callback.c 72 KB

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  1. #include <callback/callback.h>
  2. #include <furi.h>
  3. #include "engine/engine.h"
  4. #include "engine/game_engine.h"
  5. #include "engine/game_manager_i.h"
  6. #include "engine/level_i.h"
  7. #include "engine/entity_i.h"
  8. // Below added by Derek Jamison
  9. // FURI_LOG_DEV will log only during app development. Be sure that Settings/System/Log Device is "LPUART"; so we dont use serial port.
  10. #ifdef DEVELOPMENT
  11. #define FURI_LOG_DEV(tag, format, ...) furi_log_print_format(FuriLogLevelInfo, tag, format, ##__VA_ARGS__)
  12. #define DEV_CRASH() furi_crash()
  13. #else
  14. #define FURI_LOG_DEV(tag, format, ...)
  15. #define DEV_CRASH()
  16. #endif
  17. static void frame_cb(GameEngine *engine, Canvas *canvas, InputState input, void *context)
  18. {
  19. UNUSED(engine);
  20. GameManager *game_manager = context;
  21. game_manager_input_set(game_manager, input);
  22. game_manager_update(game_manager);
  23. game_manager_render(game_manager, canvas);
  24. }
  25. static int32_t game_app(void *p)
  26. {
  27. UNUSED(p);
  28. GameManager *game_manager = game_manager_alloc();
  29. if (!game_manager)
  30. {
  31. FURI_LOG_E("Game", "Failed to allocate game manager");
  32. return -1;
  33. }
  34. // Setup game engine settings...
  35. GameEngineSettings settings = game_engine_settings_init();
  36. settings.target_fps = game_fps_choices_2[game_fps_index];
  37. settings.show_fps = game.show_fps;
  38. settings.always_backlight = strstr(yes_or_no_choices[game_screen_always_on_index], "Yes") != NULL;
  39. settings.frame_callback = frame_cb;
  40. settings.context = game_manager;
  41. GameEngine *engine = game_engine_alloc(settings);
  42. if (!engine)
  43. {
  44. FURI_LOG_E("Game", "Failed to allocate game engine");
  45. game_manager_free(game_manager);
  46. return -1;
  47. }
  48. game_manager_engine_set(game_manager, engine);
  49. // Allocate custom game context if needed
  50. void *game_context = NULL;
  51. if (game.context_size > 0)
  52. {
  53. game_context = malloc(game.context_size);
  54. game_manager_game_context_set(game_manager, game_context);
  55. }
  56. // Start the game
  57. game.start(game_manager, game_context);
  58. // 1) Run the engine
  59. game_engine_run(engine);
  60. // 2) Stop the game FIRST, so it can do any internal cleanup
  61. game.stop(game_context);
  62. // 3) Now free the engine
  63. game_engine_free(engine);
  64. // 4) Now free the manager
  65. game_manager_free(game_manager);
  66. // 5) Finally, free your custom context if it was allocated
  67. if (game_context)
  68. {
  69. free(game_context);
  70. }
  71. // 6) Check for leftover entities
  72. int32_t entities = entities_get_count();
  73. if (entities != 0)
  74. {
  75. FURI_LOG_E("Game", "Memory leak detected: %ld entities still allocated", entities);
  76. return -1;
  77. }
  78. return 0;
  79. }
  80. static void flip_world_request_error_draw(Canvas *canvas, DataLoaderModel *model)
  81. {
  82. if (canvas == NULL)
  83. {
  84. FURI_LOG_E(TAG, "flip_world_request_error_draw - canvas is NULL");
  85. DEV_CRASH();
  86. return;
  87. }
  88. if (model->fhttp->last_response != NULL)
  89. {
  90. if (strstr(model->fhttp->last_response, "[ERROR] Not connected to Wifi. Failed to reconnect.") != NULL)
  91. {
  92. canvas_clear(canvas);
  93. canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
  94. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  95. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  96. }
  97. else if (strstr(model->fhttp->last_response, "[ERROR] Failed to connect to Wifi.") != NULL)
  98. {
  99. canvas_clear(canvas);
  100. canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
  101. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  102. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  103. }
  104. else if (strstr(model->fhttp->last_response, "[ERROR] GET request failed or returned empty data.") != NULL)
  105. {
  106. canvas_clear(canvas);
  107. canvas_draw_str(canvas, 0, 10, "[ERROR] WiFi error.");
  108. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  109. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  110. }
  111. else if (strstr(model->fhttp->last_response, "[PONG]") != NULL)
  112. {
  113. canvas_clear(canvas);
  114. canvas_draw_str(canvas, 0, 10, "[STATUS]Connecting to AP...");
  115. }
  116. else
  117. {
  118. canvas_clear(canvas);
  119. FURI_LOG_E(TAG, "Received an error: %s", model->fhttp->last_response);
