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- #include "hid_mouse.h"
- #include <gui/elements.h>
- #include "../hid.h"
- #include "hid_icons.h"
- #define TAG "HidMouse"
- struct HidMouse {
- View* view;
- Hid* hid;
- };
- typedef struct {
- bool left_pressed;
- bool up_pressed;
- bool right_pressed;
- bool down_pressed;
- bool left_mouse_pressed;
- bool left_mouse_held;
- bool right_mouse_pressed;
- bool connected;
- HidTransport transport;
- } HidMouseModel;
- static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
- furi_assert(context);
- HidMouseModel* model = context;
- // Header
- if(model->transport == HidTransportBle) {
- if(model->connected) {
- canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
- } else {
- canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15);
- }
- }
- canvas_set_font(canvas, FontPrimary);
- elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Mouse");
- canvas_set_font(canvas, FontSecondary);
- if(model->left_mouse_held == true) {
- elements_multiline_text_aligned(canvas, 0, 62, AlignLeft, AlignBottom, "Selecting...");
- } else {
- canvas_draw_icon(canvas, 0, 54, &I_Pin_back_arrow_10x8);
- canvas_set_font(canvas, FontSecondary);
- elements_multiline_text_aligned(canvas, 13, 62, AlignLeft, AlignBottom, "Hold to exit");
- }
- // Keypad circles
- canvas_draw_icon(canvas, 58, 3, &I_OutCircles_70x51);
- // Up
- if(model->up_pressed) {
- canvas_set_bitmap_mode(canvas, 1);
- canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
- canvas_set_bitmap_mode(canvas, 0);
- canvas_set_color(canvas, ColorWhite);
- }
- canvas_draw_icon(canvas, 80, 8, &I_Pin_arrow_up_7x9);
- canvas_set_color(canvas, ColorBlack);
- // Down
- if(model->down_pressed) {
- canvas_set_bitmap_mode(canvas, 1);
- canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
- canvas_set_bitmap_mode(canvas, 0);
- canvas_set_color(canvas, ColorWhite);
- }
- canvas_draw_icon(canvas, 80, 40, &I_Pin_arrow_down_7x9);
- canvas_set_color(canvas, ColorBlack);
- // Left
- if(model->left_pressed) {
- canvas_set_bitmap_mode(canvas, 1);
- canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
- canvas_set_bitmap_mode(canvas, 0);
- canvas_set_color(canvas, ColorWhite);
- }
- canvas_draw_icon(canvas, 63, 25, &I_Pin_arrow_left_9x7);
- canvas_set_color(canvas, ColorBlack);
- // Right
- if(model->right_pressed) {
- canvas_set_bitmap_mode(canvas, 1);
- canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
- canvas_set_bitmap_mode(canvas, 0);
- canvas_set_color(canvas, ColorWhite);
- }
- canvas_draw_icon(canvas, 95, 25, &I_Pin_arrow_right_9x7);
- canvas_set_color(canvas, ColorBlack);
- // Ok
- if(model->left_mouse_pressed) {
- canvas_set_bitmap_mode(canvas, 1);
- canvas_draw_icon(canvas, 74, 19, &I_Pressed_Button_19x19);
- canvas_set_bitmap_mode(canvas, 0);
- canvas_set_color(canvas, ColorWhite);
- }
- canvas_draw_icon(canvas, 79, 24, &I_Left_mouse_icon_9x9);
- canvas_set_color(canvas, ColorBlack);
- // Back
- if(model->right_mouse_pressed) {
- canvas_set_bitmap_mode(canvas, 1);
- canvas_draw_icon(canvas, 107, 33, &I_Pressed_Button_19x19);
- canvas_set_bitmap_mode(canvas, 0);
- canvas_set_color(canvas, ColorWhite);
- }
- canvas_draw_icon(canvas, 112, 38, &I_Right_mouse_icon_9x9);
- canvas_set_color(canvas, ColorBlack);
- }
- static void hid_mouse_process(HidMouse* hid_mouse, InputEvent* event) {
- with_view_model(
- hid_mouse->view,
- HidMouseModel * model,
- {
- if(event->key == InputKeyBack) {
- if(event->type == InputTypeShort) {
- hid_hal_mouse_press(hid_mouse->hid, HID_MOUSE_BTN_RIGHT);
- hid_hal_mouse_release(hid_mouse->hid, HID_MOUSE_BTN_RIGHT);
- } else if(event->type == InputTypePress) {
- model->right_mouse_pressed = true;
