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- #include "elements.h"
- #include "canvas_i.h"
- #include <furi.h>
- #include <string.h>
- #include <m-string.h>
- void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total) {
- furi_assert(canvas);
- uint8_t width = canvas_width(canvas);
- uint8_t height = canvas_height(canvas);
- // prevent overflows
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_box(canvas, width - 3, 0, 3, height);
- // dot line
- canvas_set_color(canvas, ColorBlack);
- for(uint8_t i = 0; i < height; i += 2) {
- canvas_draw_dot(canvas, width - 2, i);
- }
- // Position block
- if(total) {
- uint8_t block_h = ((float)height) / total;
- canvas_draw_box(canvas, width - 3, block_h * pos, 3, block_h);
- }
- }
- void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
- furi_assert(canvas);
- canvas_draw_line(canvas, x + 2, y, x + width - 2, y);
- canvas_draw_line(canvas, x + 1, y + height - 1, x + width, y + height - 1);
- canvas_draw_line(canvas, x + 2, y + height, x + width - 1, y + height);
- canvas_draw_line(canvas, x, y + 2, x, y + height - 2);
- canvas_draw_line(canvas, x + width - 1, y + 1, x + width - 1, y + height - 2);
- canvas_draw_line(canvas, x + width, y + 2, x + width, y + height - 2);
- canvas_draw_dot(canvas, x + 1, y + 1);
- }
- void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, char* text) {
- furi_assert(canvas);
- furi_assert(text);
- uint8_t font_height = canvas_current_font_height(canvas);
- string_t str;
- string_init(str);
- char* start = text;
- char* end;
- do {
- end = strchr(start, '\n');
- if(end) {
- string_set_strn(str, start, end - start);
- } else {
- string_set_str(str, start);
- }
- canvas_draw_str(canvas, x, y, string_get_cstr(str));
- start = end + 1;
- y += font_height;
- } while(end);
- string_clear(str);
- }
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