archive.c 2.6 KB

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  1. #include "archive_i.h"
  2. #include "m-string.h"
  3. bool archive_custom_event_callback(void* context, uint32_t event) {
  4. furi_assert(context);
  5. ArchiveApp* archive = (ArchiveApp*)context;
  6. return scene_manager_handle_custom_event(archive->scene_manager, event);
  7. }
  8. bool archive_back_event_callback(void* context) {
  9. furi_assert(context);
  10. ArchiveApp* archive = (ArchiveApp*)context;
  11. return scene_manager_handle_back_event(archive->scene_manager);
  12. }
  13. ArchiveApp* archive_alloc() {
  14. ArchiveApp* archive = malloc(sizeof(ArchiveApp));
  15. archive->gui = furi_record_open("gui");
  16. archive->text_input = text_input_alloc();
  17. string_init(archive->fav_move_str);
  18. archive->view_dispatcher = view_dispatcher_alloc();
  19. archive->scene_manager = scene_manager_alloc(&archive_scene_handlers, archive);
  20. view_dispatcher_enable_queue(archive->view_dispatcher);
  21. view_dispatcher_attach_to_gui(
  22. archive->view_dispatcher, archive->gui, ViewDispatcherTypeFullscreen);
  23. view_dispatcher_set_event_callback_context(archive->view_dispatcher, archive);
  24. view_dispatcher_set_custom_event_callback(
  25. archive->view_dispatcher, archive_custom_event_callback);
  26. view_dispatcher_set_navigation_event_callback(
  27. archive->view_dispatcher, archive_back_event_callback);
  28. archive->browser = browser_alloc();
  29. view_dispatcher_add_view(
  30. archive->view_dispatcher, ArchiveViewBrowser, archive_browser_get_view(archive->browser));
  31. view_dispatcher_add_view(
  32. archive->view_dispatcher, ArchiveViewTextInput, text_input_get_view(archive->text_input));
  33. archive->widget = widget_alloc();
  34. view_dispatcher_add_view(
  35. archive->view_dispatcher, ArchiveViewWidget, widget_get_view(archive->widget));
  36. return archive;
  37. }
  38. void archive_free(ArchiveApp* archive) {
  39. furi_assert(archive);
  40. view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewBrowser);
  41. view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewTextInput);
  42. view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewWidget);
  43. widget_free(archive->widget);
  44. view_dispatcher_free(archive->view_dispatcher);
  45. scene_manager_free(archive->scene_manager);
  46. browser_free(archive->browser);
  47. string_clear(archive->fav_move_str);
  48. text_input_free(archive->text_input);
  49. furi_record_close("gui");
  50. archive->gui = NULL;
  51. free(archive);
  52. }
  53. int32_t archive_app(void* p) {
  54. UNUSED(p);
  55. ArchiveApp* archive = archive_alloc();
  56. scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneBrowser);
  57. view_dispatcher_run(archive->view_dispatcher);
  58. archive_free(archive);
  59. return 0;
  60. }