pokemon_shiny.h 187 B

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  1. #ifndef POKEMON_SHINY_H
  2. #define POKEMON_SHINY_H
  3. #pragma once
  4. void select_shiny_scene_on_enter(void* context);
  5. bool select_shiny_is_shiny(PokemonData* pdata);
  6. #endif // POKEMON_SHINY_H