mag_scene_emulate_config.c 7.4 KB

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  1. #include "../mag_i.h"
  2. #define TAG "MagSceneEmulateConfig"
  3. enum MagSettingIndex {
  4. MagSettingIndexTx,
  5. MagSettingIndexTrack,
  6. MagSettingIndexReverse,
  7. MagSettingIndexClock,
  8. MagSettingIndexInterpacket,
  9. };
  10. #define TX_COUNT 6
  11. const char* const tx_text[TX_COUNT] = {
  12. "RFID",
  13. "GPIO",
  14. "Piezo",
  15. "LF + P",
  16. "434MHz",
  17. "868MHz",
  18. };
  19. const uint32_t tx_value[TX_COUNT] = {
  20. MagTxStateRFID,
  21. MagTxStateGPIO,
  22. MagTxStatePiezo,
  23. MagTxStateLF_P,
  24. MagTxCC1101_434,
  25. MagTxCC1101_868,
  26. };
  27. #define TRACK_COUNT 4
  28. const char* const track_text[TRACK_COUNT] = {
  29. "1 + 2",
  30. "1",
  31. "2",
  32. "3",
  33. };
  34. const uint32_t track_value[TRACK_COUNT] = {
  35. MagTrackStateOneAndTwo,
  36. MagTrackStateOne,
  37. MagTrackStateTwo,
  38. MagTrackStateThree,
  39. };
  40. #define REVERSE_COUNT 2
  41. const char* const reverse_text[REVERSE_COUNT] = {
  42. "OFF",
  43. "ON",
  44. };
  45. const uint32_t reverse_value[REVERSE_COUNT] = {
  46. MagReverseStateOff,
  47. MagReverseStateOn,
  48. };
  49. #define CLOCK_COUNT 15
  50. const char* const clock_text[CLOCK_COUNT] = {
  51. "200us",
  52. "220us",
  53. "240us",
  54. "250us",
  55. "260us",
  56. "280us",
  57. "300us",
  58. "325us",
  59. "350us",
  60. "375us",
  61. "400us",
  62. "450us",
  63. "500us",
  64. "600us",
  65. "700us",
  66. };
  67. const uint32_t clock_value[CLOCK_COUNT] = {
  68. 200,
  69. 220,
  70. 240,
  71. 250,
  72. 260,
  73. 280,
  74. 300,
  75. 325,
  76. 350,
  77. 375,
  78. 400,
  79. 450,
  80. 500,
  81. 600,
  82. 700,
  83. };
  84. #define INTERPACKET_COUNT 13
  85. const char* const interpacket_text[INTERPACKET_COUNT] = {
  86. "0us",
  87. "2us",
  88. "4us",
  89. "6us",
  90. "8us",
  91. "10us",
  92. "12us",
  93. "14us",
  94. "16us",
  95. "18us",
  96. "20us",
  97. "25us",
  98. "30us",
  99. };
  100. const uint32_t interpacket_value[INTERPACKET_COUNT] = {
  101. 0,
  102. 2,
  103. 4,
  104. 6,
  105. 8,
  106. 10,
  107. 12,
  108. 14,
  109. 16,
  110. 18,
  111. 20,
  112. 25,
  113. 30,
  114. };
  115. static void mag_scene_emulate_config_set_tx(VariableItem* item) {
  116. Mag* mag = variable_item_get_context(item);
  117. uint8_t index = variable_item_get_current_value_index(item);
  118. variable_item_set_current_value_text(item, tx_text[index]);
  119. mag->setting->tx = tx_value[index];
  120. };
  121. static void mag_scene_emulate_config_set_track(VariableItem* item) {
  122. Mag* mag = variable_item_get_context(item);
  123. uint8_t index = variable_item_get_current_value_index(item);
  124. if(mag->setting->reverse == MagReverseStateOff) {
  125. variable_item_set_current_value_text(item, track_text[index]);
  126. mag->setting->track = track_value[index];
  127. } else if(mag->setting->reverse == MagReverseStateOn) {
  128. variable_item_set_current_value_index(
  129. item, value_index_uint32(MagTrackStateOneAndTwo, track_value, TRACK_COUNT));
  130. }
  131. // TODO: Check there is data in selected track?
  132. // Only display track options with data?
