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- #include "elements.h"
- #include <assets_icons.h>
- #include <gui/icon_i.h>
- #include <m-string.h>
- #include <furi.h>
- #include "canvas_i.h"
- #include <string.h>
- #include <stdint.h>
- void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total) {
- furi_assert(canvas);
- uint8_t width = canvas_width(canvas);
- uint8_t height = canvas_height(canvas);
- // prevent overflows
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_box(canvas, width - 3, 0, 3, height);
- // dot line
- canvas_set_color(canvas, ColorBlack);
- for(uint8_t i = 0; i < height; i += 2) {
- canvas_draw_dot(canvas, width - 2, i);
- }
- // Position block
- if(total) {
- uint8_t block_h = ((float)height) / total;
- canvas_draw_box(canvas, width - 3, block_h * pos, 3, block_h);
- }
- }
- void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
- furi_assert(canvas);
- canvas_draw_line(canvas, x + 2, y, x + width - 2, y);
- canvas_draw_line(canvas, x + 1, y + height - 1, x + width, y + height - 1);
- canvas_draw_line(canvas, x + 2, y + height, x + width - 1, y + height);
- canvas_draw_line(canvas, x, y + 2, x, y + height - 2);
- canvas_draw_line(canvas, x + width - 1, y + 1, x + width - 1, y + height - 2);
- canvas_draw_line(canvas, x + width, y + 2, x + width, y + height - 2);
- canvas_draw_dot(canvas, x + 1, y + 1);
- }
- void elements_button_left(Canvas* canvas, const char* str) {
- const uint8_t button_height = 13;
- const uint8_t vertical_offset = 3;
- const uint8_t horizontal_offset = 3;
- const uint8_t string_width = canvas_string_width(canvas, str);
- const IconData* icon = assets_icons_get_data(I_ButtonLeft_4x7);
- const uint8_t icon_offset = 6;
- const uint8_t icon_width_with_offset = icon->width + icon_offset;
- const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
- const uint8_t x = 0;
- const uint8_t y = canvas_height(canvas);
- canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
- canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
- canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
- canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
- canvas_invert_color(canvas);
- canvas_draw_icon_name(
- canvas, x + horizontal_offset, y - button_height + vertical_offset, I_ButtonLeft_4x7);
- canvas_draw_str(
- canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
- canvas_invert_color(canvas);
- }
- void elements_button_right(Canvas* canvas, const char* str) {
- const uint8_t button_height = 13;
- const uint8_t vertical_offset = 3;
- const uint8_t horizontal_offset = 3;
- const uint8_t string_width = canvas_string_width(canvas, str);
- const IconData* icon = assets_icons_get_data(I_ButtonRight_4x7);
- const uint8_t icon_offset = 6;
- const uint8_t icon_width_with_offset = icon->width + icon_offset;
- const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
- const uint8_t x = canvas_width(canvas);
- const uint8_t y = canvas_height(canvas);
- canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
- canvas_draw_line(canvas, x - button_width - 1, y, x - button_width - 1, y - button_height + 0);
- canvas_draw_line(canvas, x - button_width - 2, y, x - button_width - 2, y - button_height + 1);
- canvas_draw_line(canvas, x - button_width - 3, y, x - button_width - 3, y - button_height + 2);
- canvas_invert_color(canvas);
- canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
- canvas_draw_icon_name(
- canvas,
- x - horizontal_offset - icon->width,
- y - button_height + vertical_offset,
- I_ButtonRight_4x7);
- canvas_invert_color(canvas);
- }
- void elements_button_center(Canvas* canvas, const char* str) {
- const uint8_t button_height = 13;
- const uint8_t vertical_offset = 3;
- const uint8_t horizontal_offset = 3;
- const uint8_t string_width = canvas_string_width(canvas, str);
