartDumpModel * model,
  226. {
  227. UNUSED(model);
  228. camera_suite_play_bad_bump(instance->context);
  229. camera_suite_stop_all_sound(instance->context);
  230. camera_suite_led_set_rgb(instance->context, 0, 0, 0);
  231. },
  232. true);
  233. break;
  234. }
  235. } else if(event->type == InputTypePress) {
  236. switch(event->key) {
  237. case InputKeyBack: {
  238. with_view_model(
  239. instance->view,
  240. UartDumpModel * model,
  241. {
  242. UNUSED(model);
  243. // Stop camera stream.
  244. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'s'}, 1);
  245. furi_delay_ms(50);
  246. // Go back to the main menu.
  247. instance->callback(CameraSuiteCustomEventSceneCameraBack, instance->context);
  248. },
  249. true);
  250. break;
  251. }
  252. case InputKeyLeft: {
  253. with_view_model(
  254. instance->view,
  255. UartDumpModel * model,
  256. {
  257. // Play sound.
  258. camera_suite_play_happy_bump(instance->context);
  259. camera_suite_play_input_sound(instance->context);
  260. camera_suite_led_set_rgb(instance->context, 0, 0, 255);
  261. if(model->is_inverted) {
  262. // Camera: Set invert to false on the ESP32-CAM.
  263. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'i'}, 1);
  264. furi_delay_ms(50);
  265. model->is_inverted = false;
  266. } else {
  267. // Camera: Set invert to true on the ESP32-CAM.
  268. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'I'}, 1);
  269. furi_delay_ms(50);
  270. model->is_inverted = true;
  271. }
  272. instance->callback(CameraSuiteCustomEventSceneCameraLeft, instance->context);
  273. },
  274. true);
  275. break;
  276. }
  277. case InputKeyRight: {
  278. with_view_model(
  279. instance->view,
  280. UartDumpModel * model,
  281. {
  282. // Play sound.
  283. camera_suite_play_happy_bump(instance->context);
  284. camera_suite_play_input_sound(instance->context);
  285. camera_suite_led_set_rgb(instance->context, 0, 0, 255);
  286. if(model->is_dithering_enabled) {
  287. // Camera: Disable dithering.
  288. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'d'}, 1);
  289. furi_delay_ms(50);
  290. model->is_dithering_enabled = false;
  291. } else {
  292. // Camera: Enable dithering.
  293. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'D'}, 1);
  294. furi_delay_ms(50);
  295. model->is_dithering_enabled = true;
  296. }
  297. instance->callback(CameraSuiteCustomEventSceneCameraRight, instance->context);
  298. },
  299. true);
  300. break;
  301. }
  302. case InputKeyUp: {
  303. with_view_model(
  304. instance->view,
  305. UartDumpModel * model,
  306. {
  307. UNUSED(model);
  308. // Play sound.
  309. camera_suite_play_happy_bump(instance->context);
  310. camera_suite_play_input_sound(instance->context);
  311. camera_suite_led_set_rgb(instance->context, 0, 0, 255);
  312. // Camera: Increase contrast.
  313. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'C'}, 1);
  314. furi_delay_ms(50);
  315. instance->callback(CameraSuiteCustomEventSceneCameraUp, instance->context);
  316. },
  317. true);
  318. break;
  319. }
  320. case InputKeyDown: {
  321. with_view_model(
  322. instance->view,
  323. UartDumpModel * model,
  324. {
  325. UNUSED(model);
  326. // Play sound.
  327. camera_suite_play_happy_bump(instance->context);
  328. camera_suite_play_input_sound(instance->context);
  329. camera_suite_led_set_rgb(instance->context, 0, 0, 255);
  330. // Camera: Reduce contrast.
  331. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'c'}, 1);
  332. furi_delay_ms(50);
  333. instance->callback(CameraSuiteCustomEventSceneCameraDown, instance->context);
  334. },
  335. true);
  336. break;
  337. }
  338. case InputKeyOk: {
  339. with_view_model(
  340. instance->view,
  341. UartDumpModel * model,
  342. {
  343. // Play sound.
  344. camera_suite_play_long_bump(instance->context);
  345. camera_suite_play_input_sound(instance->context);
  346. camera_suite_led_set_rgb(instance->context, 0, 0, 255);
  347. // @todo - Save picture directly to ESP32-CAM.
  348. // furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'P'}, 1);
  349. // Save currently displayed image to the Flipper Zero SD card.
