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- #include "../gb_cartridge_app.h"
- #include <furi.h>
- #include <furi_hal.h>
- #include <furi_hal_uart.h>
- // #include <stm32wbxx_ll_lpuart.h>
- #include <stm32wbxx_ll_usart.h>
- #include <input/input.h>
- #include <gui/elements.h>
- #include <dolphin/dolphin.h>
- #include <gui/elements.h>
- #include <notification/notification_messages.h>
- #include <dialogs/dialogs.h>
- #include <gui/modules/dialog_ex.h>
- #include <toolbox/stream/file_stream.h>
- #include "../helpers/gb_cartridge_speaker.h"
- #include "../helpers/sequential_file.h"
- #include <stdio.h> // Para sprintf
- #include <string.h> // Para strlen
- // static bool waiting_acknowledgement = true;
- struct GBCartridgeScene5
- {
- View *view;
- GBCartridgeScene5Callback callback;
- void *context;
- GBCartridge *app;
- };
- typedef struct
- {
- char *event_type;
- int progress;
- int total_ram;
- int transfered;
- int ramBanks;
- int elapsed_time;
- int start_time;
- char *cart_dump_ram_filename_sequential;
- bool rx_active;
- bool ack;
- char* event_title;
- } GameBoyCartridgeRAMWriteModel;
- /*
- void gameboy_log_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
- furi_assert(context);
- GBCartridge* instance = context;
- UNUSED(len);
- UNUSED(buf);
- UNUSED(instance);
- storage_file_write(instance->cart_log, buf, len);
- // with_view_model(
- // instance->gb_cartridge_scene_5->view,
- // GameBoyCartridgeRAMWriteModel * model,
- // {
- // model->transfered -= len;
- // // uint64_t current_time = furi_hal_rtc_get_timestamp();
- // // model->elapsed_time = current_time - model->start_time;
- // // if (current_time - last_toggle_time >= 0.2) {
- // // model->rx_active = !model->rx_active;
- // // // last_toggle_time = current_time;
- // // }
- // },
- // true);
- }
- */
- static bool select_ram_file(GBCartridge *app, File *file)
- {
- bool result = false;
- FuriString *file_path = furi_string_alloc();
- furi_string_set(file_path, MALVEKE_APP_FOLDER);
- DialogsFileBrowserOptions browser_options;
- dialog_file_browser_set_basic_options(&browser_options, "sav", NULL);
- browser_options.base_path = MALVEKE_APP_FOLDER;
- browser_options.skip_assets = true;
- // Input events and views are managed by file_browser
- bool res = dialog_file_browser_show(app->dialogs, file_path, file_path, &browser_options);
- // UNUSED(res);
- // FURI_LOG_I(TAG, "File selected: %s", furi_string_get_cstr(file_path));
- if (res)
- {
- if(!storage_file_open(file, furi_string_get_cstr(file_path), FSAM_READ, FSOM_OPEN_EXISTING))
- // if (!file_stream_open(stream, furi_string_get_cstr(file_path), FSAM_READ, FSOM_OPEN_EXISTING))
- {
- // FURI_LOG_D(TAG, "Cannot open file \"%s\"", furi_string_get_cstr(file_path));
- // file_stream_close(stream);
- }
- else
- {
- // FURI_LOG_D(TAG, "Open file \"%s\"", furi_string_get_cstr(file_path));
- result = true;
- }
- }
- furi_string_free(file_path);
- return result;
- }
- // static void wait_for_ack (void* context) {
- // GBCartridge* instance = context;
- // bool waiting_acknowledgement = true;
- // while(waiting_acknowledgement) {
- // with_view_model(
- // instance->gb_cartridge_scene_5->view,
- // GameBoyCartridgeRAMWriteModel * model,
- // {
- // waiting_acknowledgement = model->ack;
- // if(model->ack) {
- // model->ack = false;
- // }
- // },
- // true);
- // furi_delay_ms(2);
- // }
- // }
- static int32_t cartridge_writting_worker_thread(void* thread_context) {
- GBCartridge* app = thread_context;
- UNUSED(app);
- /*
- uint8_t buffer[8];
- buffer[0] = 'A';
- buffer[1] = 'B';
- buffer[2] = 'C';
- buffer[3] = 'D';
- buffer[4] = 'E';
- buffer[5] = 'F';
- buffer[6] = 'G';
- buffer[7] = 'H';
- char gbcartridge_start_command[80]; // A reasonably sized buffer.
- snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -w -a %d\n", 8);
- uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
- furi_delay_ms(20);
- uint8_t buffer2[4];
- int x = 0;
- for(int i = 0; i < 4; i++) {
- buffer2[x] = buffer[i];
- x++;
- }
- uart_tx(buffer2, sizeof(buffer2));
- x = 0;
- for(int i = 4; i < 8; i++) {
- buffer2[x] = buffer[i];
- x++;
- }
- uart_tx(buffer2, sizeof(buffer2));
- */
-
- // uint8_t data_buffer[BUFFER_SIZE];
- File* file = storage_file_alloc(app->storage);
- if (select_ram_file(app, file))
- {
- uint64_t fileSize = storage_file_size(file);
- uint8_t buffer[BUFFER_SIZE];
-
- char gbcartridge_start_command[80]; // A reasonably sized buffer.
- snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -w -a %lld\n", fileSize);
- // snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -t %d\n", 128);
-
- uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
- furi_delay_ms(500);
-
-
- with_view_model(
- app->gb_cartridge_scene_5->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- model->total_ram = fileSize;
- // char title[42];
- // snprintf(title, sizeof(title), "%lld", fileSize);
- // // Asignar memoria para event_title y copiar el contenido de title
- // model->event_title = (char*)malloc(strlen(title) + 1);
-
- // strcpy(model->event_title, title);
- },
- true);
-
- // uint8_t data[1];
- int counter = 0;
- while (fileSize > 0) {
- uint16_t bytes_read = storage_file_read(file, buffer, BUFFER_SIZE);
-
- if (bytes_read > 0) {
- // buffer[BUFFER_SIZE-1] = '\0';
- // uart_tx((uint8_t *)buffer, bytes_read+1);
- // uint8_t string_buffer[BUFFER_SIZE + 1]; // +1 para el carácter nulo
- // memcpy(string_buffer, buffer, bytes_read); // Copia los datos del búfer al búfer de cadena
- // string_buffer[bytes_read] = '\0'; // Agrega el carácter nulo al final
- uart_tx((uint8_t *)buffer, bytes_read);
- // furi_delay_ms(500);
- // while(!LL_USART_IsActiveFlag_TC(USART1));
-
- // if(counter == 1) {
- // break;
- // }
- fileSize -= bytes_read;
- with_view_model(
- app->gb_cartridge_scene_5->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- model->transfered += bytes_read;
- },
- true);
- // bool waiting_acknowledgement = true;
- // while(waiting_acknowledgement){
- // with_view_model(
- // app->gb_cartridge_scene_5->view,
- // GameBoyCartridgeRAMWriteModel * model,
- // {
- // waiting_acknowledgement = model->ack;
- // if(model->ack) {
- // model->ack = false;
- // }
- // },
- // false);
- // furi_delay_ms(50);
- // }
- counter++;
- } else {
- break;
- }
- }
- storage_file_close(file);
- // const char gbcartridge_end_command[] = "gbcartridge -w -a\n";
- // uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
- storage_file_free(file);
- }
-
- return 0;
- }
- void gb_cartridge_scene_5_set_callback(
- GBCartridgeScene5 *instance,
- GBCartridgeScene5Callback callback,
- void *context)
- {
- furi_assert(instance);
- furi_assert(callback);
- instance->callback = callback;
- instance->context = context;
- }
- static void drawProgressBar(Canvas *canvas, int progress)
- {
- for (int x = 0; x < 64 - 14 - UI_PADDING - UI_PADDING - UI_PADDING - UI_PADDING; x += 5)
- {
- for (int row = 0; row < 20; row += 5)
- {
- if (progress > 0)
- {
- canvas_draw_box(canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4);
- progress--;
- }
- else
- {
- canvas_draw_frame(canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4);
- }
- }
- }
- }
- void gb_cartridge_scene_5_draw(Canvas *canvas, GameBoyCartridgeRAMWriteModel *model)
- {
- // Clear the screen.
