game_sprites.h 221 B

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  1. #ifndef GAME_SPRITES_H
  2. #define GAME_SPRITES_H
  3. #include <gui/icon_animation.h>
  4. typedef struct {
  5. IconAnimation* barry;
  6. IconAnimation* scientist;
  7. IconAnimation* missile;
  8. } GameSprites;
  9. #endif // GAME_SPRITES_H