totp_app_settings.c 11 KB

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  1. #include "totp_app_settings.h"
  2. #include <math.h>
  3. #include <totp_icons.h>
  4. #include "../../ui_controls.h"
  5. #include "../../common_dialogs.h"
  6. #include "../../scene_director.h"
  7. #include "../token_menu/totp_scene_token_menu.h"
  8. #include "../../constants.h"
  9. #include "../../../services/config/config.h"
  10. #include "../../../services/convert/convert.h"
  11. #include <roll_value.h>
  12. #include "../../../features_config.h"
  13. #ifdef TOTP_BADBT_TYPE_ENABLED
  14. #include "../../../workers/bt_type_code/bt_type_code.h"
  15. #endif
  16. char* YES_NO_LIST[] = {"NO", "YES"};
  17. char* ON_OFF_LIST[] = {"OFF", "ON"};
  18. typedef enum {
  19. HoursInput,
  20. MinutesInput,
  21. Sound,
  22. Vibro,
  23. BadUsb,
  24. #ifdef TOTP_BADBT_TYPE_ENABLED
  25. BadBt,
  26. #endif
  27. ConfirmButton
  28. } Control;
  29. typedef struct {
  30. int8_t tz_offset_hours;
  31. uint8_t tz_offset_minutes;
  32. bool notification_sound;
  33. bool notification_vibro;
  34. bool badusb_enabled;
  35. #ifdef TOTP_BADBT_TYPE_ENABLED
  36. bool badbt_enabled;
  37. #endif
  38. uint8_t y_offset;
  39. Control selected_control;
  40. } SceneState;
  41. void totp_scene_app_settings_activate(PluginState* plugin_state) {
  42. SceneState* scene_state = malloc(sizeof(SceneState));
  43. furi_check(scene_state != NULL);
  44. plugin_state->current_scene_state = scene_state;
  45. float off_int;
  46. float off_dec = modff(plugin_state->timezone_offset, &off_int);
  47. scene_state->tz_offset_hours = off_int;
  48. scene_state->tz_offset_minutes = 60.0f * off_dec;
  49. scene_state->notification_sound = plugin_state->notification_method & NotificationMethodSound;
  50. scene_state->notification_vibro = plugin_state->notification_method & NotificationMethodVibro;
  51. scene_state->badusb_enabled = plugin_state->automation_method & AutomationMethodBadUsb;
  52. #ifdef TOTP_BADBT_TYPE_ENABLED
  53. scene_state->badbt_enabled = plugin_state->automation_method & AutomationMethodBadBt;
  54. #endif
  55. }
  56. static void two_digit_to_str(int8_t num, char* str) {
  57. char* s = str;
  58. if(num < 0) {
  59. *(s++) = '-';
  60. num = -num;
  61. }
  62. uint8_t d1 = (num / 10) % 10;
  63. uint8_t d2 = num % 10;
  64. *(s++) = CONVERT_DIGIT_TO_CHAR(d1);
  65. *(s++) = CONVERT_DIGIT_TO_CHAR(d2);
  66. *(s++) = '\0';
  67. }
  68. void totp_scene_app_settings_render(Canvas* const canvas, const PluginState* plugin_state) {
  69. const SceneState* scene_state = plugin_state->current_scene_state;
  70. canvas_set_font(canvas, FontPrimary);
  71. canvas_draw_str_aligned(
  72. canvas, 0, 0 - scene_state->y_offset, AlignLeft, AlignTop, "Timezone offset");
  73. canvas_set_font(canvas, FontSecondary);
  74. char tmp_str[4];
  75. two_digit_to_str(scene_state->tz_offset_hours, &tmp_str[0]);
  76. canvas_draw_str_aligned(canvas, 0, 17 - scene_state->y_offset, AlignLeft, AlignTop, "Hours:");
  77. ui_control_select_render(
  78. canvas,
  79. 36,
  80. 10 - scene_state->y_offset,
  81. SCREEN_WIDTH - 36,
  82. &tmp_str[0],
  83. scene_state->selected_control == HoursInput);
  84. two_digit_to_str(scene_state->tz_offset_minutes, &tmp_str[0]);
  85. canvas_draw_str_aligned(
  86. canvas, 0, 35 - scene_state->y_offset, AlignLeft, AlignTop, "Minutes:");
  87. ui_control_select_render(
  88. canvas,
  89. 36,
  90. 28 - scene_state->y_offset,
  91. SCREEN_WIDTH - 36,
  92. &tmp_str[0],
  93. scene_state->selected_control == MinutesInput);
  94. canvas_draw_icon(
  95. canvas,
  96. SCREEN_WIDTH_CENTER - 5,
