nfc_scene_mf_classic_keys.c 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
  1. #include "../nfc_i.h"
  2. void nfc_scene_mf_classic_keys_widget_callback(GuiButtonType result, InputType type, void* context) {
  3. Nfc* nfc = context;
  4. if(type == InputTypeShort) {
  5. view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
  6. }
  7. }
  8. void nfc_scene_mf_classic_keys_on_enter(void* context) {
  9. Nfc* nfc = context;
  10. // Load flipper dict keys total
  11. uint32_t flipper_dict_keys_total = 0;
  12. MfClassicDict* dict = mf_classic_dict_alloc(MfClassicDictTypeFlipper);
  13. if(dict) {
  14. flipper_dict_keys_total = mf_classic_dict_get_total_keys(dict);
  15. mf_classic_dict_free(dict);
  16. }
  17. // Load user dict keys total
  18. uint32_t user_dict_keys_total = 0;
  19. dict = mf_classic_dict_alloc(MfClassicDictTypeUser);
  20. if(dict) {
  21. user_dict_keys_total = mf_classic_dict_get_total_keys(dict);
  22. mf_classic_dict_free(dict);
  23. }
  24. widget_add_string_element(
  25. nfc->widget, 0, 0, AlignLeft, AlignTop, FontPrimary, "MF Classic Keys");
  26. char temp_str[32];
  27. snprintf(temp_str, sizeof(temp_str), "Flipper dict: %ld", flipper_dict_keys_total);
  28. widget_add_string_element(nfc->widget, 0, 20, AlignLeft, AlignTop, FontSecondary, temp_str);
  29. snprintf(temp_str, sizeof(temp_str), "User dict: %ld", user_dict_keys_total);
  30. widget_add_string_element(nfc->widget, 0, 32, AlignLeft, AlignTop, FontSecondary, temp_str);
  31. widget_add_button_element(
  32. nfc->widget, GuiButtonTypeCenter, "Add", nfc_scene_mf_classic_keys_widget_callback, nfc);
  33. widget_add_icon_element(nfc->widget, 90, 12, &I_Keychain);
  34. view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
  35. }
  36. bool nfc_scene_mf_classic_keys_on_event(void* context, SceneManagerEvent event) {
  37. Nfc* nfc = context;
  38. bool consumed = false;
  39. if(event.type == SceneManagerEventTypeCustom) {
  40. if(event.event == GuiButtonTypeCenter) {
  41. scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicKeysAdd);
  42. consumed = true;
  43. }
  44. }
  45. return consumed;
  46. }
  47. void nfc_scene_mf_classic_keys_on_exit(void* context) {
  48. Nfc* nfc = context;
  49. widget_reset(nfc->widget);
  50. }