  120. canvas_draw_str(canvas, 0, 10, "[ERROR] Unusual error...");
  121. canvas_draw_str(canvas, 0, 60, "Press BACK and retry.");
  122. }
  123. }
  124. else
  125. {
  126. canvas_clear(canvas);
  127. canvas_draw_str(canvas, 0, 10, "[ERROR] Unknown error.");
  128. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  129. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  130. }
  131. }
  132. static bool alloc_about_view(void *context);
  133. static bool alloc_text_input_view(void *context, char *title);
  134. static bool alloc_variable_item_list(void *context, uint32_t view_id);
  135. //
  136. static void wifi_settings_item_selected(void *context, uint32_t index);
  137. static void text_updated_wifi_ssid(void *context);
  138. static void text_updated_wifi_pass(void *context);
  139. static void text_updated_username(void *context);
  140. static void text_updated_password(void *context);
  141. //
  142. static void flip_world_game_fps_change(VariableItem *item);
  143. static void game_settings_item_selected(void *context, uint32_t index);
  144. static void user_settings_item_selected(void *context, uint32_t index);
  145. static void flip_world_game_screen_always_on_change(VariableItem *item);
  146. static void flip_world_game_sound_on_change(VariableItem *item);
  147. static void flip_world_game_vibration_on_change(VariableItem *item);
  148. uint32_t callback_to_submenu(void *context)
  149. {
  150. UNUSED(context);
  151. return FlipWorldViewSubmenu;
  152. }
  153. static uint32_t callback_to_wifi_settings(void *context)
  154. {
  155. UNUSED(context);
  156. return FlipWorldViewVariableItemList;
  157. }
  158. static uint32_t callback_to_settings(void *context)
  159. {
  160. UNUSED(context);
  161. return FlipWorldViewSettings;
  162. }
  163. static void flip_world_view_about_draw_callback(Canvas *canvas, void *model)
  164. {
  165. UNUSED(model);
  166. canvas_clear(canvas);
  167. canvas_set_font_custom(canvas, FONT_SIZE_XLARGE);
  168. canvas_draw_str(canvas, 0, 10, VERSION_TAG);
  169. canvas_set_font_custom(canvas, FONT_SIZE_MEDIUM);
  170. canvas_draw_str(canvas, 0, 20, "- @JBlanked @codeallnight");
  171. canvas_set_font_custom(canvas, FONT_SIZE_SMALL);
  172. canvas_draw_str(canvas, 0, 30, "- github.com/JBlanked/FlipWorld");
  173. canvas_draw_str_multi(canvas, 0, 55, "The first open world multiplayer\ngame on the Flipper Zero.");
  174. }
  175. // alloc
  176. static bool alloc_about_view(void *context)
  177. {
  178. FlipWorldApp *app = (FlipWorldApp *)context;
  179. if (!app)
  180. {
  181. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  182. return false;
  183. }
  184. if (!app->view_about)
  185. {
  186. if (!easy_flipper_set_view(&app->view_about, FlipWorldViewAbout, flip_world_view_about_draw_callback, NULL, callback_to_submenu, &app->view_dispatcher, app))
  187. {
  188. return false;
  189. }
  190. if (!app->view_about)
  191. {
  192. return false;
  193. }
  194. }
  195. return true;
  196. }
  197. static bool alloc_text_input_view(void *context, char *title)
  198. {
  199. FlipWorldApp *app = (FlipWorldApp *)context;
  200. if (!app)
  201. {
  202. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  203. return false;
  204. }
  205. if (!title)
  206. {
  207. FURI_LOG_E(TAG, "Title is NULL");
  208. return false;
  209. }
  210. app->text_input_buffer_size = 64;
  211. if (!app->text_input_buffer)
  212. {
  213. if (!easy_flipper_set_buffer(&app->text_input_buffer, app->text_input_buffer_size))
  214. {
  215. return false;
  216. }
  217. }
  218. if (!app->text_input_temp_buffer)
  219. {
  220. if (!easy_flipper_set_buffer(&app->text_input_temp_buffer, app->text_input_buffer_size))
  221. {
  222. return false;
  223. }
  224. }
  225. if (!app->text_input)
  226. {
  227. if (!easy_flipper_set_uart_text_input(
  228. &app->text_input,
  229. FlipWorldViewTextInput,
  230. title,
  231. app->text_input_temp_buffer,
  232. app->text_input_buffer_size,
  233. strcmp(title, "SSID") == 0 ? text_updated_wifi_ssid : strcmp(title, "Password") == 0 ? text_updated_wifi_pass
  234. : strcmp(title, "Username-Login") == 0 ? text_updated_username
  235. : text_updated_password,
  236. callback_to_wifi_settings,
  237. &app->view_dispatcher,
  238. app))
  239. {
  240. return false;
  241. }
  242. if (!app->text_input)
  243. {
  244. return false;
  245. }
  246. char ssid[64];
  247. char pass[64];
  248. char username[64];
  249. char password[64];
  250. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  251. {
