flipbip39_scene_1.c 7.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234
  1. #include "../flipbip39.h"
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <gui/elements.h>
  6. #include <dolphin/dolphin.h>
  7. #include "../helpers/flipbip39_haptic.h"
  8. #include "../helpers/flipbip39_speaker.h"
  9. #include "../helpers/flipbip39_led.h"
  10. #include <string.h>
  11. // #include "../crypto/bip32.h"
  12. #include "../crypto/bip39.h"
  13. // #include "../crypto/ecdsa.h"
  14. // #include "../crypto/curves.h"
  15. #include "../crypto/memzero.h"
  16. struct FlipBip39Scene1 {
  17. View* view;
  18. FlipBip39Scene1Callback callback;
  19. void* context;
  20. };
  21. typedef struct {
  22. int strength;
  23. const char* mnemonic1;
  24. const char* mnemonic2;
  25. const char* mnemonic3;
  26. const char* mnemonic4;
  27. const char* mnemonic5;
  28. const char* mnemonic6;
  29. } FlipBip39Scene1Model;
  30. void flipbip39_scene_1_set_callback(
  31. FlipBip39Scene1* instance,
  32. FlipBip39Scene1Callback callback,
  33. void* context) {
  34. furi_assert(instance);
  35. furi_assert(callback);
  36. instance->callback = callback;
  37. instance->context = context;
  38. }
  39. void flipbip39_scene_1_draw(Canvas* canvas, FlipBip39Scene1Model* model) {
  40. //UNUSED(model);
  41. canvas_clear(canvas);
  42. canvas_set_color(canvas, ColorBlack);
  43. //canvas_set_font(canvas, FontPrimary);
  44. //canvas_draw_str_aligned(canvas, 0, 10, AlignLeft, AlignTop, "This is Scene 1");
  45. canvas_set_font(canvas, FontSecondary);
  46. //canvas_draw_str_aligned(canvas, 1, 2, AlignLeft, AlignTop, model->strength == 128 ? "128-bit" : "256-bit");
  47. canvas_draw_str_aligned(canvas, 1, 2, AlignLeft, AlignTop, model->mnemonic1);
  48. canvas_draw_str_aligned(canvas, 1, 12, AlignLeft, AlignTop, model->mnemonic2);
  49. canvas_draw_str_aligned(canvas, 1, 22, AlignLeft, AlignTop, model->mnemonic3);
  50. canvas_draw_str_aligned(canvas, 1, 32, AlignLeft, AlignTop, model->mnemonic4);
  51. canvas_draw_str_aligned(canvas, 1, 42, AlignLeft, AlignTop, model->mnemonic5);
  52. canvas_draw_str_aligned(canvas, 1, 52, AlignLeft, AlignTop, model->mnemonic6);
  53. }
  54. static void flipbip39_scene_1_model_init(FlipBip39Scene1Model* const model, const int strength) {
  55. // Generate a random mnemonic using trezor-crypto
  56. model->strength = strength;
  57. const char* mnemonic = mnemonic_generate(strength);
  58. // Delineate 6 sections of the mnemonic
  59. char *str = malloc(strlen(mnemonic) + 1);
  60. strcpy(str, mnemonic);
  61. int word = 0;
  62. for (size_t i = 0; i < strlen(str); i++) {
  63. if (str[i] == ' ') {
  64. word++;
  65. if (word % 4 == 0) {
  66. str[i] = ',';
  67. }
  68. }
  69. }
  70. // Split the mnemonic into 6 parts
  71. char *ptr = strtok (str, ",");
  72. int partnum = 0;
  73. while(ptr != NULL)
  74. {
  75. char *part = malloc(strlen(ptr) + 1);
  76. strcpy(part, ptr);
  77. partnum++;
  78. if (partnum == 1) model->mnemonic1 = part;
  79. if (partnum == 2) model->mnemonic2 = part;
  80. if (partnum == 3) model->mnemonic3 = part;
  81. if (partnum == 4) model->mnemonic4 = part;
  82. if (partnum == 5) model->mnemonic5 = part;
  83. if (partnum == 6) model->mnemonic6 = part;
  84. ptr = strtok(NULL, ",");
  85. }
  86. // Clear the mnemonic
  87. mnemonic_clear();
  88. bip39_cache_clear();
  89. }
  90. bool flipbip39_scene_1_input(InputEvent* event, void* context) {
  91. furi_assert(context);
  92. FlipBip39Scene1* instance = context;
  93. if (event->type == InputTypeRelease) {
  94. switch(event->key) {
  95. case InputKeyBack:
  96. with_view_model(
