clock_app.c 12 KB

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  1. #include <furi.h>
  2. #include <furi_hal.h>
  3. #include <gui/gui.h>
  4. #include <gui/elements.h>
  5. #include <notification/notification_messages.h>
  6. #include <notification/notification_app.h>
  7. #include "clock_app.h"
  8. /*
  9. This is a modified version of the default clock app intended for use overnight
  10. Up / Down controls the displays brightness. Down at brightness 0 turns the notification LED on and off.
  11. Default clock button actions replaced with long presses.
  12. */
  13. int brightness = 5;
  14. bool led = false;
  15. NotificationApp* notif = 0;
  16. int dspBrightnessBarFrames = 0;
  17. const int dspBrightnessBarDisplayFrames = 8;
  18. const NotificationMessage message_red_dim = {
  19. .type = NotificationMessageTypeLedRed,
  20. .data.led.value = 0xFF / 16,
  21. };
  22. const NotificationMessage message_red_off = {
  23. .type = NotificationMessageTypeLedRed,
  24. .data.led.value = 0x00,
  25. };
  26. static const NotificationSequence led_on = {
  27. &message_red_dim,
  28. &message_do_not_reset,
  29. NULL,
  30. };
  31. static const NotificationSequence led_off = {
  32. &message_red_off,
  33. &message_do_not_reset,
  34. NULL,
  35. };
  36. static const NotificationSequence led_reset = {
  37. &message_red_0,
  38. NULL,
  39. };
  40. void set_backlight_brightness(float brightness){
  41. notif->settings.display_brightness = brightness;
  42. notification_message(notif, &sequence_display_backlight_on);
  43. }
  44. void handle_up(){
  45. dspBrightnessBarFrames = dspBrightnessBarDisplayFrames;
  46. if(brightness < 100){
  47. led = false;
  48. notification_message(notif, &led_off);
  49. brightness += 5;
  50. }
  51. set_backlight_brightness((float)(brightness / 100.f));
  52. }
  53. void handle_down(){
  54. dspBrightnessBarFrames = dspBrightnessBarDisplayFrames;
  55. if(brightness > 0){
  56. brightness -= 5;
  57. if(brightness == 0){ //trigger only on the first brightness 5 -> 0 transition
  58. led = true;
  59. notification_message(notif, &led_on);
  60. }
  61. }
  62. else if(brightness == 0){ //trigger on every down press afterwards
  63. led = !led;
  64. if(led){ notification_message(notif, &led_on); }
  65. else{ notification_message(notif, &led_off); }
  66. }
  67. set_backlight_brightness((float)(brightness / 100.f));
  68. }
  69. static void clock_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  70. furi_assert(event_queue);
  71. PluginEvent event = {.type = EventTypeKey, .input = *input_event};
  72. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  73. }
  74. //do you are have stupid?
  75. void elements_progress_bar_vertical(Canvas* canvas, uint8_t x, uint8_t y, uint8_t height, float progress) {
  76. furi_assert(canvas);
  77. furi_assert((progress >= 0) && (progress <= 1.0));
  78. uint8_t width = 9;
  79. uint8_t progress_length = roundf((1.f - progress) * (height - 2));
  80. canvas_set_color(canvas, ColorBlack);
  81. canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
  82. canvas_set_color(canvas, ColorWhite);
  83. canvas_draw_box(canvas, x + 1, y + 1, width - 2, progress_length);
  84. canvas_set_color(canvas, ColorBlack);
  85. canvas_draw_rframe(canvas, x, y, width, height, 3);
  86. }
  87. static void clock_render_callback(Canvas* const canvas, void* ctx) {
  88. //canvas_clear(canvas);
  89. //canvas_set_color(canvas, ColorBlack);
  90. //avoids a bug with the brightness being reverted after the backlight-off period
  91. set_backlight_brightness((float)(brightness / 100.f));
  92. if(dspBrightnessBarFrames > 0){
  93. elements_progress_bar_vertical(canvas, 119, 1, 62, (float)(brightness / 100.f));
  94. dspBrightnessBarFrames--;
  95. }
  96. ClockState* state = ctx;
  97. if(furi_mutex_acquire(state->mutex, 200) != FuriStatusOk) {
  98. //FURI_LOG_D(TAG, "Can't obtain mutex, requeue render");
  99. PluginEvent event = {.type = EventTypeTick};
  100. furi_message_queue_put(state->event_queue, &event, 0);
  101. return;
  102. }
  103. FuriHalRtcDateTime curr_dt;
  104. furi_hal_rtc_get_datetime(&curr_dt);
