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- #include "ibutton.h"
- #include "ibutton_i.h"
- #include "ibutton/scenes/ibutton_scene.h"
- #include <toolbox/path.h>
- #include <flipper_format/flipper_format.h>
- static const NotificationSequence* ibutton_notification_sequences[] = {
- &sequence_error,
- &sequence_success,
- &sequence_blink_cyan_10,
- &sequence_blink_magenta_10,
- &sequence_blink_yellow_10,
- &sequence_set_red_255,
- &sequence_reset_red,
- &sequence_set_green_255,
- &sequence_reset_green,
- };
- static void ibutton_make_app_folder(iButton* ibutton) {
- if(!storage_simply_mkdir(ibutton->storage, IBUTTON_APP_FOLDER)) {
- dialog_message_show_storage_error(ibutton->dialogs, "Cannot create\napp folder");
- }
- }
- static bool ibutton_load_key_data(iButton* ibutton, string_t key_path) {
- FlipperFormat* file = flipper_format_file_alloc(ibutton->storage);
- bool result = false;
- string_t data;
- string_init(data);
- do {
- if(!flipper_format_file_open_existing(file, string_get_cstr(key_path))) break;
- // header
- uint32_t version;
- if(!flipper_format_read_header(file, data, &version)) break;
- if(string_cmp_str(data, IBUTTON_APP_FILE_TYPE) != 0) break;
- if(version != 1) break;
- // key type
- iButtonKeyType type;
- if(!flipper_format_read_string(file, "Key type", data)) break;
- if(!ibutton_key_get_type_by_string(string_get_cstr(data), &type)) break;
- // key data
- uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
- if(!flipper_format_read_hex(file, "Data", key_data, ibutton_key_get_size_by_type(type)))
- break;
- ibutton_key_set_type(ibutton->key, type);
- ibutton_key_set_data(ibutton->key, key_data, IBUTTON_KEY_DATA_SIZE);
- result = true;
- } while(false);
- flipper_format_free(file);
- string_clear(data);
- if(!result) {
- dialog_message_show_storage_error(ibutton->dialogs, "Cannot load\nkey file");
- }
- return result;
- }
- bool ibutton_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- iButton* ibutton = context;
- return scene_manager_handle_custom_event(ibutton->scene_manager, event);
- }
- bool ibutton_back_event_callback(void* context) {
- furi_assert(context);
- iButton* ibutton = context;
- return scene_manager_handle_back_event(ibutton->scene_manager);
- }
- void ibutton_tick_event_callback(void* context) {
- furi_assert(context);
- iButton* ibutton = context;
- scene_manager_handle_tick_event(ibutton->scene_manager);
- }
- iButton* ibutton_alloc() {
- iButton* ibutton = malloc(sizeof(iButton));
- ibutton->scene_manager = scene_manager_alloc(&ibutton_scene_handlers, ibutton);
- ibutton->view_dispatcher = view_dispatcher_alloc();
- view_dispatcher_enable_queue(ibutton->view_dispatcher);
- view_dispatcher_set_event_callback_context(ibutton->view_dispatcher, ibutton);
- view_dispatcher_set_custom_event_callback(
- ibutton->view_dispatcher, ibutton_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- ibutton->view_dispatcher, ibutton_back_event_callback);
- view_dispatcher_set_tick_event_callback(
- ibutton->view_dispatcher, ibutton_tick_event_callback, 100);
- ibutton->gui = furi_record_open("gui");
- view_dispatcher_attach_to_gui(
- ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeFullscreen);
- ibutton->storage = furi_record_open("storage");
- ibutton->dialogs = furi_record_open("dialogs");
- ibutton->notifications = furi_record_open("notification");
- ibutton->key = ibutton_key_alloc();
- ibutton->key_worker = ibutton_worker_alloc();
- ibutton_worker_start_thread(ibutton->key_worker);
- ibutton->submenu = submenu_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewSubmenu, submenu_get_view(ibutton->submenu));
- ibutton->byte_input = byte_input_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewByteInput, byte_input_get_view(ibutton->byte_input));
- ibutton->text_input = text_input_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewTextInput, text_input_get_view(ibutton->text_input));
- ibutton->popup = popup_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewPopup, popup_get_view(ibutton->popup));
- ibutton->widget = widget_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewWidget, widget_get_view(ibutton->widget));
- ibutton->dialog_ex = dialog_ex_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewDialogEx, dialog_ex_get_view(ibutton->dialog_ex));
- return ibutton;
- }
- void ibutton_free(iButton* ibutton) {
- furi_assert(ibutton);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewDialogEx);
- dialog_ex_free(ibutton->dialog_ex);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewWidget);
- widget_free(ibutton->widget);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewPopup);
- popup_free(ibutton->popup);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewTextInput);
- text_input_free(ibutton->text_input);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewByteInput);
- byte_input_free(ibutton->byte_input);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewSubmenu);
- submenu_free(ibutton->submenu);
