type_nl.c 567 B

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  1. #include <named_list.h>
  2. #include <pokemon_data.h>
  3. const NamedList type_list[] = {
  4. {"Bug", 0x07, GEN_I},
  5. {"Dragon", 0x1A, GEN_I},
  6. {"Electric", 0x17, GEN_I},
  7. {"Fighting", 0x01, GEN_I},
  8. {"Fire", 0x14, GEN_I},
  9. {"Flying", 0x02, GEN_I},
  10. {"Ghost", 0x08, GEN_I},
  11. {"Grass", 0x16, GEN_I},
  12. {"Ground", 0x04, GEN_I},
  13. {"Ice", 0x19, GEN_I},
  14. {"Normal", 0x00, GEN_I},
  15. {"Poison", 0x03, GEN_I},
  16. {"Psychic", 0x18, GEN_I},
  17. {"Rock", 0x05, GEN_I},
  18. {"Water", 0x15, GEN_I},
  19. /* Types are not transferred in gen ii */
  20. {},
  21. };