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- #include "../nfc_magic_app_i.h"
- void nfc_magic_scene_success_popup_callback(void* context) {
- NfcMagicApp* instance = context;
- view_dispatcher_send_custom_event(instance->view_dispatcher, NfcMagicAppCustomEventViewExit);
- }
- void nfc_magic_scene_success_on_enter(void* context) {
- NfcMagicApp* instance = context;
- notification_message(instance->notifications, &sequence_success);
- Popup* popup = instance->popup;
- popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
- popup_set_header(popup, "Success!", 10, 20, AlignLeft, AlignBottom);
- popup_set_timeout(popup, 1500);
- popup_set_context(popup, instance);
- popup_set_callback(popup, nfc_magic_scene_success_popup_callback);
- popup_enable_timeout(popup);
- view_dispatcher_switch_to_view(instance->view_dispatcher, NfcMagicAppViewPopup);
- }
- bool nfc_magic_scene_success_on_event(void* context, SceneManagerEvent event) {
- NfcMagicApp* instance = context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- if(event.event == NfcMagicAppCustomEventViewExit) {
- consumed = scene_manager_search_and_switch_to_previous_scene(
- instance->scene_manager, NfcMagicSceneStart);
- }
- }
- return consumed;
- }
- void nfc_magic_scene_success_on_exit(void* context) {
- NfcMagicApp* instance = context;
- // Clear view
- popup_reset(instance->popup);
- }
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