  97. instance->view,
  98. FlipBip39Scene1Model * model,
  99. {
  100. UNUSED(model);
  101. instance->callback(FlipBip39CustomEventScene1Back, instance->context);
  102. },
  103. true);
  104. break;
  105. case InputKeyLeft:
  106. case InputKeyRight:
  107. case InputKeyUp:
  108. case InputKeyDown:
  109. case InputKeyOk:
  110. with_view_model(
  111. instance->view,
  112. FlipBip39Scene1Model* model,
  113. {
  114. UNUSED(model);
  115. },
  116. true);
  117. break;
  118. case InputKeyMAX:
  119. break;
  120. }
  121. }
  122. return true;
  123. }
  124. void flipbip39_scene_1_exit(void* context) {
  125. furi_assert(context);
  126. FlipBip39Scene1* instance = (FlipBip39Scene1*)context;
  127. with_view_model(
  128. instance->view,
  129. FlipBip39Scene1Model * model,
  130. {
  131. // Clear the mnemonic from memory
  132. model->strength = 0;
  133. memzero((void*)model->mnemonic1, strlen(model->mnemonic1));
  134. memzero((void*)model->mnemonic2, strlen(model->mnemonic2));
  135. memzero((void*)model->mnemonic3, strlen(model->mnemonic3));
  136. memzero((void*)model->mnemonic4, strlen(model->mnemonic4));
  137. memzero((void*)model->mnemonic5, strlen(model->mnemonic5));
  138. memzero((void*)model->mnemonic6, strlen(model->mnemonic6));
  139. },
  140. true
  141. );
  142. }
  143. void flipbip39_scene_1_enter(void* context) {
  144. furi_assert(context);
  145. FlipBip39Scene1* instance = (FlipBip39Scene1*)context;
  146. FlipBip39* app = instance->context;
  147. int strength_setting = app->bip39_strength;
  148. int strength = 256;
  149. if (strength_setting == 0) strength = 128;
  150. flipbip39_play_happy_bump(app);
  151. flipbip39_led_set_rgb(app, 255, 0, 0);
  152. with_view_model(
  153. instance->view,
  154. FlipBip39Scene1Model * model,
  155. {
  156. flipbip39_scene_1_model_init(model, strength);
  157. },
  158. true
  159. );
  160. }
  161. FlipBip39Scene1* flipbip39_scene_1_alloc() {
  162. FlipBip39Scene1* instance = malloc(sizeof(FlipBip39Scene1));
  163. instance->view = view_alloc();
  164. view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(FlipBip39Scene1Model));
  165. view_set_context(instance->view, instance); // furi_assert crashes in events without this
  166. view_set_draw_callback(instance->view, (ViewDrawCallback)flipbip39_scene_1_draw);
  167. view_set_input_callback(instance->view, flipbip39_scene_1_input);
  168. view_set_enter_callback(instance->view, flipbip39_scene_1_enter);
  169. view_set_exit_callback(instance->view, flipbip39_scene_1_exit);
  170. // FlipBip39* app = instance->context;
  171. // int strength_setting = app->bip39_strength;
  172. // int strength = 256;
  173. // if (strength_setting == 0) strength = 128;
  174. // with_view_model(
  175. // instance->view,
  176. // FlipBip39Scene1Model * model,
  177. // {
  178. // flipbip39_scene_1_model_init(model, strength);
  179. // },
  180. // true
  181. // );
  182. return instance;
  183. }
  184. void flipbip39_scene_1_free(FlipBip39Scene1* instance) {
  185. furi_assert(instance);
  186. with_view_model(
  187. instance->view,
  188. FlipBip39Scene1Model * model,
  189. {
  190. //UNUSED(model);
  191. free((void*)model->mnemonic1);
  192. free((void*)model->mnemonic2);
  193. free((void*)model->mnemonic3);
  194. free((void*)model->mnemonic4);
  195. free((void*)model->mnemonic5);
  196. free((void*)model->mnemonic6);
  197. },
  198. true);
  199. view_free(instance->view);
  200. free(instance);
  201. }
  202. View* flipbip39_scene_1_get_view(FlipBip39Scene1* instance) {
  203. furi_assert(instance);
  204. return instance->view;
  205. }