- view_dispatcher_free(ibutton->view_dispatcher);
- scene_manager_free(ibutton->scene_manager);
- furi_record_close("storage");
- ibutton->storage = NULL;
- furi_record_close("notification");
- ibutton->notifications = NULL;
- furi_record_close("dialogs");
- ibutton->dialogs = NULL;
- furi_record_close("gui");
- ibutton->gui = NULL;
- ibutton_worker_stop_thread(ibutton->key_worker);
- ibutton_worker_free(ibutton->key_worker);
- ibutton_key_free(ibutton->key);
- free(ibutton);
- }
- bool ibutton_file_select(iButton* ibutton) {
- bool success = dialog_file_select_show(
- ibutton->dialogs,
- IBUTTON_APP_FOLDER,
- IBUTTON_APP_EXTENSION,
- ibutton->file_name,
- IBUTTON_FILE_NAME_SIZE,
- ibutton_key_get_name_p(ibutton->key));
- if(success) {
- string_t key_str;
- string_init_printf(
- key_str, "%s/%s%s", IBUTTON_APP_FOLDER, ibutton->file_name, IBUTTON_APP_EXTENSION);
- success = ibutton_load_key_data(ibutton, key_str);
- if(success) {
- ibutton_key_set_name(ibutton->key, ibutton->file_name);
- }
- string_clear(key_str);
- }
- return success;
- }
- bool ibutton_load_key(iButton* ibutton, const char* key_name) {
- string_t key_path;
- string_init_set_str(key_path, key_name);
- const bool success = ibutton_load_key_data(ibutton, key_path);
- if(success) {
- path_extract_filename_no_ext(key_name, key_path);
- ibutton_key_set_name(ibutton->key, string_get_cstr(key_path));
- }
- string_clear(key_path);
- return success;
- }
- bool ibutton_save_key(iButton* ibutton, const char* key_name) {
- // Create ibutton directory if necessary
- ibutton_make_app_folder(ibutton);
- FlipperFormat* file = flipper_format_file_alloc(ibutton->storage);
- iButtonKey* key = ibutton->key;
- string_t key_file_name;
- bool result = false;
- string_init(key_file_name);
- do {
- // First remove key if it was saved (we rename the key)
- if(!ibutton_delete_key(ibutton)) break;
- // Save the key
- ibutton_key_set_name(key, key_name);
- // Set full file name, for new key
- string_printf(
- key_file_name,
- "%s/%s%s",
- IBUTTON_APP_FOLDER,
- ibutton_key_get_name_p(key),
- IBUTTON_APP_EXTENSION);
- // Open file for write
- if(!flipper_format_file_open_always(file, string_get_cstr(key_file_name))) break;
- // Write header
- if(!flipper_format_write_header_cstr(file, IBUTTON_APP_FILE_TYPE, 1)) break;
- // Write key type
- if(!flipper_format_write_comment_cstr(file, "Key type can be Cyfral, Dallas or Metakom"))
- break;
- const char* key_type = ibutton_key_get_string_by_type(ibutton_key_get_type(key));
- if(!flipper_format_write_string_cstr(file, "Key type", key_type)) break;
- // Write data
- if(!flipper_format_write_comment_cstr(
- file, "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
- break;
- if(!flipper_format_write_hex(
- file, "Data", ibutton_key_get_data_p(key), ibutton_key_get_data_size(key)))
- break;
- result = true;
- } while(false);
- flipper_format_free(file);
- string_clear(key_file_name);
- if(!result) {
- dialog_message_show_storage_error(ibutton->dialogs, "Cannot save\nkey file");
- }
- return result;
- }
- bool ibutton_delete_key(iButton* ibutton) {
- string_t file_name;
- bool result = false;
- string_init_printf(
- file_name,
- "%s/%s%s",
- IBUTTON_APP_FOLDER,
- ibutton_key_get_name_p(ibutton->key),
- IBUTTON_APP_EXTENSION);
- result = storage_simply_remove(ibutton->storage, string_get_cstr(file_name));
- string_clear(file_name);
- return result;
- }
- void ibutton_text_store_set(iButton* ibutton, const char* text, ...) {
- va_list args;
- va_start(args, text);
- vsnprintf(ibutton->text_store, IBUTTON_TEXT_STORE_SIZE, text, args);
- va_end(args);
- }
- void ibutton_text_store_clear(iButton* ibutton) {
- memset(ibutton->text_store, 0, IBUTTON_TEXT_STORE_SIZE);
- }
- void ibutton_switch_to_previous_scene_one_of(
- iButton* ibutton,
- const uint32_t* scene_ids,
- size_t scene_ids_size) {
- furi_assert(scene_ids_size);
- SceneManager* scene_manager = ibutton->scene_manager;
- for(size_t i = 0; i < scene_ids_size; ++i) {
- const uint32_t scene_id = scene_ids[i];
- if(scene_manager_has_previous_scene(scene_manager, scene_id)) {
- scene_manager_search_and_switch_to_previous_scene(scene_manager, scene_id);
- return;
- }
- }
- }
- void ibutton_notification_message(iButton* ibutton, uint32_t message) {
- furi_assert(message < sizeof(ibutton_notification_sequences) / sizeof(NotificationSequence*));
- notification_message(ibutton->notifications, ibutton_notification_sequences[message]);
- }
- int32_t ibutton_app(void* p) {
- iButton* ibutton = ibutton_alloc();
- ibutton_make_app_folder(ibutton);
- if(p && ibutton_load_key(ibutton, (const char*)p)) {
- // TODO: Display an error if the key from p could not be loaded
- scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
- } else {
- scene_manager_next_scene(ibutton->scene_manager, iButtonSceneStart);
- }
- view_dispatcher_run(ibutton->view_dispatcher);
- ibutton_free(ibutton);
- return 0;
- }
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