  97. SCREEN_HEIGHT - 5 - scene_state->y_offset,
  98. &I_totp_arrow_bottom_10x5);
  99. canvas_set_font(canvas, FontPrimary);
  100. canvas_draw_str_aligned(
  101. canvas, 0, 64 - scene_state->y_offset, AlignLeft, AlignTop, "Notifications");
  102. canvas_set_font(canvas, FontSecondary);
  103. canvas_draw_str_aligned(canvas, 0, 81 - scene_state->y_offset, AlignLeft, AlignTop, "Sound:");
  104. ui_control_select_render(
  105. canvas,
  106. 36,
  107. 74 - scene_state->y_offset,
  108. SCREEN_WIDTH - 36,
  109. YES_NO_LIST[scene_state->notification_sound],
  110. scene_state->selected_control == Sound);
  111. canvas_draw_str_aligned(canvas, 0, 99 - scene_state->y_offset, AlignLeft, AlignTop, "Vibro:");
  112. ui_control_select_render(
  113. canvas,
  114. 36,
  115. 92 - scene_state->y_offset,
  116. SCREEN_WIDTH - 36,
  117. YES_NO_LIST[scene_state->notification_vibro],
  118. scene_state->selected_control == Vibro);
  119. canvas_draw_icon(
  120. canvas, SCREEN_WIDTH_CENTER - 5, 123 - scene_state->y_offset, &I_totp_arrow_bottom_10x5);
  121. canvas_set_font(canvas, FontPrimary);
  122. canvas_draw_str_aligned(
  123. canvas, 0, 128 - scene_state->y_offset, AlignLeft, AlignTop, "Automation");
  124. canvas_set_font(canvas, FontSecondary);
  125. canvas_draw_str_aligned(
  126. canvas, 0, 145 - scene_state->y_offset, AlignLeft, AlignTop, "BadUSB:");
  127. ui_control_select_render(
  128. canvas,
  129. 36,
  130. 138 - scene_state->y_offset,
  131. SCREEN_WIDTH - 36,
  132. ON_OFF_LIST[scene_state->badusb_enabled],
  133. scene_state->selected_control == BadUsb);
  134. #ifdef TOTP_BADBT_TYPE_ENABLED
  135. canvas_draw_str_aligned(canvas, 0, 163 - scene_state->y_offset, AlignLeft, AlignTop, "BadBT:");
  136. ui_control_select_render(
  137. canvas,
  138. 36,
  139. 156 - scene_state->y_offset,
  140. SCREEN_WIDTH - 36,
  141. ON_OFF_LIST[scene_state->badbt_enabled],
  142. scene_state->selected_control == BadBt);
  143. #endif
  144. ui_control_button_render(
  145. canvas,
  146. SCREEN_WIDTH_CENTER - 24,
  147. #ifdef TOTP_BADBT_TYPE_ENABLED
  148. 178 - scene_state->y_offset,
  149. #else
  150. 165 - scene_state->y_offset,
  151. #endif
  152. 48,
  153. 13,
  154. "Confirm",
  155. scene_state->selected_control == ConfirmButton);
  156. }
  157. bool totp_scene_app_settings_handle_event(
  158. const PluginEvent* const event,
  159. PluginState* plugin_state) {
  160. if(event->type != EventTypeKey) {
  161. return true;
  162. }
  163. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  164. if(event->input.type == InputTypePress || event->input.type == InputTypeRepeat) {
  165. switch(event->input.key) {
  166. case InputKeyUp:
  167. totp_roll_value_uint8_t(
  168. &scene_state->selected_control,
  169. -1,
  170. HoursInput,
  171. ConfirmButton,
  172. RollOverflowBehaviorStop);
  173. if(scene_state->selected_control > Vibro) {
  174. scene_state->y_offset = 128;
  175. } else if(scene_state->selected_control > MinutesInput) {
  176. scene_state->y_offset = 64;
  177. } else {
  178. scene_state->y_offset = 0;
  179. }
  180. break;
  181. case InputKeyDown:
  182. totp_roll_value_uint8_t(
  183. &scene_state->selected_control,
  184. 1,
  185. HoursInput,
  186. ConfirmButton,
  187. RollOverflowBehaviorStop);
  188. if(scene_state->selected_control > Vibro) {
  189. scene_state->y_offset = 128;
  190. } else if(scene_state->selected_control > MinutesInput) {
  191. scene_state->y_offset = 64;
  192. } else {
  193. scene_state->y_offset = 0;
  194. }
  195. break;
  196. case InputKeyRight:
  197. if(scene_state->selected_control == HoursInput) {
