clock_app.c 12 KB

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  1. #include <furi.h>
  2. #include <furi_hal.h>
  3. #include <gui/gui.h>
  4. #include <gui/elements.h>
  5. #include <notification/notification.h>
  6. #include <notification/notification_messages.h>
  7. #include "clock_app.h"
  8. /*
  9. This is a modified version of the default clock app intended for use overnight
  10. Up / Down controls the displays brightness. Down at brightness 0 turns the notification LED on and off.
  11. */
  12. int brightness = 5;
  13. bool led = false;
  14. NotificationApp* notif = 0;
  15. int dspBrightnessBarFrames = 0;
  16. const int dspBrightnessBarDisplayFrames = 8;
  17. const NotificationMessage message_red_dim = {
  18. .type = NotificationMessageTypeLedRed,
  19. .data.led.value = 0xFF / 16,
  20. };
  21. const NotificationMessage message_red_off = {
  22. .type = NotificationMessageTypeLedRed,
  23. .data.led.value = 0x00,
  24. };
  25. static const NotificationSequence led_on = {
  26. &message_red_dim,
  27. &message_do_not_reset,
  28. NULL,
  29. };
  30. static const NotificationSequence led_off = {
  31. &message_red_off,
  32. &message_do_not_reset,
  33. NULL,
  34. };
  35. static const NotificationSequence led_reset = {
  36. &message_red_0,
  37. NULL,
  38. };
  39. void set_backlight_brightness(float brightness) {
  40. notif->settings.display_brightness = brightness;
  41. notification_message(notif, &sequence_display_backlight_on);
  42. }
  43. void handle_up() {
  44. dspBrightnessBarFrames = dspBrightnessBarDisplayFrames;
  45. if(brightness < 100) {
  46. led = false;
  47. notification_message(notif, &led_off);
  48. brightness += 5;
  49. }
  50. set_backlight_brightness((float)(brightness / 100.f));
  51. }
  52. void handle_down() {
  53. dspBrightnessBarFrames = dspBrightnessBarDisplayFrames;
  54. if(brightness > 0) {
  55. brightness -= 5;
  56. if(brightness == 0) { //trigger only on the first brightness 5 -> 0 transition
  57. led = true;
  58. notification_message(notif, &led_on);
  59. }
  60. } else if(brightness == 0) { //trigger on every down press afterwards
  61. led = !led;
  62. if(led) {
  63. notification_message(notif, &led_on);
  64. } else {
  65. notification_message(notif, &led_off);
  66. }
  67. }
  68. set_backlight_brightness((float)(brightness / 100.f));
  69. }
  70. static void clock_input_callback(InputEvent* input_event, void* ctx) {
  71. furi_assert(ctx);
  72. FuriMessageQueue* event_queue = ctx;
  73. PluginEvent event = {.type = EventTypeKey, .input = *input_event};
  74. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  75. }
  76. //do you are have stupid?
  77. // idk who left that comment here, but i don't have stupid sorry
  78. void elements_progress_bar_vertical(
  79. Canvas* canvas,
  80. uint8_t x,
  81. uint8_t y,
  82. uint8_t height,
  83. float progress) {
  84. furi_assert(canvas);
  85. furi_assert((progress >= 0) && (progress <= 1.0));
  86. uint8_t width = 9;
  87. uint8_t progress_length = roundf((1.f - progress) * (height - 2));
  88. canvas_set_color(canvas, ColorBlack);
  89. canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
  90. canvas_set_color(canvas, ColorWhite);
  91. canvas_draw_box(canvas, x + 1, y + 1, width - 2, progress_length);
  92. canvas_set_color(canvas, ColorBlack);
  93. canvas_draw_rframe(canvas, x, y, width, height, 3);
  94. }
  95. static void clock_render_callback(Canvas* const canvas, void* ctx) {
  96. //canvas_clear(canvas);
  97. //canvas_set_color(canvas, ColorBlack);
  98. //avoids a bug with the brightness being reverted after the backlight-off period
  99. set_backlight_brightness((float)(brightness / 100.f));
  100. if(dspBrightnessBarFrames > 0) {
  101. elements_progress_bar_vertical(canvas, 119, 1, 62, (float)(brightness / 100.f));
  102. dspBrightnessBarFrames--;
  103. }
  104. ClockState* state = ctx;
  105. if(furi_mutex_acquire(state->mutex, 200) != FuriStatusOk) {
  106. //FURI_LOG_D(TAG, "Can't obtain mutex, requeue render");
  107. PluginEvent event = {.type = EventTypeTick};
  108. furi_message_queue_put(state->event_queue, &event, 0);
  109. return;
  110. }
  111. DateTime curr_dt;
