seader_scene_sam_present.c 3.8 KB

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  1. #include "../seader_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexReadPicopass,
  4. SubmenuIndexRead14a,
  5. SubmenuIndexSaved,
  6. SubmenuIndexSamInfo,
  7. SubmenuIndexFwVersion,
  8. };
  9. static uint8_t fwChecks = 3;
  10. void seader_scene_sam_present_submenu_callback(void* context, uint32_t index) {
  11. Seader* seader = context;
  12. view_dispatcher_send_custom_event(seader->view_dispatcher, index);
  13. }
  14. void seader_scene_sam_present_on_update(void* context) {
  15. Seader* seader = context;
  16. SeaderWorker* seader_worker = seader->worker;
  17. Submenu* submenu = seader->submenu;
  18. submenu_reset(submenu);
  19. /*
  20. submenu_add_item(
  21. submenu,
  22. "Read Picopass",
  23. SubmenuIndexReadPicopass,
  24. seader_scene_sam_present_submenu_callback,
  25. seader);
  26. */
  27. submenu_add_item(
  28. submenu,
  29. "Read 14443A",
  30. SubmenuIndexRead14a,
  31. seader_scene_sam_present_submenu_callback,
  32. seader);
  33. submenu_add_item(
  34. submenu, "Load", SubmenuIndexSaved, seader_scene_sam_present_submenu_callback, seader);
  35. if(seader_worker->sam_version[0] != 0 && seader_worker->sam_version[1] != 0) {
  36. FuriString* fw_str = furi_string_alloc();
  37. furi_string_cat_printf(
  38. fw_str, "FW %d.%d", seader_worker->sam_version[0], seader_worker->sam_version[1]);
  39. submenu_add_item(
  40. submenu,
  41. furi_string_get_cstr(fw_str),
  42. SubmenuIndexFwVersion,
  43. seader_scene_sam_present_submenu_callback,
  44. seader);
  45. furi_string_free(fw_str);
  46. fwChecks = 0;
  47. }
  48. submenu_set_selected_item(
  49. submenu, scene_manager_get_scene_state(seader->scene_manager, SeaderSceneSamPresent));
  50. view_dispatcher_switch_to_view(seader->view_dispatcher, SeaderViewMenu);
  51. }
  52. void seader_scene_sam_present_on_enter(void* context) {
  53. seader_scene_sam_present_on_update(context);
  54. }
  55. bool seader_scene_sam_present_on_event(void* context, SceneManagerEvent event) {
  56. Seader* seader = context;
  57. bool consumed = false;
  58. if(event.type == SceneManagerEventTypeCustom) {
  59. if(event.event == SubmenuIndexReadPicopass) {
  60. scene_manager_set_scene_state(
  61. seader->scene_manager, SeaderSceneSamPresent, SubmenuIndexReadPicopass);
  62. scene_manager_next_scene(seader->scene_manager, SeaderSceneReadPicopass);
  63. consumed = true;
  64. } else if(event.event == SubmenuIndexRead14a) {
  65. scene_manager_set_scene_state(
  66. seader->scene_manager, SeaderSceneSamPresent, SubmenuIndexRead14a);
  67. scene_manager_next_scene(seader->scene_manager, SeaderSceneRead14a);
  68. consumed = true;
  69. } else if(event.event == SubmenuIndexSamInfo) {
  70. scene_manager_set_scene_state(
  71. seader->scene_manager, SeaderSceneSamPresent, SubmenuIndexSamInfo);
  72. scene_manager_next_scene(seader->scene_manager, SeaderSceneSamInfo);
  73. consumed = true;
  74. } else if(event.event == SubmenuIndexSaved) {
  75. scene_manager_next_scene(seader->scene_manager, SeaderSceneFileSelect);
  76. consumed = true;
  77. } else if(event.event == SubmenuIndexFwVersion) {
  78. consumed = true;
  79. }
  80. } else if(event.type == SceneManagerEventTypeBack) {
  81. scene_manager_stop(seader->scene_manager);
  82. view_dispatcher_stop(seader->view_dispatcher);
  83. consumed = true;
  84. } else if(event.type == SceneManagerEventTypeTick) {
  85. SeaderWorker* seader_worker = seader->worker;
  86. if(fwChecks > 0 && seader_worker->sam_version[0] != 0 &&
  87. seader_worker->sam_version[1] != 0) {
  88. fwChecks--;
  89. seader_scene_sam_present_on_update(context);
  90. }
  91. }
  92. return consumed;
  93. }
  94. void seader_scene_sam_present_on_exit(void* context) {
  95. Seader* seader = context;
  96. submenu_reset(seader->submenu);
  97. }