pokemon_move.h 243 B

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  1. #ifndef POKEMON_MOVE_H
  2. #define POKEMON_MOVE_H
  3. #pragma once
  4. void select_move_scene_on_enter(void* context);
  5. void select_move_index_scene_on_enter(void* context);
  6. void select_move_set_scene_on_enter(void* context);
  7. #endif // POKEMON_MOVE_H