- canvas_set_color(canvas, ColorBlack);
- canvas_clear(canvas);
- canvas_set_color(canvas, ColorBlack);
- canvas_set_font(canvas, FontKeyboard);
- canvas_draw_frame(canvas, 0, 24, (128 / 2), 25);
- canvas_set_bitmap_mode(canvas, 1);
- canvas_set_font(canvas, FontPrimary);
- char progressText[42];
- int progress = 0;
- if (model->total_ram > 0 && model->transfered > 0)
- {
- progress = model->transfered * 100 / model->total_ram;
- }
- snprintf(progressText, sizeof(progressText), "%d%% Write RAM...", progress);
- canvas_draw_str_aligned(canvas, 128 / 2, 0, AlignCenter, AlignTop, progressText);
- canvas_set_font(canvas, FontSecondary);
- // char *filename = strrchr(model->cart_dump_ram_filename_sequential, '/');
- // filename++;
- canvas_draw_str_aligned(canvas, 128/2, 12, AlignCenter, AlignTop, model->event_title);
- char total_ram_str[20];
- snprintf(total_ram_str, sizeof(total_ram_str), "of %.2lf MiB", (double)(model->total_ram / 1024.0 / 1024.0));
- char transfered_ram_str[20];
- snprintf(transfered_ram_str, sizeof(transfered_ram_str), "%.2lf MiB", (double)(model->transfered / 1024.0 / 1024.0));
- // Calcula la Tasa de Transferencia en KiB/s
- char transfer_rate_str[20];
- if (model->transfered > 0 && model->elapsed_time > 0)
- {
- double transfer_rate_kibps = (double)model->transfered / ((double)model->elapsed_time) / (double)1024.0;
- snprintf(transfer_rate_str, sizeof(transfer_rate_str), "%.2lf KiB/s", transfer_rate_kibps);
- }
- else
- {
- snprintf(transfer_rate_str, sizeof(transfer_rate_str), "0 KiB/s");
- }
- canvas_draw_str_aligned(canvas, (128 / 2) + UI_PADDING, 22 + 2, AlignLeft, AlignTop, transfered_ram_str);
- canvas_draw_str_aligned(canvas, (128 / 2) + UI_PADDING, 40 + 2, AlignLeft, AlignTop, total_ram_str);
- canvas_draw_str_aligned(canvas, (128 / 2) + UI_PADDING, 48 + 2, AlignLeft, AlignTop, transfer_rate_str);
- if (model->rx_active)
- {
- canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpFilled_14x15, IconRotation180);
- }
- else
- {
- canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpEmpty_14x15, IconRotation180);
- }
- char totalText[42];
- snprintf(totalText, sizeof(totalText), "%d", model->total_ram);
- // canvas_draw_str(canvas, 69, 48, totalText);
- drawProgressBar(canvas, (progress * UI_PROGRESS_ROWS * UI_PROGRESS_COLS) / 100); // Pinta las primeras 10 cajas de negro
- // free(totalText);
- elements_button_center(canvas, "Write");
- }
- static void gb_cartridge_scene_5_model_init(GameBoyCartridgeRAMWriteModel *const model)
- {
- model->progress = 0;
- model->total_ram = 0;
- model->transfered = 0;
- model->ramBanks = 0;
- model->elapsed_time = 0;
- model->start_time = 0;
- model->event_title = "...";
- model->ack = false;
- }
- void gameboy_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
- furi_assert(context);
- UNUSED(len);
- UNUSED(buf);
- GBCartridge* instance = context;
- with_view_model(
- instance->gb_cartridge_scene_5->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- UNUSED(model);
- cJSON* json = cJSON_Parse((char*)buf);
- if(json == NULL) {
- } else {
- cJSON* type = cJSON_GetObjectItemCaseSensitive(json, "type");
- if(cJSON_IsString(type) && (type->valuestring != NULL)) {
- model->event_type = strdup(type->valuestring);
- } else {
- model->event_type = "None";
- }
- cJSON* str = cJSON_GetObjectItemCaseSensitive(json, "str");
- if(cJSON_IsString(str) && (str->valuestring != NULL)) {
- model->event_title = strdup(str->valuestring);
- } else {
- model->event_title = "None";
- }
-
- }
- if (strcmp(model->event_type, "ack") == 0) {
- model->ack = true;
- // model->transfered += 1;
- // waiting_acknowledgement = false;
- }
- if (strcmp(model->event_type, "success") == 0) {
- notification_success(instance->notification);
- }
- },
- true);
- }
- bool gb_cartridge_scene_5_input(InputEvent *event, void *context)
- {
- furi_assert(context);