  112. furi_hal_rtc_get_datetime(&curr_dt);
  113. uint32_t curr_ts = datetime_datetime_to_timestamp(&curr_dt);
  114. char time_string[TIME_LEN];
  115. char date_string[DATE_LEN];
  116. char meridian_string[MERIDIAN_LEN];
  117. char timer_string[20];
  118. if(state->time_format == LocaleTimeFormat24h) {
  119. snprintf(
  120. time_string, TIME_LEN, CLOCK_TIME_FORMAT, curr_dt.hour, curr_dt.minute, curr_dt.second);
  121. } else {
  122. bool pm = curr_dt.hour > 12;
  123. bool pm12 = curr_dt.hour >= 12;
  124. snprintf(
  125. time_string,
  126. TIME_LEN,
  127. CLOCK_TIME_FORMAT,
  128. pm ? curr_dt.hour - 12 : curr_dt.hour,
  129. curr_dt.minute,
  130. curr_dt.second);
  131. snprintf(
  132. meridian_string,
  133. MERIDIAN_LEN,
  134. MERIDIAN_FORMAT,
  135. pm12 ? MERIDIAN_STRING_PM : MERIDIAN_STRING_AM);
  136. }
  137. if(state->date_format == LocaleDateFormatYMD) {
  138. snprintf(
  139. date_string, DATE_LEN, CLOCK_ISO_DATE_FORMAT, curr_dt.year, curr_dt.month, curr_dt.day);
  140. } else if(state->date_format == LocaleDateFormatMDY) {
  141. snprintf(
  142. date_string, DATE_LEN, CLOCK_RFC_DATE_FORMAT, curr_dt.month, curr_dt.day, curr_dt.year);
  143. } else {
  144. snprintf(
  145. date_string, DATE_LEN, CLOCK_RFC_DATE_FORMAT, curr_dt.day, curr_dt.month, curr_dt.year);
  146. }
  147. bool timer_running = state->timer_running;
  148. uint32_t timer_start_timestamp = state->timer_start_timestamp;
  149. uint32_t timer_stopped_seconds = state->timer_stopped_seconds;
  150. furi_mutex_release(state->mutex);
  151. canvas_set_font(canvas, FontBigNumbers);
  152. if(timer_start_timestamp != 0) {
  153. int32_t elapsed_secs = timer_running ? (curr_ts - timer_start_timestamp) :
  154. timer_stopped_seconds;
  155. snprintf(timer_string, 20, "%.2ld:%.2ld", elapsed_secs / 60, elapsed_secs % 60);
  156. canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, time_string); // DRAW TIME
  157. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignTop, timer_string); // DRAW TIMER
  158. canvas_set_font(canvas, FontSecondary);
  159. canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignTop, date_string); // DRAW DATE
  160. elements_button_left(canvas, "Reset");
  161. } else {
  162. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, time_string);
  163. canvas_set_font(canvas, FontSecondary);
  164. canvas_draw_str_aligned(canvas, 65, 17, AlignCenter, AlignCenter, date_string);
  165. if(state->time_format == LocaleTimeFormat12h)
  166. canvas_draw_str_aligned(canvas, 64, 47, AlignCenter, AlignCenter, meridian_string);
  167. }
  168. if(timer_running) {
  169. elements_button_center(canvas, "Stop");
  170. } else if(timer_start_timestamp != 0 && !timer_running) {
  171. elements_button_center(canvas, "Start");
  172. }
  173. }
  174. static void clock_state_init(ClockState* const state) {
  175. state->time_format = locale_get_time_format();
  176. state->date_format = locale_get_date_format();
  177. //FURI_LOG_D(TAG, "Time format: %s", state->settings.time_format == H12 ? "12h" : "24h");
  178. //FURI_LOG_D(TAG, "Date format: %s", state->settings.date_format == Iso ? "ISO 8601" : "RFC 5322");
  179. //furi_hal_rtc_get_datetime(&state->datetime);
  180. }
  181. // Runs every 1000ms by default
  182. static void clock_tick(void* ctx) {
  183. furi_assert(ctx);
  184. FuriMessageQueue* event_queue = ctx;
  185. PluginEvent event = {.type = EventTypeTick};
  186. // It's OK to loose this event if system overloaded
  187. furi_message_queue_put(event_queue, &event, 0);
  188. }
  189. void timer_start_stop(ClockState* plugin_state) {
  190. // START/STOP TIMER
  191. DateTime curr_dt;
  192. furi_hal_rtc_get_datetime(&curr_dt);
  193. uint32_t curr_ts = datetime_datetime_to_timestamp(&curr_dt);
  194. if(plugin_state->timer_running) {
  195. // Update stopped seconds
  196. plugin_state->timer_stopped_seconds = curr_ts - plugin_state->timer_start_timestamp;
  197. } else {
  198. if(plugin_state->timer_start_timestamp == 0) {
  199. // Set starting timestamp if this is first time
  200. plugin_state->timer_start_timestamp = curr_ts;
  201. } else {
  202. // Timer was already running, need to slightly readjust so we don't
