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- #pragma once
- #include "irda_app_signal.h"
- #include <irda_worker.h>
- #include <irda.h>
- #include <cstdint>
- #include <string>
- #include <memory>
- #include <vector>
- class IrdaAppRemoteButton {
- friend class IrdaAppRemoteManager;
- std::string name;
- IrdaAppSignal signal;
- public:
- IrdaAppRemoteButton(const char* name, const IrdaAppSignal& signal)
- : name(name)
- , signal(signal) {
- }
- IrdaAppRemoteButton(const char* name, IrdaAppSignal&& signal)
- : name(name)
- , signal(std::move(signal)) {
- }
- ~IrdaAppRemoteButton() {
- }
- };
- class IrdaAppRemote {
- friend class IrdaAppRemoteManager;
- std::vector<IrdaAppRemoteButton> buttons;
- std::string name;
- public:
- IrdaAppRemote(const std::string& name)
- : name(name) {
- }
- IrdaAppRemote& operator=(std::string& new_name) noexcept {
- name = new_name;
- buttons.clear();
- return *this;
- }
- };
- class IrdaAppRemoteManager {
- std::unique_ptr<IrdaAppRemote> remote;
- std::string make_full_name(const std::string& remote_name) const;
- std::string make_remote_name(const std::string& full_name) const;
- public:
- static constexpr const uint32_t max_button_name_length = 22;
- static constexpr const uint32_t max_remote_name_length = 22;
- bool add_remote_with_button(const char* button_name, const IrdaAppSignal& signal);
- bool add_button(const char* button_name, const IrdaAppSignal& signal);
- int find_remote_name(const std::vector<std::string>& strings);
- bool rename_button(uint32_t index, const char* str);
- bool rename_remote(const char* str);
- std::string find_vacant_remote_name(const std::string& name);
- std::vector<std::string> get_button_list() const;
- std::string get_button_name(uint32_t index);
- std::string get_remote_name();
- size_t get_number_of_buttons();
- const IrdaAppSignal& get_button_data(size_t index) const;
- bool delete_button(uint32_t index);
- bool delete_remote();
- void reset_remote();
- bool store();
- bool load(const std::string& name);
- };
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