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- #pragma once
- #include <gui/view.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * @brief Byte input anonymous structure
- *
- */
- typedef struct ByteInput ByteInput;
- /**
- * @brief callback that is executed on save button press
- *
- */
- typedef void (*ByteInputCallback)(void* context, uint8_t* bytes, uint8_t bytes_count);
- /**
- * @brief callback that is executed when byte buffer is changed
- *
- */
- typedef void (*ByteChangedCallback)(void* context, uint8_t* bytes, uint8_t bytes_count);
- /**
- * @brief Allocate and initialize byte input. This byte input is used to enter bytes.
- *
- * @return ByteInput instance pointer
- */
- ByteInput* byte_input_alloc();
- /**
- * @brief Deinitialize and free byte input
- *
- * @param byte_input Byte input instance
- */
- void byte_input_free(ByteInput* byte_input);
- /**
- * @brief Get byte input view
- *
- * @param byte_input byte input instance
- * @return View instance that can be used for embedding
- */
- View* byte_input_get_view(ByteInput* byte_input);
- /**
- * @brief Deinitialize and free byte input
- *
- * @param byte_input byte input instance
- * @param input_callback input callback fn
- * @param changed_callback changed callback fn
- * @param callback_context callback context
- * @param bytes buffer to use
- * @param bytes_count buffer length
- */
- void byte_input_set_result_callback(
- ByteInput* byte_input,
- ByteInputCallback input_callback,
- ByteChangedCallback changed_callback,
- void* callback_context,
- uint8_t* bytes,
- uint8_t bytes_count);
- /**
- * @brief Set byte input header text
- *
- * @param byte_input byte input instance
- * @param text text to be shown
- */
- void byte_input_set_header_text(ByteInput* byte_input, const char* text);
- #ifdef __cplusplus
- }
- #endif
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