  350. save_image_to_flipper_sd_card(model);
  351. instance->callback(CameraSuiteCustomEventSceneCameraOk, instance->context);
  352. },
  353. true);
  354. break;
  355. }
  356. case InputKeyMAX:
  357. default: {
  358. break;
  359. }
  360. }
  361. }
  362. return false;
  363. }
  364. static void camera_suite_view_camera_exit(void* context) {
  365. furi_assert(context);
  366. }
  367. static void camera_suite_view_camera_enter(void* context) {
  368. furi_assert(context);
  369. // Get the camera suite instance context.
  370. CameraSuiteViewCamera* instance = (CameraSuiteViewCamera*)context;
  371. // Get the camera suite instance context.
  372. CameraSuite* instance_context = instance->context;
  373. // Start camera stream.
  374. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'S'}, 1);
  375. furi_delay_ms(50);
  376. // Get/set dither type.
  377. uint8_t dither_type = instance_context->dither;
  378. furi_hal_serial_tx(instance->serial_handle, &dither_type, 1);
  379. furi_delay_ms(50);
  380. // Make sure the camera is not inverted.
  381. furi_hal_serial_tx(instance->serial_handle, (uint8_t[]){'i'}, 1);
  382. furi_delay_ms(50);
  383. // Toggle flash on or off based on the current state. If the user has this
  384. // on the flash will stay on the entire time the user is in the camera view.
  385. uint8_t flash_state = instance_context->flash ? 'F' : 'f';
  386. furi_hal_serial_tx(instance->serial_handle, &flash_state, 1);
  387. furi_delay_ms(50);
  388. with_view_model(
  389. instance->view,
  390. UartDumpModel * model,
  391. { camera_suite_view_camera_model_init(model, instance_context); },
  392. true);
  393. }
  394. static void
  395. camera_on_irq_cb(FuriHalSerialHandle* handle, FuriHalSerialRxEvent event, void* context) {
  396. furi_assert(handle);
  397. furi_assert(context);
  398. // Cast `context` to `CameraSuiteViewCamera*` and store it in `instance`.
  399. CameraSuiteViewCamera* instance = context;
  400. if(event == FuriHalSerialRxEventData) {
  401. uint8_t data = furi_hal_serial_async_rx(handle);
  402. furi_stream_buffer_send(instance->camera_rx_stream, &data, 1, 0);
  403. furi_thread_flags_set(furi_thread_get_id(instance->camera_worker_thread), WorkerEventRx);
  404. }
  405. }
  406. static void process_ringbuffer(UartDumpModel* model, uint8_t const byte) {
  407. furi_assert(model);
  408. furi_assert(byte);
  409. // The first HEADER_LENGTH bytes are reserved for header information.
  410. if(model->ringbuffer_index < HEADER_LENGTH) {
  411. // Validate the start of row characters 'Y' and ':'.
  412. if(model->ringbuffer_index == 0 && byte != 'Y') {
  413. // Incorrect start of frame; reset.
  414. return;
  415. }
  416. if(model->ringbuffer_index == 1 && byte != ':') {
  417. // Incorrect start of frame; reset.
  418. model->ringbuffer_index = 0;
  419. return;
  420. }
  421. if(model->ringbuffer_index == 2) {
  422. // Assign the third byte as the row identifier.
  423. model->row_identifier = byte;
  424. }
  425. model->ringbuffer_index++; // Increment index for the next byte.
  426. return;
  427. }
  428. // Store pixel value directly after the header.
  429. model->row_ringbuffer[model->ringbuffer_index - HEADER_LENGTH] = byte;
  430. model->ringbuffer_index++; // Increment index for the next byte.
  431. // Check whether the ring buffer is filled.
  432. if(model->ringbuffer_index >= RING_BUFFER_LENGTH) {
  433. model->ringbuffer_index = 0; // Reset the ring buffer index.
  434. model->is_initialized = true; // Set the connection as successfully established.
  435. // Compute the starting index for the row in the pixel buffer.
  436. size_t row_start_index = model->row_identifier * ROW_BUFFER_LENGTH;
  437. // Ensure the row start index is within the valid range.
  438. if(row_start_index > LAST_ROW_INDEX) {
  439. row_start_index = 0; // Reset to a safe value in case of an overflow.
  440. }
  441. // Flush the contents of the ring buffer to the pixel buffer.
  442. for(size_t i = 0; i < ROW_BUFFER_LENGTH; ++i) {
  443. model->pixels[row_start_index + i] = model->row_ringbuffer[i];
  444. }
  445. }
  446. }
  447. static int32_t camera_suite_camera_worker(void* context) {
  448. furi_assert(context);
  449. CameraSuiteViewCamera* instance = context;
  450. while(1) {
  451. // Wait for any event on the worker thread.