- } else if(event->type == InputTypeRelease) {
- model->right_mouse_pressed = false;
- }
- } else if(event->key == InputKeyOk) {
- if(event->type == InputTypeShort) {
- // Just release if it was being held before
- if(!model->left_mouse_held)
- hid_hal_mouse_press(hid_mouse->hid, HID_MOUSE_BTN_LEFT);
- hid_hal_mouse_release(hid_mouse->hid, HID_MOUSE_BTN_LEFT);
- model->left_mouse_held = false;
- } else if(event->type == InputTypeLong) {
- hid_hal_mouse_press(hid_mouse->hid, HID_MOUSE_BTN_LEFT);
- model->left_mouse_held = true;
- model->left_mouse_pressed = true;
- } else if(event->type == InputTypePress) {
- model->left_mouse_pressed = true;
- } else if(event->type == InputTypeRelease) {
- // Only release if it wasn't a long press
- if(!model->left_mouse_held) model->left_mouse_pressed = false;
- }
- } else if(event->key == InputKeyRight) {
- if(event->type == InputTypePress) {
- model->right_pressed = true;
- hid_hal_mouse_move(hid_mouse->hid, MOUSE_MOVE_SHORT, 0);
- } else if(event->type == InputTypeRepeat) {
- hid_hal_mouse_move(hid_mouse->hid, MOUSE_MOVE_LONG, 0);
- } else if(event->type == InputTypeRelease) {
- model->right_pressed = false;
- }
- } else if(event->key == InputKeyLeft) {
- if(event->type == InputTypePress) {
- model->left_pressed = true;
- hid_hal_mouse_move(hid_mouse->hid, -MOUSE_MOVE_SHORT, 0);
- } else if(event->type == InputTypeRepeat) {
- hid_hal_mouse_move(hid_mouse->hid, -MOUSE_MOVE_LONG, 0);
- } else if(event->type == InputTypeRelease) {
- model->left_pressed = false;
- }
- } else if(event->key == InputKeyDown) {
- if(event->type == InputTypePress) {
- model->down_pressed = true;
- hid_hal_mouse_move(hid_mouse->hid, 0, MOUSE_MOVE_SHORT);
- } else if(event->type == InputTypeRepeat) {
- hid_hal_mouse_move(hid_mouse->hid, 0, MOUSE_MOVE_LONG);
- } else if(event->type == InputTypeRelease) {
- model->down_pressed = false;
- }
- } else if(event->key == InputKeyUp) {
- if(event->type == InputTypePress) {
- model->up_pressed = true;
- hid_hal_mouse_move(hid_mouse->hid, 0, -MOUSE_MOVE_SHORT);
- } else if(event->type == InputTypeRepeat) {
- hid_hal_mouse_move(hid_mouse->hid, 0, -MOUSE_MOVE_LONG);
- } else if(event->type == InputTypeRelease) {
- model->up_pressed = false;
- }
- }
- },
- true);
- }
- static bool hid_mouse_input_callback(InputEvent* event, void* context) {
- furi_assert(context);
- HidMouse* hid_mouse = context;
- bool consumed = false;
- if(event->type == InputTypeLong && event->key == InputKeyBack) {
- hid_hal_mouse_release_all(hid_mouse->hid);
- } else {
- hid_mouse_process(hid_mouse, event);
- consumed = true;
- }
- return consumed;
- }
- HidMouse* hid_mouse_alloc(Hid* hid) {
- HidMouse* hid_mouse = malloc(sizeof(HidMouse));
- hid_mouse->view = view_alloc();
- hid_mouse->hid = hid;
- view_set_context(hid_mouse->view, hid_mouse);
- view_allocate_model(hid_mouse->view, ViewModelTypeLocking, sizeof(HidMouseModel));
- view_set_draw_callback(hid_mouse->view, hid_mouse_draw_callback);
- view_set_input_callback(hid_mouse->view, hid_mouse_input_callback);
- with_view_model(
- hid_mouse->view, HidMouseModel * model, { model->transport = hid->transport; }, true);
- return hid_mouse;
- }
- void hid_mouse_free(HidMouse* hid_mouse) {
- furi_assert(hid_mouse);
- view_free(hid_mouse->view);
- free(hid_mouse);
- }
- View* hid_mouse_get_view(HidMouse* hid_mouse) {
- furi_assert(hid_mouse);
- return hid_mouse->view;
- }
- void hid_mouse_set_connected_status(HidMouse* hid_mouse, bool connected) {
- furi_assert(hid_mouse);
- with_view_model(
- hid_mouse->view, HidMouseModel * model, { model->connected = connected; }, true);
- }
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