items_i.h 277 B

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  1. #pragma once
  2. #include "dolphin_scene/items.h"
  3. void smash_tv(Canvas* canvas, void* state);
  4. void draw_tv(Canvas* canvas, void* state);
  5. void sofa_sit(Canvas* canvas, void* state);
  6. void inspect_painting(Canvas* canvas, void* state);
  7. void pc_callback(Canvas* canvas, void* state);