  133. };
  134. static void mag_scene_emulate_config_set_reverse(VariableItem* item) {
  135. Mag* mag = variable_item_get_context(item);
  136. uint8_t index = variable_item_get_current_value_index(item);
  137. if(mag->setting->track == MagTrackStateOneAndTwo) {
  138. // only allow reverse track to be set when playing both 1 and 2
  139. variable_item_set_current_value_text(item, reverse_text[index]);
  140. mag->setting->reverse = reverse_value[index];
  141. //FURI_LOG_D(TAG, "%s", reverse_text[index]);
  142. //FURI_LOG_D(TAG, "%d", mag->setting->reverse);
  143. } else {
  144. variable_item_set_current_value_index(
  145. item, value_index_uint32(MagReverseStateOff, reverse_value, REVERSE_COUNT));
  146. }
  147. };
  148. static void mag_scene_emulate_config_set_clock(VariableItem* item) {
  149. Mag* mag = variable_item_get_context(item);
  150. uint8_t index = variable_item_get_current_value_index(item);
  151. variable_item_set_current_value_text(item, clock_text[index]);
  152. mag->setting->us_clock = clock_value[index];
  153. };
  154. static void mag_scene_emulate_config_set_interpacket(VariableItem* item) {
  155. Mag* mag = variable_item_get_context(item);
  156. uint8_t index = variable_item_get_current_value_index(item);
  157. variable_item_set_current_value_text(item, interpacket_text[index]);
  158. mag->setting->us_interpacket = interpacket_value[index];
  159. };
  160. void mag_scene_emulate_config_on_enter(void* context) {
  161. // TODO: retrieve current values from struct, rather than setting to default on setup
  162. Mag* mag = context;
  163. VariableItem* item;
  164. uint8_t value_index;
  165. // TX
  166. item = variable_item_list_add(
  167. mag->variable_item_list, "TX via:", TX_COUNT, mag_scene_emulate_config_set_tx, mag);
  168. value_index = value_index_uint32(mag->setting->tx, tx_value, TX_COUNT);
  169. scene_manager_set_scene_state(mag->scene_manager, MagSceneEmulateConfig, (uint32_t)item);
  170. variable_item_set_current_value_index(item, value_index);
  171. variable_item_set_current_value_text(item, tx_text[value_index]);
  172. // Track
  173. item = variable_item_list_add(
  174. mag->variable_item_list, "Track:", TRACK_COUNT, mag_scene_emulate_config_set_track, mag);
  175. value_index = value_index_uint32(mag->setting->track, track_value, TRACK_COUNT);
  176. scene_manager_set_scene_state(mag->scene_manager, MagSceneEmulateConfig, (uint32_t)item);
  177. variable_item_set_current_value_index(item, value_index);
  178. variable_item_set_current_value_text(item, track_text[value_index]);
  179. // Reverse
  180. //FURI_LOG_D(TAG, "%d", mag->setting->reverse);
  181. item = variable_item_list_add(
  182. mag->variable_item_list,
  183. "Reverse:",
  184. REVERSE_COUNT,
  185. mag_scene_emulate_config_set_reverse,
  186. mag);
  187. value_index = value_index_uint32(mag->setting->reverse, reverse_value, REVERSE_COUNT);
  188. scene_manager_set_scene_state(mag->scene_manager, MagSceneEmulateConfig, (uint32_t)item);
  189. variable_item_set_current_value_index(item, value_index);
  190. variable_item_set_current_value_text(item, reverse_text[value_index]);
  191. // Clock
  192. item = variable_item_list_add(
  193. mag->variable_item_list, "Clock:", CLOCK_COUNT, mag_scene_emulate_config_set_clock, mag);
  194. value_index = value_index_uint32(mag->setting->us_clock, clock_value, CLOCK_COUNT);
  195. scene_manager_set_scene_state(mag->scene_manager, MagSceneEmulateConfig, (uint32_t)item);
  196. variable_item_set_current_value_index(item, value_index);
  197. variable_item_set_current_value_text(item, clock_text[value_index]);
  198. // Interpacket
  199. /*
  200. item = variable_item_list_add(
  201. mag->variable_item_list,
  202. "Interpacket:",
  203. INTERPACKET_COUNT,
  204. mag_scene_emulate_config_set_interpacket,
  205. mag);
  206. value_index =
  207. value_index_uint32(mag->setting->us_interpacket, interpacket_value, INTERPACKET_COUNT);
  208. scene_manager_set_scene_state(mag->scene_manager, MagSceneEmulateConfig, (uint32_t)item);
  209. variable_item_set_current_value_index(item, value_index);
  210. variable_item_set_current_value_text(item, interpacket_text[value_index]);*/
  211. UNUSED(mag_scene_emulate_config_set_interpacket);
  212. view_dispatcher_switch_to_view(mag->view_dispatcher, MagViewVariableItemList);
  213. }
  214. bool mag_scene_emulate_config_on_event(void* context, SceneManagerEvent event) {
  215. Mag* mag = context;
  216. SceneManager* scene_manager = mag->scene_manager;
  217. bool consumed = false;
  218. UNUSED(mag);
  219. UNUSED(scene_manager);
  220. UNUSED(event);
  221. return consumed;
  222. }
  223. void mag_scene_emulate_config_on_exit(void* context) {
  224. Mag* mag = context;
  225. variable_item_list_set_selected_item(mag->variable_item_list, 0);
  226. variable_item_list_reset(mag->variable_item_list);
  227. // mag_last_settings_save?
  228. // scene_manager_set_scene_state? Using subghz_scene_reciever_config as framework/inspo
  229. }