  452. uint32_t events =
  453. furi_thread_flags_wait(CAMERA_WORKER_EVENTS_MASK, FuriFlagWaitAny, FuriWaitForever);
  454. // Check if an error occurred.
  455. furi_check((events & FuriFlagError) == 0);
  456. // Check if the thread should stop.
  457. if(events & WorkerEventStop) {
  458. break;
  459. } else if(events & WorkerEventRx) {
  460. size_t length = 0;
  461. // Read all available data from the stream buffer.
  462. do {
  463. // Read up to 64 bytes from the stream buffer.
  464. size_t buffer_size = 64;
  465. // Allocate a buffer for the data.
  466. uint8_t data[buffer_size];
  467. // Read the data from the stream buffer.
  468. length =
  469. furi_stream_buffer_receive(instance->camera_rx_stream, data, buffer_size, 0);
  470. if(length > 0) {
  471. with_view_model(
  472. instance->view,
  473. UartDumpModel * model,
  474. {
  475. // Process the data.
  476. for(size_t i = 0; i < length; i++) {
  477. process_ringbuffer(model, data[i]);
  478. }
  479. },
  480. false);
  481. }
  482. } while(length > 0);
  483. with_view_model(
  484. instance->view, UartDumpModel * model, { UNUSED(model); }, true);
  485. }
  486. }
  487. return 0;
  488. }
  489. CameraSuiteViewCamera* camera_suite_view_camera_alloc() {
  490. // Allocate memory for the instance
  491. CameraSuiteViewCamera* instance = malloc(sizeof(CameraSuiteViewCamera));
  492. // Allocate the view object
  493. instance->view = view_alloc();
  494. // Allocate a stream buffer
  495. instance->camera_rx_stream = furi_stream_buffer_alloc(2048, 1);
  496. // Allocate model
  497. view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(UartDumpModel));
  498. // Set context for the view
  499. view_set_context(instance->view, instance);
  500. // Set draw callback
  501. view_set_draw_callback(instance->view, (ViewDrawCallback)camera_suite_view_camera_draw);
  502. // Set input callback
  503. view_set_input_callback(instance->view, camera_suite_view_camera_input);
  504. // Set enter callback
  505. view_set_enter_callback(instance->view, camera_suite_view_camera_enter);
  506. // Set exit callback
  507. view_set_exit_callback(instance->view, camera_suite_view_camera_exit);
  508. // Allocate a thread for this camera to run on.
  509. FuriThread* thread = furi_thread_alloc_ex(
  510. "Camera_Suite_Camera_Rx_Thread", 2048, camera_suite_camera_worker, instance);
  511. instance->camera_worker_thread = thread;
  512. furi_thread_start(instance->camera_worker_thread);
  513. // Allocate the serial handle for the camera.
  514. instance->serial_handle = furi_hal_serial_control_acquire(UART_CH);
  515. furi_check(instance->serial_handle);
  516. // 115200 is the default baud rate for the ESP32-CAM.
  517. furi_hal_serial_init(instance->serial_handle, 230400);
  518. // Enable UART1 and set the IRQ callback.
  519. furi_hal_serial_async_rx_start(instance->serial_handle, camera_on_irq_cb, instance, false);
  520. return instance;
  521. }
  522. void camera_suite_view_camera_free(CameraSuiteViewCamera* instance) {
  523. furi_assert(instance);
  524. // Free the worker thread.
  525. furi_thread_flags_set(furi_thread_get_id(instance->camera_worker_thread), WorkerEventStop);
  526. furi_thread_join(instance->camera_worker_thread);
  527. furi_thread_free(instance->camera_worker_thread);
  528. // Free the allocated stream buffer.
  529. furi_stream_buffer_free(instance->camera_rx_stream);
  530. // Deinitialize the serial handle and release the control.
  531. furi_hal_serial_deinit(instance->serial_handle);
  532. furi_hal_serial_control_release(instance->serial_handle);
  533. with_view_model(
  534. instance->view, UartDumpModel * model, { UNUSED(model); }, true);
  535. view_free(instance->view);
  536. free(instance);
  537. }
  538. View* camera_suite_view_camera_get_view(CameraSuiteViewCamera* instance) {
  539. furi_assert(instance);
  540. return instance->view;
  541. }
  542. void camera_suite_view_camera_set_callback(
  543. CameraSuiteViewCamera* instance,
  544. CameraSuiteViewCameraCallback callback,
  545. void* context) {
  546. furi_assert(instance);
  547. furi_assert(callback);
  548. instance->callback = callback;
  549. instance->context = context;
  550. }