minesweeper.c 5.5 KB

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  1. #include "minesweeper.h"
  2. //#include <args.h>
  3. static bool minesweeper_custom_event_callback(void* context, uint32_t custom_event) {
  4. furi_assert(context);
  5. MineSweeperApp* app = (MineSweeperApp*)context;
  6. return scene_manager_handle_custom_event(app->scene_manager, custom_event);
  7. }
  8. static bool minesweeper_navigation_event_callback(void* context) {
  9. furi_assert(context);
  10. MineSweeperApp* app = (MineSweeperApp*)context;
  11. return scene_manager_handle_back_event(app->scene_manager);
  12. }
  13. static void minesweeper_tick_event_callback(void* context) {
  14. furi_assert(context);
  15. MineSweeperApp* app = (MineSweeperApp*)context;
  16. return scene_manager_handle_tick_event(app->scene_manager);
  17. }
  18. static MineSweeperApp* app_alloc() {
  19. MineSweeperApp* app = (MineSweeperApp*)malloc(sizeof(MineSweeperApp));
  20. // NotificationApp Service
  21. app->notification = furi_record_open(RECORD_NOTIFICATION);
  22. // Turn backlight on when app starts
  23. notification_message(app->notification, &sequence_display_backlight_on);
  24. // Alloc Scene Manager and set handlers for on_enter, on_event, on_exit
  25. app->scene_manager = scene_manager_alloc(&minesweeper_scene_handlers, app);
  26. // Alloc View Dispatcher and enable queue
  27. app->view_dispatcher = view_dispatcher_alloc();
  28. view_dispatcher_enable_queue(app->view_dispatcher);
  29. // Set View Dispatcher event callback context and callbacks
  30. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  31. view_dispatcher_set_custom_event_callback(
  32. app->view_dispatcher, minesweeper_custom_event_callback);
  33. view_dispatcher_set_navigation_event_callback(
  34. app->view_dispatcher, minesweeper_navigation_event_callback);
  35. view_dispatcher_set_tick_event_callback(
  36. app->view_dispatcher, minesweeper_tick_event_callback, 500);
  37. // Set setting info to default
  38. app->settings_info.width_str = furi_string_alloc();
  39. app->settings_info.height_str = furi_string_alloc();
  40. memset(&app->t_settings_info, 0, sizeof(app->t_settings_info));
  41. app->is_settings_changed = false;
  42. // If we cannot read the save file set to default values
  43. if(!(mine_sweeper_read_settings(app))) {
  44. FURI_LOG_I(TAG, "Cannot read save file, loading defaults");
  45. app->settings_info.board_width = 16;
  46. app->settings_info.board_height = 7;
  47. app->settings_info.difficulty = 0;
  48. app->feedback_enabled = 1;
  49. mine_sweeper_save_settings(app);
  50. } else {
  51. FURI_LOG_I(TAG, "Save file loaded sucessfully");
  52. }
  53. // Alloc views and add to view dispatcher
  54. app->start_screen = start_screen_alloc();
  55. view_dispatcher_add_view(
  56. app->view_dispatcher,
  57. MineSweeperStartScreenView,
  58. start_screen_get_view(app->start_screen));
  59. app->loading = loading_alloc();
  60. view_dispatcher_add_view(
  61. app->view_dispatcher, MineSweeperLoadingView, loading_get_view(app->loading));
  62. app->game_screen = mine_sweeper_game_screen_alloc(
  63. app->settings_info.board_width,
  64. app->settings_info.board_height,
  65. app->settings_info.difficulty,
  66. false);
  67. view_dispatcher_add_view(
  68. app->view_dispatcher,
  69. MineSweeperGameScreenView,
  70. mine_sweeper_game_screen_get_view(app->game_screen));
  71. app->menu_screen = dialog_ex_alloc();
  72. view_dispatcher_add_view(
  73. app->view_dispatcher, MineSweeperMenuView, dialog_ex_get_view(app->menu_screen));
  74. app->settings_screen = variable_item_list_alloc();
  75. view_dispatcher_add_view(
  76. app->view_dispatcher,
  77. MineSweeperSettingsView,
  78. variable_item_list_get_view(app->settings_screen));
  79. app->confirmation_screen = dialog_ex_alloc();
  80. view_dispatcher_add_view(
  81. app->view_dispatcher,
  82. MineSweeperConfirmationView,
  83. dialog_ex_get_view(app->confirmation_screen));
  84. app->info_screen = text_box_alloc();
  85. view_dispatcher_add_view(
  86. app->view_dispatcher, MineSweeperInfoView, text_box_get_view(app->info_screen));
  87. Gui* gui = furi_record_open(RECORD_GUI);
  88. view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
  89. furi_record_close(RECORD_GUI);
  90. return app;
  91. }
  92. static void app_free(MineSweeperApp* app) {
  93. furi_assert(app);
  94. // Remove each view from View Dispatcher
  95. for(MineSweeperView minesweeper_view = (MineSweeperView)0;
  96. minesweeper_view < MineSweeperViewCount;
  97. minesweeper_view++) {
  98. view_dispatcher_remove_view(app->view_dispatcher, minesweeper_view);
  99. }
  100. // Free View Dispatcher and Scene Manager
  101. scene_manager_free(app->scene_manager);
  102. view_dispatcher_free(app->view_dispatcher);
  103. // Free views
  104. loading_free(app->loading);
  105. start_screen_free(app->start_screen);
  106. mine_sweeper_game_screen_free(app->game_screen);
  107. dialog_ex_free(app->menu_screen);
  108. variable_item_list_free(app->settings_screen);
  109. dialog_ex_free(app->confirmation_screen);
  110. text_box_free(app->info_screen);
  111. furi_string_free(app->settings_info.width_str);
  112. furi_string_free(app->settings_info.height_str);
  113. furi_record_close(RECORD_NOTIFICATION);
  114. // Free app structure
  115. free(app);
  116. }
  117. int32_t minesweeper_app(void* p) {
  118. UNUSED(p);
  119. MineSweeperApp* app = app_alloc();
  120. FURI_LOG_D(TAG, "Mine Sweeper app allocated with size : %d", sizeof(*app));
  121. // This will be the initial scene on app startup
  122. scene_manager_next_scene(app->scene_manager, MineSweeperSceneStartScreen);
  123. view_dispatcher_run(app->view_dispatcher);
  124. app_free(app);
  125. FURI_LOG_D(TAG, "Mine Sweeper app freed");
  126. return 0;
  127. }