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- #include "updater/updater_i.h"
- #include "updater_scene.h"
- #include <update_util/update_operation.h>
- void updater_scene_error_callback(GuiButtonType result, InputType type, void* context) {
- furi_assert(context);
- Updater* updater = context;
- if(type != InputTypeShort) {
- return;
- }
- if(result == GuiButtonTypeLeft) {
- view_dispatcher_send_custom_event(
- updater->view_dispatcher, UpdaterCustomEventCancelUpdate);
- }
- }
- void updater_scene_error_on_enter(void* context) {
- Updater* updater = (Updater*)context;
- widget_add_button_element(
- updater->widget, GuiButtonTypeLeft, "Exit", updater_scene_error_callback, updater);
- widget_add_string_multiline_element(
- updater->widget, 64, 13, AlignCenter, AlignCenter, FontPrimary, "Error");
- widget_add_string_multiline_element(
- updater->widget,
- 64,
- 33,
- AlignCenter,
- AlignCenter,
- FontPrimary,
- update_operation_describe_preparation_result(updater->preparation_result));
- view_dispatcher_switch_to_view(updater->view_dispatcher, UpdaterViewWidget);
- }
- bool updater_scene_error_on_event(void* context, SceneManagerEvent event) {
- Updater* updater = (Updater*)context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeBack) {
- view_dispatcher_stop(updater->view_dispatcher);
- consumed = true;
- } else if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case UpdaterCustomEventCancelUpdate:
- view_dispatcher_stop(updater->view_dispatcher);
- consumed = true;
- break;
- default:
- break;
- }
- }
- return consumed;
- }
- void updater_scene_error_on_exit(void* context) {
- Updater* updater = (Updater*)context;
- widget_reset(updater->widget);
- free(updater->pending_update);
- }
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