  105. uint32_t curr_ts = furi_hal_rtc_datetime_to_timestamp(&curr_dt);
  106. char time_string[TIME_LEN];
  107. char date_string[DATE_LEN];
  108. char meridian_string[MERIDIAN_LEN];
  109. char timer_string[20];
  110. if(state->time_format == LocaleTimeFormat24h) {
  111. snprintf(
  112. time_string, TIME_LEN, CLOCK_TIME_FORMAT, curr_dt.hour, curr_dt.minute, curr_dt.second);
  113. } else {
  114. bool pm = curr_dt.hour > 12;
  115. bool pm12 = curr_dt.hour >= 12;
  116. snprintf(
  117. time_string,
  118. TIME_LEN,
  119. CLOCK_TIME_FORMAT,
  120. pm ? curr_dt.hour - 12 : curr_dt.hour,
  121. curr_dt.minute,
  122. curr_dt.second);
  123. snprintf(
  124. meridian_string,
  125. MERIDIAN_LEN,
  126. MERIDIAN_FORMAT,
  127. pm12 ? MERIDIAN_STRING_PM : MERIDIAN_STRING_AM);
  128. }
  129. if(state->date_format == LocaleDateFormatYMD) {
  130. snprintf(
  131. date_string, DATE_LEN, CLOCK_ISO_DATE_FORMAT, curr_dt.year, curr_dt.month, curr_dt.day);
  132. } else if(state->date_format == LocaleDateFormatMDY) {
  133. snprintf(
  134. date_string, DATE_LEN, CLOCK_RFC_DATE_FORMAT, curr_dt.month, curr_dt.day, curr_dt.year);
  135. } else {
  136. snprintf(
  137. date_string, DATE_LEN, CLOCK_RFC_DATE_FORMAT, curr_dt.day, curr_dt.month, curr_dt.year);
  138. }
  139. bool timer_running = state->timer_running;
  140. uint32_t timer_start_timestamp = state->timer_start_timestamp;
  141. uint32_t timer_stopped_seconds = state->timer_stopped_seconds;
  142. furi_mutex_release(state->mutex);
  143. canvas_set_font(canvas, FontBigNumbers);
  144. if(timer_start_timestamp != 0) {
  145. int32_t elapsed_secs = timer_running ? (curr_ts - timer_start_timestamp) :
  146. timer_stopped_seconds;
  147. snprintf(timer_string, 20, "%.2ld:%.2ld", elapsed_secs / 60, elapsed_secs % 60);
  148. canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, time_string); // DRAW TIME
  149. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignTop, timer_string); // DRAW TIMER
  150. canvas_set_font(canvas, FontSecondary);
  151. canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignTop, date_string); // DRAW DATE
  152. elements_button_left(canvas, "Reset");
  153. } else {
  154. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, time_string);
  155. canvas_set_font(canvas, FontSecondary);
  156. canvas_draw_str_aligned(canvas, 65, 17, AlignCenter, AlignCenter, date_string);
  157. if(state->time_format == LocaleTimeFormat12h)
  158. canvas_draw_str_aligned(canvas, 64, 47, AlignCenter, AlignCenter, meridian_string);
  159. }
  160. if(timer_running) {
  161. elements_button_center(canvas, "Stop");
  162. } else if(timer_start_timestamp != 0 && !timer_running) {
  163. elements_button_center(canvas, "Start");
  164. }
  165. }
  166. static void clock_state_init(ClockState* const state) {
  167. state->time_format = locale_get_time_format();
  168. state->date_format = locale_get_date_format();
  169. //FURI_LOG_D(TAG, "Time format: %s", state->settings.time_format == H12 ? "12h" : "24h");
  170. //FURI_LOG_D(TAG, "Date format: %s", state->settings.date_format == Iso ? "ISO 8601" : "RFC 5322");
  171. //furi_hal_rtc_get_datetime(&state->datetime);
  172. }
  173. // Runs every 1000ms by default
  174. static void clock_tick(void* ctx) {
  175. furi_assert(ctx);
  176. FuriMessageQueue* event_queue = ctx;
  177. PluginEvent event = {.type = EventTypeTick};
  178. // It's OK to loose this event if system overloaded
  179. furi_message_queue_put(event_queue, &event, 0);
  180. }
  181. void timer_start_stop(ClockState* plugin_state){
  182. // START/STOP TIMER
  183. FuriHalRtcDateTime curr_dt;
  184. furi_hal_rtc_get_datetime(&curr_dt);
  185. uint32_t curr_ts = furi_hal_rtc_datetime_to_timestamp(&curr_dt);
  186. if(plugin_state->timer_running) {
  187. // Update stopped seconds
  188. plugin_state->timer_stopped_seconds = curr_ts - plugin_state->timer_start_timestamp;
  189. } else {
  190. if(plugin_state->timer_start_timestamp == 0) {
  191. // Set starting timestamp if this is first time
  192. plugin_state->timer_start_timestamp = curr_ts;
  193. } else {
  194. // Timer was already running, need to slightly readjust so we don't
  195. // count the intervening time