- const IconData* icon = assets_icons_get_data(I_ButtonCenter_7x7);
- const uint8_t icon_offset = 6;
- const uint8_t icon_width_with_offset = icon->width + icon_offset;
- const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
- const uint8_t x = (canvas_width(canvas) - button_width) / 2;
- const uint8_t y = canvas_height(canvas);
- canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
- canvas_draw_line(canvas, x - 1, y, x - 1, y - button_height + 0);
- canvas_draw_line(canvas, x - 2, y, x - 2, y - button_height + 1);
- canvas_draw_line(canvas, x - 3, y, x - 3, y - button_height + 2);
- canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
- canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
- canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
- canvas_invert_color(canvas);
- canvas_draw_icon_name(
- canvas, x + horizontal_offset, y - button_height + vertical_offset, I_ButtonCenter_7x7);
- canvas_draw_str(
- canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
- canvas_invert_color(canvas);
- }
- void elements_multiline_text_aligned(
- Canvas* canvas,
- uint8_t x,
- uint8_t y,
- Align horizontal,
- Align vertical,
- const char* text) {
- furi_assert(canvas);
- furi_assert(text);
- uint8_t font_height = canvas_current_font_height(canvas) + 2;
- string_t str;
- string_init(str);
- const char* start = text;
- char* end;
- // get lines count
- uint8_t i, lines_count;
- for(i = 0, lines_count = 0; text[i]; i++) lines_count += (text[i] == '\n');
- switch(vertical) {
- case AlignBottom:
- y -= font_height * lines_count;
- break;
- case AlignCenter:
- y -= (font_height * lines_count) / 2;
- break;
- case AlignTop:
- default:
- break;
- }
- do {
- end = strchr(start, '\n');
- if(end) {
- string_set_strn(str, start, end - start);
- } else {
- string_set_str(str, start);
- }
- canvas_draw_str_aligned(canvas, x, y, horizontal, vertical, string_get_cstr(str));
- start = end + 1;
- y += font_height;
- } while(end);
- string_clear(str);
- }
- void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text) {
- furi_assert(canvas);
- furi_assert(text);
- uint8_t font_height = canvas_current_font_height(canvas);
- string_t str;
- string_init(str);
- const char* start = text;
- char* end;
- do {
- end = strchr(start, '\n');
- if(end) {
- string_set_strn(str, start, end - start);
- } else {
- string_set_str(str, start);
- }
- canvas_draw_str(canvas, x, y, string_get_cstr(str));
- start = end + 1;
- y += font_height;
- } while(end);
- string_clear(str);
- }
- void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text) {
- furi_assert(canvas);
- furi_assert(text);
- uint8_t font_y = canvas_current_font_height(canvas);
- uint16_t str_width = canvas_string_width(canvas, text);
- // count \n's
- uint8_t lines = 1;
- const char* t = text;
- while(*t != '\0') {
- if(*t == '\n') {
- lines++;
- uint16_t temp_width = canvas_string_width(canvas, t + 1);
- str_width = temp_width > str_width ? temp_width : str_width;
- }
- t++;
- }
- canvas_set_color(canvas, ColorWhite);
- canvas_draw_box(canvas, x, y - font_y, str_width + 8, font_y * lines + 6);
- canvas_set_color(canvas, ColorBlack);
- elements_multiline_text(canvas, x + 4, y + 1, text);
- elements_frame(canvas, x, y - font_y, str_width + 8, font_y * lines + 6);
- }
- void elements_slightly_rounded_frame(
- Canvas* canvas,
- uint8_t x,
- uint8_t y,
- uint8_t width,
- uint8_t height) {
- furi_assert(canvas);
- canvas_draw_frame(canvas, x, y, width, height);
- canvas_invert_color(canvas);
- canvas_draw_dot(canvas, x, y);
- canvas_draw_dot(canvas, x + width - 1, y + height - 1);
- canvas_draw_dot(canvas, x + width - 1, y);
- canvas_draw_dot(canvas, x, y + height - 1);
- canvas_invert_color(canvas);
- }
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