director_i.h 462 B

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  1. #pragma once
  2. #include "director.h"
  3. #ifdef __cplusplus
  4. extern "C" {
  5. #endif
  6. Director* director_alloc();
  7. void director_free(Director* director);
  8. void director_input_set(Director* director, InputState input);
  9. void director_engine_set(Director* director, RunningGameEngine* engine);
  10. void director_level_manager_set(Director* director, LevelManager* level_manager);
  11. void director_game_context_set(Director* director, void* context);
  12. #ifdef __cplusplus
  13. }
  14. #endif