desktop_scene_fault.c 1.5 KB

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  1. #include <furi_hal.h>
  2. #include "../desktop_i.h"
  3. #define DesktopFaultEventExit 0x00FF00FF
  4. void desktop_scene_fault_callback(void* context) {
  5. Desktop* desktop = (Desktop*)context;
  6. view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopFaultEventExit);
  7. }
  8. void desktop_scene_fault_on_enter(void* context) {
  9. Desktop* desktop = (Desktop*)context;
  10. Popup* popup = desktop->hw_mismatch_popup;
  11. popup_set_context(popup, desktop);
  12. popup_set_header(
  13. popup,
  14. "Flipper crashed\n and was rebooted",
  15. 60,
  16. 14 + STATUS_BAR_Y_SHIFT,
  17. AlignCenter,
  18. AlignCenter);
  19. char* message = (char*)furi_hal_rtc_get_fault_data();
  20. popup_set_text(popup, message, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
  21. popup_set_callback(popup, desktop_scene_fault_callback);
  22. view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdHwMismatch);
  23. }
  24. bool desktop_scene_fault_on_event(void* context, SceneManagerEvent event) {
  25. Desktop* desktop = (Desktop*)context;
  26. bool consumed = false;
  27. if(event.type == SceneManagerEventTypeCustom) {
  28. switch(event.event) {
  29. case DesktopFaultEventExit:
  30. scene_manager_previous_scene(desktop->scene_manager);
  31. consumed = true;
  32. break;
  33. default:
  34. break;
  35. }
  36. }
  37. return consumed;
  38. }
  39. void desktop_scene_fault_on_exit(void* context) {
  40. UNUSED(context);
  41. furi_hal_rtc_set_fault_data(0);
  42. }