passy_scene_main_menu.c 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566
  1. #include "../passy_i.h"
  2. #define TAG "SceneMainMenu"
  3. enum SubmenuIndex {
  4. SubmenuIndexRead,
  5. SubmenuIndexDeleteMRZInfo,
  6. };
  7. void passy_scene_main_menu_submenu_callback(void* context, uint32_t index) {
  8. Passy* passy = context;
  9. view_dispatcher_send_custom_event(passy->view_dispatcher, index);
  10. }
  11. void passy_scene_main_menu_on_enter(void* context) {
  12. Passy* passy = context;
  13. Submenu* submenu = passy->submenu;
  14. submenu_reset(submenu);
  15. submenu_add_item(
  16. submenu, "Read", SubmenuIndexRead, passy_scene_main_menu_submenu_callback, passy);
  17. if(strlen(passy->passport_number) > 0 && strlen(passy->date_of_birth) > 0 &&
  18. strlen(passy->date_of_expiry) > 0) {
  19. submenu_add_item(
  20. submenu,
  21. "Delete MRZ Info",
  22. SubmenuIndexDeleteMRZInfo,
  23. passy_scene_main_menu_submenu_callback,
  24. passy);
  25. }
  26. view_dispatcher_switch_to_view(passy->view_dispatcher, PassyViewMenu);
  27. }
  28. bool passy_scene_main_menu_on_event(void* context, SceneManagerEvent event) {
  29. Passy* passy = context;
  30. bool consumed = false;
  31. if(event.type == SceneManagerEventTypeCustom) {
  32. if(event.event == SubmenuIndexRead) {
  33. scene_manager_set_scene_state(
  34. passy->scene_manager, PassySceneMainMenu, SubmenuIndexRead);
  35. if(strlen(passy->passport_number) > 0 && strlen(passy->date_of_birth) > 0 &&
  36. strlen(passy->date_of_expiry) > 0) {
  37. scene_manager_next_scene(passy->scene_manager, PassySceneRead);
  38. } else {
  39. scene_manager_next_scene(passy->scene_manager, PassyScenePassportNumberInput);
  40. }
  41. consumed = true;
  42. } else if(event.event == SubmenuIndexDeleteMRZInfo) {
  43. scene_manager_set_scene_state(
  44. passy->scene_manager, PassySceneMainMenu, SubmenuIndexDeleteMRZInfo);
  45. scene_manager_next_scene(passy->scene_manager, PassySceneDelete);
  46. consumed = true;
  47. }
  48. }
  49. return consumed;
  50. }
  51. void passy_scene_main_menu_on_exit(void* context) {
  52. Passy* passy = context;
  53. submenu_reset(passy->submenu);
  54. }