  198. totp_roll_value_int8_t(
  199. &scene_state->tz_offset_hours, 1, -12, 12, RollOverflowBehaviorStop);
  200. } else if(scene_state->selected_control == MinutesInput) {
  201. totp_roll_value_uint8_t(
  202. &scene_state->tz_offset_minutes, 15, 0, 45, RollOverflowBehaviorRoll);
  203. } else if(scene_state->selected_control == Sound) {
  204. scene_state->notification_sound = !scene_state->notification_sound;
  205. } else if(scene_state->selected_control == Vibro) {
  206. scene_state->notification_vibro = !scene_state->notification_vibro;
  207. } else if(scene_state->selected_control == BadUsb) {
  208. scene_state->badusb_enabled = !scene_state->badusb_enabled;
  209. }
  210. #ifdef TOTP_BADBT_TYPE_ENABLED
  211. else if(scene_state->selected_control == BadBt) {
  212. scene_state->badbt_enabled = !scene_state->badbt_enabled;
  213. }
  214. #endif
  215. break;
  216. case InputKeyLeft:
  217. if(scene_state->selected_control == HoursInput) {
  218. totp_roll_value_int8_t(
  219. &scene_state->tz_offset_hours, -1, -12, 12, RollOverflowBehaviorStop);
  220. } else if(scene_state->selected_control == MinutesInput) {
  221. totp_roll_value_uint8_t(
  222. &scene_state->tz_offset_minutes, -15, 0, 45, RollOverflowBehaviorRoll);
  223. } else if(scene_state->selected_control == Sound) {
  224. scene_state->notification_sound = !scene_state->notification_sound;
  225. } else if(scene_state->selected_control == Vibro) {
  226. scene_state->notification_vibro = !scene_state->notification_vibro;
  227. } else if(scene_state->selected_control == BadUsb) {
  228. scene_state->badusb_enabled = !scene_state->badusb_enabled;
  229. }
  230. #ifdef TOTP_BADBT_TYPE_ENABLED
  231. else if(scene_state->selected_control == BadBt) {
  232. scene_state->badbt_enabled = !scene_state->badbt_enabled;
  233. }
  234. #endif
  235. break;
  236. case InputKeyOk:
  237. break;
  238. case InputKeyBack: {
  239. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu);
  240. break;
  241. }
  242. default:
  243. break;
  244. }
  245. } else if(
  246. event->input.type == InputTypeRelease && event->input.key == InputKeyOk &&
  247. scene_state->selected_control == ConfirmButton) {
  248. plugin_state->timezone_offset =
  249. (float)scene_state->tz_offset_hours + (float)scene_state->tz_offset_minutes / 60.0f;
  250. plugin_state->notification_method =
  251. (scene_state->notification_sound ? NotificationMethodSound : NotificationMethodNone) |
  252. (scene_state->notification_vibro ? NotificationMethodVibro : NotificationMethodNone);
  253. plugin_state->automation_method = scene_state->badusb_enabled ? AutomationMethodBadUsb :
  254. AutomationMethodNone;
  255. #ifdef TOTP_BADBT_TYPE_ENABLED
  256. plugin_state->automation_method |= scene_state->badbt_enabled ? AutomationMethodBadBt :
  257. AutomationMethodNone;
  258. #endif
  259. if(!totp_config_file_update_user_settings(plugin_state)) {
  260. totp_dialogs_config_updating_error(plugin_state);
  261. return false;
  262. }
  263. #ifdef TOTP_BADBT_TYPE_ENABLED
  264. if(!scene_state->badbt_enabled && plugin_state->bt_type_code_worker_context != NULL) {
  265. totp_bt_type_code_worker_free(plugin_state->bt_type_code_worker_context);
  266. plugin_state->bt_type_code_worker_context = NULL;
  267. }
  268. #endif
  269. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu);
  270. }
  271. return true;
  272. }
  273. void totp_scene_app_settings_deactivate(PluginState* plugin_state) {
  274. if(plugin_state->current_scene_state == NULL) return;
  275. free(plugin_state->current_scene_state);
  276. plugin_state->current_scene_state = NULL;
  277. }