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- #include <gui/scene_manager.h>
- #include <furi_hal.h>
- #include "desktop_scene.h"
- #include "../desktop_i.h"
- #define HW_MISMATCH_BACK_EVENT (0UL)
- void desktop_scene_hw_mismatch_callback(void* context) {
- Desktop* desktop = (Desktop*)context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, HW_MISMATCH_BACK_EVENT);
- }
- void desktop_scene_hw_mismatch_on_enter(void* context) {
- Desktop* desktop = (Desktop*)context;
- furi_assert(desktop);
- Popup* popup = desktop->hw_mismatch_popup;
- char* text_buffer = malloc(256);
- scene_manager_set_scene_state(
- desktop->scene_manager, DesktopSceneHwMismatch, (uint32_t)text_buffer);
- snprintf(
- text_buffer,
- 256,
- "HW target: %d\nFW target: %d",
- furi_hal_version_get_hw_target(),
- version_get_target(NULL));
- popup_set_context(popup, desktop);
- popup_set_header(
- popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
- popup_set_text(popup, text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
- popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdHwMismatch);
- }
- bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event) {
- Desktop* desktop = (Desktop*)context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case HW_MISMATCH_BACK_EVENT:
- scene_manager_previous_scene(desktop->scene_manager);
- consumed = true;
- break;
- default:
- break;
- }
- }
- return consumed;
- }
- void desktop_scene_hw_mismatch_on_exit(void* context) {
- Desktop* desktop = (Desktop*)context;
- furi_assert(desktop);
- Popup* popup = desktop->hw_mismatch_popup;
- popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
- popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
- popup_set_callback(popup, NULL);
- popup_set_context(popup, NULL);
- char* text_buffer =
- (char*)scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneHwMismatch);
- free(text_buffer);
- scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneHwMismatch, 0);
- }
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