canvas.c 4.5 KB

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  1. #include "canvas_i.h"
  2. #include "icon_i.h"
  3. #include <flipper.h>
  4. #include <flipper_v2.h>
  5. struct Canvas {
  6. u8g2_t fb;
  7. uint8_t offset_x;
  8. uint8_t offset_y;
  9. uint8_t width;
  10. uint8_t height;
  11. };
  12. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  13. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  14. Canvas* canvas_init() {
  15. Canvas* canvas = furi_alloc(sizeof(Canvas));
  16. u8g2_Setup_st7565_erc12864_alt_f(
  17. &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  18. // send init sequence to the display, display is in sleep mode after this
  19. u8g2_InitDisplay(&canvas->fb);
  20. u8g2_SetContrast(&canvas->fb, 36);
  21. // wake up display
  22. u8g2_SetPowerSave(&canvas->fb, 0);
  23. u8g2_SendBuffer(&canvas->fb);
  24. return canvas;
  25. }
  26. void canvas_free(Canvas* canvas) {
  27. furi_assert(canvas);
  28. free(canvas);
  29. }
  30. void canvas_reset(Canvas* canvas) {
  31. furi_assert(canvas);
  32. canvas_set_color(canvas, ColorBlack);
  33. canvas_set_font(canvas, FontSecondary);
  34. }
  35. void canvas_commit(Canvas* canvas) {
  36. furi_assert(canvas);
  37. u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
  38. u8g2_SendBuffer(&canvas->fb);
  39. }
  40. void canvas_frame_set(
  41. Canvas* canvas,
  42. uint8_t offset_x,
  43. uint8_t offset_y,
  44. uint8_t width,
  45. uint8_t height) {
  46. furi_assert(canvas);
  47. canvas->offset_x = offset_x;
  48. canvas->offset_y = offset_y;
  49. canvas->width = width;
  50. canvas->height = height;
  51. }
  52. uint8_t canvas_width(Canvas* canvas) {
  53. furi_assert(canvas);
  54. return canvas->width;
  55. }
  56. uint8_t canvas_height(Canvas* canvas) {
  57. furi_assert(canvas);
  58. return canvas->height;
  59. }
  60. void canvas_clear(Canvas* canvas) {
  61. furi_assert(canvas);
  62. u8g2_ClearBuffer(&canvas->fb);
  63. }
  64. void canvas_set_color(Canvas* canvas, Color color) {
  65. furi_assert(canvas);
  66. u8g2_SetDrawColor(&canvas->fb, color);
  67. }
  68. void canvas_set_font(Canvas* canvas, Font font) {
  69. furi_assert(canvas);
  70. u8g2_SetFontMode(&canvas->fb, 1);
  71. if(font == FontPrimary) {
  72. u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tf);
  73. } else if(font == FontSecondary) {
  74. u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
  75. } else if(font == FontGlyph) {
  76. u8g2_SetFont(&canvas->fb, u8g2_font_unifont_t_symbols);
  77. } else {
  78. furi_check(0);
  79. }
  80. }
  81. void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
  82. furi_assert(canvas);
  83. if(!str) return;
  84. x += canvas->offset_x;
  85. y += canvas->offset_y;
  86. u8g2_DrawStr(&canvas->fb, x, y, str);
  87. }
  88. void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon) {
  89. furi_assert(canvas);
  90. if(!icon) return;
  91. x += canvas->offset_x;
  92. y += canvas->offset_y;
  93. u8g2_DrawXBM(
  94. &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
  95. }
  96. void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name) {
  97. furi_assert(canvas);
  98. const IconData* data = assets_icons_get_data(name);
  99. x += canvas->offset_x;
  100. y += canvas->offset_y;
  101. u8g2_DrawXBM(&canvas->fb, x, y, data->width, data->height, data->frames[0]);
  102. }
  103. void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
  104. furi_assert(canvas);
  105. x += canvas->offset_x;
  106. y += canvas->offset_y;
  107. u8g2_DrawPixel(&canvas->fb, x, y);
  108. }
  109. void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  110. furi_assert(canvas);
  111. x += canvas->offset_x;
  112. y += canvas->offset_y;
  113. u8g2_DrawBox(&canvas->fb, x, y, width, height);
  114. }
  115. void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  116. furi_assert(canvas);
  117. x += canvas->offset_x;
  118. y += canvas->offset_y;
  119. u8g2_DrawFrame(&canvas->fb, x, y, width, height);
  120. }
  121. void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
  122. furi_assert(canvas);
  123. x1 += canvas->offset_x;
  124. y1 += canvas->offset_y;
  125. x2 += canvas->offset_x;
  126. y2 += canvas->offset_y;
  127. u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
  128. }
  129. void canvas_draw_xbm(
  130. Canvas* canvas,
  131. uint8_t x,
  132. uint8_t y,
  133. uint8_t w,
  134. uint8_t h,
  135. const uint8_t* bitmap) {
  136. furi_assert(canvas);
  137. x += canvas->offset_x;
  138. y += canvas->offset_y;
  139. u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
  140. }
  141. void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
  142. furi_assert(canvas);
  143. x += canvas->offset_x;
  144. y += canvas->offset_y;
  145. u8g2_DrawGlyph(&canvas->fb, x, y, ch);
  146. }