- GBCartridgeScene5 *instance = context;
- if (event->type == InputTypeRelease)
- {
- switch (event->key)
- {
- case InputKeyBack:
- with_view_model(
- instance->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- UNUSED(model);
- GBCartridge *app = (GBCartridge *)instance->context;
- // Unregister rx callback
- uart_set_handle_rx_data_cb(app->lp_uart, NULL);
- uart_set_handle_rx_data_cb(app->uart, NULL);
- // if(app->cart_log && storage_file_is_open(app->cart_log)) {
- // storage_file_close(app->cart_log);
- // }
-
- instance->callback(GBCartridgeCustomEventScene5Back, instance->context);
- },
- true);
- break;
- case InputKeyUp:
- case InputKeyDown:
- case InputKeyLeft:
- case InputKeyRight:
- break;
- case InputKeyOk:
- with_view_model(
- instance->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- GBCartridge *app = ((GBCartridge *)instance->context);
- // app->cart_log = storage_file_alloc(app->storage);
- // char *filename = sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, "logs", "txt");
- // if(storage_file_open(app->cart_log, filename, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
- uart_set_handle_rx_data_cb(app->uart, gameboy_handle_rx_data_cb);
- // uart_set_handle_rx_data_cb(app->lp_uart, gameboy_log_handle_rx_data_cb);
-
- app->thread = furi_thread_alloc_ex("CartridgeWriterWorker", 2048, cartridge_writting_worker_thread, app);
- furi_thread_start(app->thread);
-
- // }
-
- UNUSED(model);
-
- // UNUSED(app);
- // uint8_t buffer[BUFFER_SIZE];
- // File* file = storage_file_alloc(app->storage);
- // if (select_ram_file(app, file))
- // {
- // model->total_ram = storage_file_size(file);
- // const char gbcartridge_start_command[] = "gbcartridge -w -o -s\n";
- // uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
- // furi_delay_ms(500);
-
- // uint16_t ret = 0;
- // do {
- // ret = storage_file_read(file, buffer, sizeof(buffer) - 1);
- // lp_uart_tx((uint8_t *)buffer, sizeof(buffer));
- // model->transfered += ret;
- // } while(ret > 0);
- // const char gbcartridge_end_command[] = "gbcartridge -w -o -e\n";
- // uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
- // storage_file_free(file);
- // }
- },
- true);
- break;
- case InputKeyMAX:
- break;
- }
- }
- return true;
- }
- void gb_cartridge_scene_5_exit(void *context)
- {
- furi_assert(context);
- GBCartridge *app = context;
- gb_cartridge_stop_all_sound(app);
- }
- void gb_cartridge_scene_5_enter(void *context)
- {
- furi_assert(context);
- GBCartridgeScene5 *instance = context;
- GBCartridge *app = (GBCartridge *)instance->context;
- UNUSED(app);
- with_view_model(
- app->gb_cartridge_scene_5->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- UNUSED(model);
- gb_cartridge_scene_5_model_init(model);
- },
- false);
- }
- GBCartridgeScene5 *gb_cartridge_scene_5_alloc()
- {
- GBCartridgeScene5 *instance = malloc(sizeof(GBCartridgeScene5));
- instance->view = view_alloc();
- view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeRAMWriteModel));
- view_set_context(instance->view, instance);
- view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_5_draw);
- view_set_input_callback(instance->view, gb_cartridge_scene_5_input);
- view_set_enter_callback(instance->view, gb_cartridge_scene_5_enter);
- view_set_exit_callback(instance->view, gb_cartridge_scene_5_exit);
- with_view_model(
- instance->view,
- GameBoyCartridgeRAMWriteModel * model,
- {
- gb_cartridge_scene_5_model_init(model);
- },
- true);
- return instance;
- }
- void gb_cartridge_scene_5_free(GBCartridgeScene5 *instance)
- {
- GBCartridge* app = instance->context;
- furi_assert(instance);
- furi_thread_free(app->thread);
- view_free(instance->view);
- free(instance);
- }
- View *gb_cartridge_scene_5_get_view(GBCartridgeScene5 *instance)
- {
- furi_assert(instance);
- return instance->view;
- }
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