  196. plugin_state->timer_start_timestamp = curr_ts - plugin_state->timer_stopped_seconds;
  197. }
  198. }
  199. plugin_state->timer_running = !plugin_state->timer_running;
  200. }
  201. void timer_reset_seconds(ClockState* plugin_state){
  202. if(plugin_state->timer_start_timestamp != 0) {
  203. // Reset seconds
  204. plugin_state->timer_running = false;
  205. plugin_state->timer_start_timestamp = 0;
  206. plugin_state->timer_stopped_seconds = 0;
  207. }
  208. }
  209. int32_t clock_app(void* p) {
  210. UNUSED(p);
  211. ClockState* plugin_state = malloc(sizeof(ClockState));
  212. plugin_state->event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
  213. if(plugin_state->event_queue == NULL) {
  214. FURI_LOG_E(TAG, "Cannot create event queue");
  215. free(plugin_state);
  216. return 255;
  217. }
  218. //FURI_LOG_D(TAG, "Event queue created");
  219. plugin_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  220. if(plugin_state->mutex == NULL) {
  221. FURI_LOG_E(TAG, "Cannot create mutex");
  222. furi_message_queue_free(plugin_state->event_queue);
  223. free(plugin_state);
  224. return 255;
  225. }
  226. //FURI_LOG_D(TAG, "Mutex created");
  227. clock_state_init(plugin_state);
  228. // Set system callbacks
  229. ViewPort* view_port = view_port_alloc();
  230. view_port_draw_callback_set(view_port, clock_render_callback, plugin_state);
  231. view_port_input_callback_set(view_port, clock_input_callback, plugin_state->event_queue);
  232. FuriTimer* timer = furi_timer_alloc(clock_tick, FuriTimerTypePeriodic, plugin_state->event_queue);
  233. if(timer == NULL) {
  234. FURI_LOG_E(TAG, "Cannot create timer");
  235. furi_mutex_free(plugin_state->mutex);
  236. furi_message_queue_free(plugin_state->event_queue);
  237. free(plugin_state);
  238. return 255;
  239. }
  240. //FURI_LOG_D(TAG, "Timer created");
  241. // Open GUI and register view_port
  242. Gui* gui = furi_record_open(RECORD_GUI);
  243. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  244. furi_timer_start(timer, furi_kernel_get_tick_frequency());
  245. //FURI_LOG_D(TAG, "Timer started");
  246. notif = furi_record_open(RECORD_NOTIFICATION);
  247. float tmpBrightness = notif->settings.display_brightness;
  248. notification_message(notif, &sequence_display_backlight_enforce_on);
  249. notification_message(notif, &led_off);
  250. // Main loop
  251. PluginEvent event;
  252. for(bool processing = true; processing;) {
  253. FuriStatus event_status = furi_message_queue_get(plugin_state->event_queue, &event, 100);
  254. if(event_status != FuriStatusOk) continue;
  255. if(furi_mutex_acquire(plugin_state->mutex, FuriWaitForever) != FuriStatusOk) continue;
  256. // press events
  257. if(event.type == EventTypeKey) {
  258. if(event.input.type == InputTypeLong) {
  259. switch(event.input.key) {
  260. case InputKeyLeft:
  261. // Reset seconds
  262. timer_reset_seconds(plugin_state);
  263. break;
  264. case InputKeyOk:
  265. // Toggle timer
  266. timer_start_stop(plugin_state);
  267. break;
  268. case InputKeyBack:
  269. // Exit the plugin
  270. processing = false;
  271. break;
  272. default:
  273. break;
  274. }
  275. }
  276. else if(event.input.type == InputTypeShort) {
  277. switch(event.input.key) {
  278. case InputKeyUp:
  279. handle_up();
  280. break;
  281. case InputKeyDown:
  282. handle_down();
  283. break;
  284. default:
  285. break;
  286. }
  287. }
  288. } /*else if(event.type == EventTypeTick) {
  289. furi_hal_rtc_get_datetime(&plugin_state->datetime);
  290. }*/
  291. view_port_update(view_port);
  292. furi_mutex_release(plugin_state->mutex);
  293. }
  294. furi_timer_free(timer);
  295. view_port_enabled_set(view_port, false);
  296. gui_remove_view_port(gui, view_port);
  297. furi_record_close(RECORD_GUI);
  298. view_port_free(view_port);
  299. furi_message_queue_free(plugin_state->event_queue);
  300. furi_mutex_free(plugin_state->mutex);
  301. free(plugin_state);
  302. set_backlight_brightness(tmpBrightness);
  303. notification_message(notif, &sequence_display_backlight_enforce_auto);
  304. notification_message(notif, &led_reset);
  305. return 0;
  306. }