xremote.c 6.8 KB

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  1. #include "xremote.h"
  2. bool xremote_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. XRemote* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. void xremote_tick_event_callback(void* context) {
  8. furi_assert(context);
  9. XRemote* app = context;
  10. scene_manager_handle_tick_event(app->scene_manager);
  11. }
  12. //leave app if back button pressed
  13. bool xremote_navigation_event_callback(void* context) {
  14. furi_assert(context);
  15. XRemote* app = context;
  16. return scene_manager_handle_back_event(app->scene_manager);
  17. }
  18. XRemote* xremote_app_alloc() {
  19. XRemote* app = malloc(sizeof(XRemote));
  20. app->gui = furi_record_open(RECORD_GUI);
  21. app->notification = furi_record_open(RECORD_NOTIFICATION);
  22. //Turn backlight on, believe me this makes testing your app easier
  23. notification_message(app->notification, &sequence_display_backlight_on);
  24. //Scene additions
  25. app->view_dispatcher = view_dispatcher_alloc();
  26. view_dispatcher_enable_queue(app->view_dispatcher);
  27. app->scene_manager = scene_manager_alloc(&xremote_scene_handlers, app);
  28. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  29. view_dispatcher_set_navigation_event_callback(
  30. app->view_dispatcher, xremote_navigation_event_callback);
  31. view_dispatcher_set_tick_event_callback(
  32. app->view_dispatcher, xremote_tick_event_callback, 100);
  33. view_dispatcher_set_custom_event_callback(app->view_dispatcher, xremote_custom_event_callback);
  34. app->submenu = submenu_alloc();
  35. app->editmenu = submenu_alloc();
  36. // Set defaults, in case no config loaded
  37. app->haptic = 1;
  38. app->speaker = 1;
  39. app->led = 1;
  40. app->save_settings = 1;
  41. app->transmitting = 0;
  42. app->ir_timing = 1000;
  43. app->ir_timing_char = "1000";
  44. app->stop_transmit = false;
  45. // Load configs
  46. xremote_read_settings(app);
  47. app->dialogs = furi_record_open(RECORD_DIALOGS);
  48. app->file_path = furi_string_alloc();
  49. app->ir_remote_buffer = xremote_ir_remote_alloc();
  50. app->ir_worker = infrared_worker_alloc();
  51. app->cross_remote = xremote_cross_remote_alloc();
  52. app->sg_remote_buffer = xremote_sg_remote_alloc();
  53. app->loading = loading_alloc();
  54. app->subghz = subghz_alloc();
  55. app->text_input = text_input_alloc();
  56. view_dispatcher_add_view(
  57. app->view_dispatcher, XRemoteViewIdTextInput, text_input_get_view(app->text_input));
  58. view_dispatcher_add_view(
  59. app->view_dispatcher, XRemoteViewIdMenu, submenu_get_view(app->submenu));
  60. view_dispatcher_add_view(
  61. app->view_dispatcher, XRemoteViewIdEditItem, submenu_get_view(app->editmenu));
  62. app->xremote_infoscreen = xremote_infoscreen_alloc();
  63. view_dispatcher_add_view(
  64. app->view_dispatcher,
  65. XRemoteViewIdInfoscreen,
  66. xremote_infoscreen_get_view(app->xremote_infoscreen));
  67. app->xremote_transmit = xremote_transmit_alloc();
  68. view_dispatcher_add_view(
  69. app->view_dispatcher,
  70. XRemoteViewIdTransmit,
  71. xremote_transmit_get_view(app->xremote_transmit));
  72. app->xremote_pause_set = xremote_pause_set_alloc();
  73. view_dispatcher_add_view(
  74. app->view_dispatcher,
  75. XRemoteViewIdPauseSet,
  76. xremote_pause_set_get_view(app->xremote_pause_set));
  77. app->button_menu_create = button_menu_alloc();
  78. view_dispatcher_add_view(
  79. app->view_dispatcher, XRemoteViewIdCreate, button_menu_get_view(app->button_menu_create));
  80. app->button_menu_create_add = button_menu_alloc();
  81. view_dispatcher_add_view(
  82. app->view_dispatcher,
  83. XRemoteViewIdCreateAdd,
  84. button_menu_get_view(app->button_menu_create_add));
  85. app->button_menu_ir = button_menu_alloc();
  86. view_dispatcher_add_view(
  87. app->view_dispatcher, XRemoteViewIdIrRemote, button_menu_get_view(app->button_menu_ir));
  88. app->variable_item_list = variable_item_list_alloc();
  89. view_dispatcher_add_view(
  90. app->view_dispatcher,
  91. XRemoteViewIdSettings,
  92. variable_item_list_get_view(app->variable_item_list));
  93. app->popup = popup_alloc();
  94. view_dispatcher_add_view(app->view_dispatcher, XRemoteViewIdWip, popup_get_view(app->popup));
  95. app->view_stack = view_stack_alloc();
  96. view_dispatcher_add_view(
  97. app->view_dispatcher, XRemoteViewIdStack, view_stack_get_view(app->view_stack));
  98. //End Scene Additions
  99. return app;
  100. }
  101. void xremote_app_free(XRemote* app) {
  102. furi_assert(app);
  103. // Scene manager
  104. scene_manager_free(app->scene_manager);
  105. infrared_worker_free(app->ir_worker);
  106. xremote_cross_remote_free(app->cross_remote);
  107. subghz_free(app->subghz);
  108. // View Dispatcher
  109. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdMenu);
  110. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdCreate);
  111. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdCreateAdd);
  112. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdSettings);
  113. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdWip);
  114. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdStack);
  115. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdTextInput);
  116. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdTransmit);
  117. view_dispatcher_remove_view(app->view_dispatcher, XRemoteViewIdPauseSet);
  118. text_input_free(app->text_input);
  119. button_menu_free(app->button_menu_create);
  120. button_menu_free(app->button_menu_create_add);
  121. button_menu_free(app->button_menu_ir);
  122. view_stack_free(app->view_stack);
  123. popup_free(app->popup);
  124. submenu_free(app->submenu);
  125. view_dispatcher_free(app->view_dispatcher);
  126. furi_record_close(RECORD_GUI);
  127. furi_record_close(RECORD_DIALOGS);
  128. furi_string_free(app->file_path);
  129. loading_free(app->loading);
  130. app->gui = NULL;
  131. app->notification = NULL;
  132. //Remove whatever is left
  133. free(app);
  134. }
  135. void xremote_popup_closed_callback(void* context) {
  136. furi_assert(context);
  137. XRemote* app = context;
  138. view_dispatcher_send_custom_event(app->view_dispatcher, XRemoteCustomEventTypePopupClosed);
  139. }
  140. void xremote_text_input_callback(void* context) {
  141. furi_assert(context);
  142. XRemote* app = context;
  143. view_dispatcher_send_custom_event(app->view_dispatcher, XRemoteCustomEventTextInput);
  144. }
  145. int32_t xremote_app(void* p) {
  146. UNUSED(p);
  147. XRemote* app = xremote_app_alloc();
  148. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  149. //scene_manager_next_scene(app->scene_manager, XRemoteSceneInfoscreen); //Start with start screen
  150. scene_manager_next_scene(
  151. app->scene_manager, XRemoteSceneMenu); //if you want to directly start with Menu
  152. furi_hal_power_suppress_charge_enter();
  153. view_dispatcher_run(app->view_dispatcher);
  154. xremote_save_settings(app);
  155. furi_hal_power_suppress_charge_exit();
  156. xremote_app_free(app);
  157. return 0;
  158. }