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- #include <furi.h>
- #include <gui/gui.h>
- #include <api-hal-version.h>
- typedef enum {
- EventTypeTick,
- EventTypeKey,
- } EventType;
- typedef struct {
- union {
- InputEvent input;
- } value;
- EventType type;
- } AppEvent;
- typedef struct {
- } State;
- static void input_callback(InputEvent* input_event, void* ctx) {
- osMessageQueueId_t event_queue = ctx;
- AppEvent event;
- event.type = EventTypeKey;
- event.value.input = *input_event;
- osMessageQueuePut(event_queue, &event, 0, osWaitForever);
- }
- static void render_callback(Canvas* canvas, void* ctx) {
- State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25);
- /*
- char level[20];
- uint32_t current_level = dolphin_state_get_level(dolphin->state);
- uint32_t prev_cap = dolphin_state_xp_to_levelup(dolphin->state, current_level - 1, false);
- uint32_t exp = (dolphin_state_xp_to_levelup(dolphin->state, current_level, true) * 63) /
- (dolphin_state_xp_to_levelup(dolphin->state, current_level, false) - prev_cap);
- */
- canvas_clear(canvas);
- // multipass
- canvas_draw_icon_name(canvas, 0, 0, I_PassportLeft_6x47);
- canvas_draw_icon_name(canvas, 0, 47, I_PassportBottom_128x17);
- canvas_draw_line(canvas, 6, 0, 125, 0);
- canvas_draw_line(canvas, 127, 2, 127, 47);
- canvas_draw_dot(canvas, 126, 1);
- //portrait frame
- canvas_draw_line(canvas, 9, 6, 9, 53);
- canvas_draw_line(canvas, 10, 5, 52, 5);
- canvas_draw_line(canvas, 55, 8, 55, 53);
- canvas_draw_line(canvas, 10, 54, 54, 54);
- canvas_draw_line(canvas, 53, 5, 55, 7);
- // portrait
- canvas_draw_icon_name(canvas, 14, 11, I_DolphinOkay_41x43);
- canvas_draw_line(canvas, 59, 18, 124, 18);
- canvas_draw_line(canvas, 59, 31, 124, 31);
- canvas_draw_line(canvas, 59, 44, 124, 44);
- canvas_draw_str(canvas, 59, 15, api_hal_version_get_name_ptr());
- canvas_draw_str(canvas, 59, 28, "Mood: OK");
- /*
- snprintf(level, 20, "Level: %ld", current_level);
- canvas_draw_str(canvas, 59, 41, level);
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_box(canvas, 123 - exp, 48, exp + 1, 6);
- canvas_set_color(canvas, ColorBlack);
- canvas_draw_line(canvas, 123 - exp, 48, 123 - exp, 54);
- */
- release_mutex((ValueMutex*)ctx, state);
- }
- int32_t passport(void* p) {
- State _state;
- ValueMutex state_mutex;
- osMessageQueueId_t event_queue = osMessageQueueNew(1, sizeof(AppEvent), NULL);
- furi_check(event_queue);
- if(!init_mutex(&state_mutex, &_state, sizeof(State))) {
- printf("cannot create mutex\r\n");
- return 0;
- }
- ViewPort* view_port = view_port_alloc();
- view_port_draw_callback_set(view_port, render_callback, &state_mutex);
- view_port_input_callback_set(view_port, input_callback, event_queue);
- Gui* gui = furi_record_open("gui");
- gui_add_view_port(gui, view_port, GuiLayerFullscreen);
- AppEvent event;
- while(1) {
- State* state = (State*)acquire_mutex_block(&state_mutex);
- osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 25);
- if(event_status == osOK) {
- if(event.type == EventTypeKey && event.value.input.type == InputTypeShort) {
- release_mutex(&state_mutex, state);
- break;
- }
- }
- view_port_update(view_port);
- release_mutex(&state_mutex, state);
- }
- gui_remove_view_port(gui, view_port);
- view_port_free(view_port);
- furi_record_close("gui");
- delete_mutex(&state_mutex);
- osMessageQueueDelete(event_queue);
- return 0;
- }
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