nfc_magic_scene_gen4_show_cfg.c 2.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566
  1. #include "../nfc_magic_app_i.h"
  2. #include "gui/scene_manager.h"
  3. #define CONFIG_SIZE (32)
  4. void nfc_magic_scene_gen4_show_cfg_widget_callback(
  5. GuiButtonType result,
  6. InputType type,
  7. void* context) {
  8. NfcMagicApp* instance = context;
  9. if(type == InputTypeShort) {
  10. view_dispatcher_send_custom_event(instance->view_dispatcher, result);
  11. }
  12. }
  13. void nfc_magic_scene_gen4_show_cfg_on_enter(void* context) {
  14. NfcMagicApp* instance = context;
  15. Widget* widget = instance->widget;
  16. notification_message(instance->notifications, &sequence_success);
  17. FuriString* temp_config = furi_string_alloc();
  18. for(size_t i = 0; i < CONFIG_SIZE; i++) {
  19. if((i != 0) && (i % 8 == 0)) {
  20. furi_string_cat_printf(temp_config, "\n");
  21. }
  22. furi_string_cat_printf(temp_config, "%02X ", instance->gen4_config_display[i]);
  23. }
  24. furi_string_cat_printf(temp_config, "\n");
  25. widget_add_string_element(widget, 3, 4, AlignLeft, AlignTop, FontPrimary, "Gen4 Config");
  26. widget_add_text_scroll_element(widget, 3, 17, 124, 50, furi_string_get_cstr(temp_config));
  27. widget_add_button_element(
  28. widget,
  29. GuiButtonTypeLeft,
  30. "Retry",
  31. nfc_magic_scene_gen4_show_cfg_widget_callback,
  32. instance);
  33. furi_string_free(temp_config);
  34. view_dispatcher_switch_to_view(instance->view_dispatcher, NfcMagicAppViewWidget);
  35. }
  36. bool nfc_magic_scene_gen4_show_cfg_on_event(void* context, SceneManagerEvent event) {
  37. NfcMagicApp* instance = context;
  38. bool consumed = false;
  39. if(event.type == SceneManagerEventTypeCustom) {
  40. if(event.event == GuiButtonTypeLeft) {
  41. consumed = scene_manager_previous_scene(instance->scene_manager);
  42. }
  43. } else if(event.type == SceneManagerEventTypeBack) {
  44. consumed = scene_manager_search_and_switch_to_previous_scene(
  45. instance->scene_manager, NfcMagicSceneGen4Menu);
  46. }
  47. return consumed;
  48. }
  49. void nfc_magic_scene_gen4_show_cfg_on_exit(void* context) {
  50. NfcMagicApp* instance = context;
  51. widget_reset(instance->widget);
  52. }