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- #include "archive_i.h"
- #include "m-string.h"
- bool archive_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- ArchiveApp* archive = (ArchiveApp*)context;
- return scene_manager_handle_custom_event(archive->scene_manager, event);
- }
- bool archive_back_event_callback(void* context) {
- furi_assert(context);
- ArchiveApp* archive = (ArchiveApp*)context;
- return scene_manager_handle_back_event(archive->scene_manager);
- }
- ArchiveApp* archive_alloc() {
- ArchiveApp* archive = malloc(sizeof(ArchiveApp));
- archive->gui = furi_record_open("gui");
- archive->text_input = text_input_alloc();
- string_init(archive->fav_move_str);
- archive->view_dispatcher = view_dispatcher_alloc();
- archive->scene_manager = scene_manager_alloc(&archive_scene_handlers, archive);
- view_dispatcher_enable_queue(archive->view_dispatcher);
- view_dispatcher_attach_to_gui(
- archive->view_dispatcher, archive->gui, ViewDispatcherTypeFullscreen);
- view_dispatcher_set_event_callback_context(archive->view_dispatcher, archive);
- view_dispatcher_set_custom_event_callback(
- archive->view_dispatcher, archive_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- archive->view_dispatcher, archive_back_event_callback);
- archive->browser = browser_alloc();
- view_dispatcher_add_view(
- archive->view_dispatcher, ArchiveViewBrowser, archive_browser_get_view(archive->browser));
- view_dispatcher_add_view(
- archive->view_dispatcher, ArchiveViewTextInput, text_input_get_view(archive->text_input));
- archive->widget = widget_alloc();
- view_dispatcher_add_view(
- archive->view_dispatcher, ArchiveViewWidget, widget_get_view(archive->widget));
- return archive;
- }
- void archive_free(ArchiveApp* archive) {
- furi_assert(archive);
- view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewBrowser);
- view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewTextInput);
- view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewWidget);
- widget_free(archive->widget);
- view_dispatcher_free(archive->view_dispatcher);
- scene_manager_free(archive->scene_manager);
- browser_free(archive->browser);
- string_clear(archive->fav_move_str);
- text_input_free(archive->text_input);
- furi_record_close("gui");
- archive->gui = NULL;
- free(archive);
- }
- int32_t archive_app(void* p) {
- UNUSED(p);
- ArchiveApp* archive = archive_alloc();
- scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneBrowser);
- view_dispatcher_run(archive->view_dispatcher);
- archive_free(archive);
- return 0;
- }
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