  252. if (strcmp(title, "SSID") == 0)
  253. {
  254. strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size);
  255. }
  256. else if (strcmp(title, "Password") == 0)
  257. {
  258. strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size);
  259. }
  260. else if (strcmp(title, "Username-Login") == 0)
  261. {
  262. strncpy(app->text_input_temp_buffer, username, app->text_input_buffer_size);
  263. }
  264. else if (strcmp(title, "Password-Login") == 0)
  265. {
  266. strncpy(app->text_input_temp_buffer, password, app->text_input_buffer_size);
  267. }
  268. }
  269. }
  270. return true;
  271. }
  272. static bool alloc_variable_item_list(void *context, uint32_t view_id)
  273. {
  274. FlipWorldApp *app = (FlipWorldApp *)context;
  275. if (!app)
  276. {
  277. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  278. return false;
  279. }
  280. char ssid[64];
  281. char pass[64];
  282. char username[64];
  283. char password[64];
  284. if (!app->variable_item_list)
  285. {
  286. switch (view_id)
  287. {
  288. case FlipWorldSubmenuIndexWiFiSettings:
  289. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, wifi_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  290. {
  291. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  292. return false;
  293. }
  294. if (!app->variable_item_list)
  295. {
  296. FURI_LOG_E(TAG, "Variable item list is NULL");
  297. return false;
  298. }
  299. if (!app->variable_item_wifi_ssid)
  300. {
  301. app->variable_item_wifi_ssid = variable_item_list_add(app->variable_item_list, "SSID", 0, NULL, NULL);
  302. variable_item_set_current_value_text(app->variable_item_wifi_ssid, "");
  303. }
  304. if (!app->variable_item_wifi_pass)
  305. {
  306. app->variable_item_wifi_pass = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  307. variable_item_set_current_value_text(app->variable_item_wifi_pass, "");
  308. }
  309. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  310. {
  311. variable_item_set_current_value_text(app->variable_item_wifi_ssid, ssid);
  312. // variable_item_set_current_value_text(app->variable_item_wifi_pass, pass);
  313. save_char("WiFi-SSID", ssid);
  314. save_char("WiFi-Password", pass);
  315. save_char("Flip-Social-Username", username);
  316. save_char("Flip-Social-Password", password);
  317. }
  318. break;
  319. case FlipWorldSubmenuIndexGameSettings:
  320. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, game_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  321. {
  322. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  323. return false;
  324. }
  325. if (!app->variable_item_list)
  326. {
  327. FURI_LOG_E(TAG, "Variable item list is NULL");
  328. return false;
  329. }
  330. if (!app->variable_item_game_download_world)
  331. {
  332. app->variable_item_game_download_world = variable_item_list_add(app->variable_item_list, "Install Official World Pack", 0, NULL, NULL);
  333. variable_item_set_current_value_text(app->variable_item_game_download_world, "");
  334. }
  335. if (!app->variable_item_game_fps)
  336. {
  337. app->variable_item_game_fps = variable_item_list_add(app->variable_item_list, "FPS", 4, flip_world_game_fps_change, NULL);
  338. variable_item_set_current_value_index(app->variable_item_game_fps, 0);
  339. variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[0]);
  340. }
  341. if (!app->variable_item_game_screen_always_on)
  342. {
  343. app->variable_item_game_screen_always_on = variable_item_list_add(app->variable_item_list, "Keep Screen On?", 2, flip_world_game_screen_always_on_change, NULL);
  344. variable_item_set_current_value_index(app->variable_item_game_screen_always_on, 1);
  345. variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[1]);
  346. }
  347. if (!app->variable_item_game_sound_on)
  348. {
  349. app->variable_item_game_sound_on = variable_item_list_add(app->variable_item_list, "Sound On?", 2, flip_world_game_sound_on_change, NULL);
  350. variable_item_set_current_value_index(app->variable_item_game_sound_on, 0);
  351. variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[0]);
  352. }
  353. if (!app->variable_item_game_vibration_on)
  354. {
  355. app->variable_item_game_vibration_on = variable_item_list_add(app->variable_item_list, "Vibration On?", 2, flip_world_game_vibration_on_change, NULL);
  356. variable_item_set_current_value_index(app->variable_item_game_vibration_on, 0);
  357. variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[0]);
  358. }
  359. char _game_fps[8];