  203. // count the intervening time
  204. plugin_state->timer_start_timestamp = curr_ts - plugin_state->timer_stopped_seconds;
  205. }
  206. }
  207. plugin_state->timer_running = !plugin_state->timer_running;
  208. }
  209. void timer_reset_seconds(ClockState* plugin_state) {
  210. if(plugin_state->timer_start_timestamp != 0) {
  211. // Reset seconds
  212. plugin_state->timer_running = false;
  213. plugin_state->timer_start_timestamp = 0;
  214. plugin_state->timer_stopped_seconds = 0;
  215. }
  216. }
  217. int32_t clock_app(void* p) {
  218. UNUSED(p);
  219. ClockState* plugin_state = malloc(sizeof(ClockState));
  220. plugin_state->event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
  221. if(plugin_state->event_queue == NULL) {
  222. FURI_LOG_E(TAG, "Cannot create event queue");
  223. free(plugin_state);
  224. return 255;
  225. }
  226. //FURI_LOG_D(TAG, "Event queue created");
  227. plugin_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  228. if(plugin_state->mutex == NULL) {
  229. FURI_LOG_E(TAG, "Cannot create mutex");
  230. furi_message_queue_free(plugin_state->event_queue);
  231. free(plugin_state);
  232. return 255;
  233. }
  234. //FURI_LOG_D(TAG, "Mutex created");
  235. clock_state_init(plugin_state);
  236. notif = furi_record_open(RECORD_NOTIFICATION);
  237. float tmpBrightness = notif->settings.display_brightness;
  238. brightness = tmpBrightness * 100; // Keep current brightness by default
  239. notification_message(notif, &sequence_display_backlight_enforce_on);
  240. notification_message(notif, &led_off);
  241. // Set system callbacks
  242. ViewPort* view_port = view_port_alloc();
  243. view_port_draw_callback_set(view_port, clock_render_callback, plugin_state);
  244. view_port_input_callback_set(view_port, clock_input_callback, plugin_state->event_queue);
  245. FuriTimer* timer =
  246. furi_timer_alloc(clock_tick, FuriTimerTypePeriodic, plugin_state->event_queue);
  247. if(timer == NULL) {
  248. FURI_LOG_E(TAG, "Cannot create timer");
  249. furi_mutex_free(plugin_state->mutex);
  250. furi_message_queue_free(plugin_state->event_queue);
  251. free(plugin_state);
  252. return 255;
  253. }
  254. //FURI_LOG_D(TAG, "Timer created");
  255. // Open GUI and register view_port
  256. Gui* gui = furi_record_open(RECORD_GUI);
  257. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  258. furi_timer_start(timer, furi_kernel_get_tick_frequency());
  259. //FURI_LOG_D(TAG, "Timer started");
  260. // Main loop
  261. PluginEvent event;
  262. for(bool processing = true; processing;) {
  263. FuriStatus event_status = furi_message_queue_get(plugin_state->event_queue, &event, 100);
  264. if(event_status != FuriStatusOk) continue;
  265. if(furi_mutex_acquire(plugin_state->mutex, FuriWaitForever) != FuriStatusOk) continue;
  266. // press events
  267. if(event.type == EventTypeKey) {
  268. if(event.input.type == InputTypeShort) {
  269. switch(event.input.key) {
  270. case InputKeyLeft:
  271. // Reset seconds
  272. timer_reset_seconds(plugin_state);
  273. break;
  274. case InputKeyOk:
  275. // Toggle timer
  276. timer_start_stop(plugin_state);
  277. break;
  278. case InputKeyBack:
  279. // Exit the plugin
  280. processing = false;
  281. break;
  282. case InputKeyUp:
  283. handle_up();
  284. break;
  285. case InputKeyDown:
  286. handle_down();
  287. break;
  288. default:
  289. break;
  290. }
  291. }
  292. } /*else if(event.type == EventTypeTick) {
  293. furi_hal_rtc_get_datetime(&plugin_state->datetime);
  294. }*/
  295. furi_mutex_release(plugin_state->mutex);
  296. view_port_update(view_port);
  297. }
  298. furi_timer_free(timer);
  299. view_port_enabled_set(view_port, false);
  300. gui_remove_view_port(gui, view_port);
  301. furi_record_close(RECORD_GUI);
  302. furi_record_close(RECORD_NOTIFICATION);
  303. view_port_free(view_port);
  304. furi_message_queue_free(plugin_state->event_queue);
  305. furi_mutex_free(plugin_state->mutex);
  306. free(plugin_state);
  307. set_backlight_brightness(tmpBrightness);
  308. notification_message(notif, &sequence_display_backlight_enforce_auto);
  309. notification_message(notif, &led_reset);
  310. return 0;
  311. }