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- #include <stddef.h>
- #include <stdint.h>
- #include <named_list.h>
- /* Get number of elements in a list
- * This is not very efficient as-is since it has to walk the whole list.
- */
- size_t namedlist_cnt(const NamedList* list) {
- size_t i;
- for(i = 0;; i++) {
- if(list[i].name == NULL) return i;
- }
- }
- /* Returns the generation mask of the requested item in the list */
- uint32_t namedlist_gen_get_pos(const NamedList* list, uint32_t pos) {
- return list[pos].gen;
- }
- /* Returns the generation mask of the item in the list that matches the
- * provided index. This will ultimately return the 0th element in the case
- * of the provided index not matching any of the list elements.
- */
- uint32_t namedlist_gen_get_index(const NamedList* list, uint32_t index) {
- return list[namedlist_pos_get(list, index)].gen;
- }
- /* Returns the list position based on the provided index. If index is not
- * matched, the 0th position is returned. In most lists this is a "NONE"
- * indicator. e.g. No Move.
- */
- uint32_t namedlist_pos_get(const NamedList* list, uint32_t index) {
- int i;
- for(i = 0;; i++) {
- if(list[i].name == NULL) break;
- if(index == list[i].index) return i;
- }
- /* This will return the first entry in case index is not matched.
- * Could be surprising at runtime.
- */
- return 0;
- }
- /* Get the item's index value from the position specified */
- uint32_t namedlist_index_get(const NamedList* list, uint32_t pos) {
- return list[pos].index;
- }
- /* Get a pointer to the item's name from an item's index */
- const char* namedlist_name_get_index(const NamedList* list, uint32_t index) {
- return list[namedlist_pos_get(list, index)].name;
- }
- /* Get a pointer to the item's name from a position */
- const char* namedlist_name_get_pos(const NamedList* list, uint32_t pos) {
- return list[pos].name;
- }
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