  360. if (load_char("Game-FPS", _game_fps, sizeof(_game_fps)))
  361. {
  362. int index = strcmp(_game_fps, "30") == 0 ? 0 : strcmp(_game_fps, "60") == 0 ? 1
  363. : strcmp(_game_fps, "120") == 0 ? 2
  364. : strcmp(_game_fps, "240") == 0 ? 3
  365. : 0;
  366. variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[index]);
  367. variable_item_set_current_value_index(app->variable_item_game_fps, index);
  368. }
  369. char _game_screen_always_on[8];
  370. if (load_char("Game-Screen-Always-On", _game_screen_always_on, sizeof(_game_screen_always_on)))
  371. {
  372. int index = strcmp(_game_screen_always_on, "No") == 0 ? 0 : strcmp(_game_screen_always_on, "Yes") == 0 ? 1
  373. : 0;
  374. variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[index]);
  375. variable_item_set_current_value_index(app->variable_item_game_screen_always_on, index);
  376. }
  377. char _game_sound_on[8];
  378. if (load_char("Game-Sound-On", _game_sound_on, sizeof(_game_sound_on)))
  379. {
  380. int index = strcmp(_game_sound_on, "No") == 0 ? 0 : strcmp(_game_sound_on, "Yes") == 0 ? 1
  381. : 0;
  382. variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[index]);
  383. variable_item_set_current_value_index(app->variable_item_game_sound_on, index);
  384. }
  385. char _game_vibration_on[8];
  386. if (load_char("Game-Vibration-On", _game_vibration_on, sizeof(_game_vibration_on)))
  387. {
  388. int index = strcmp(_game_vibration_on, "No") == 0 ? 0 : strcmp(_game_vibration_on, "Yes") == 0 ? 1
  389. : 0;
  390. variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[index]);
  391. variable_item_set_current_value_index(app->variable_item_game_vibration_on, index);
  392. }
  393. break;
  394. case FlipWorldSubmenuIndexUserSettings:
  395. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, user_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  396. {
  397. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  398. return false;
  399. }
  400. if (!app->variable_item_list)
  401. {
  402. FURI_LOG_E(TAG, "Variable item list is NULL");
  403. return false;
  404. }
  405. // if logged in, show profile info, otherwise show login/register
  406. if (is_logged_in() || is_logged_in_to_flip_social())
  407. {
  408. if (!app->variable_item_user_username)
  409. {
  410. app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
  411. variable_item_set_current_value_text(app->variable_item_user_username, "");
  412. }
  413. if (!app->variable_item_user_password)
  414. {
  415. app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  416. variable_item_set_current_value_text(app->variable_item_user_password, "");
  417. }
  418. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  419. {
  420. variable_item_set_current_value_text(app->variable_item_user_username, username);
  421. variable_item_set_current_value_text(app->variable_item_user_password, "*****");
  422. }
  423. }
  424. else
  425. {
  426. if (!app->variable_item_user_username)
  427. {
  428. app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
  429. variable_item_set_current_value_text(app->variable_item_user_username, "");
  430. }
  431. if (!app->variable_item_user_password)
  432. {
  433. app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  434. variable_item_set_current_value_text(app->variable_item_user_password, "");
  435. }
  436. }
  437. break;
  438. }
  439. }
  440. return true;
  441. }
  442. static bool alloc_submenu_settings(void *context)
  443. {
  444. FlipWorldApp *app = (FlipWorldApp *)context;
  445. if (!app)
  446. {
  447. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  448. return false;
  449. }
  450. if (!app->submenu_settings)
  451. {
  452. if (!easy_flipper_set_submenu(&app->submenu_settings, FlipWorldViewSettings, "Settings", callback_to_submenu, &app->view_dispatcher))
  453. {
  454. return NULL;
  455. }
  456. if (!app->submenu_settings)
  457. {
  458. return false;
  459. }
  460. submenu_add_item(app->submenu_settings, "WiFi", FlipWorldSubmenuIndexWiFiSettings, callback_submenu_choices, app);
  461. submenu_add_item(app->submenu_settings, "Game", FlipWorldSubmenuIndexGameSettings, callback_submenu_choices, app);
  462. submenu_add_item(app->submenu_settings, "User", FlipWorldSubmenuIndexUserSettings, callback_submenu_choices, app);
  463. }
  464. return true;
  465. }
  466. // free
  467. static void free_about_view(void *context)
  468. {
  469. FlipWorldApp *app = (FlipWorldApp *)context;
  470. if (!app)
  471. {
  472. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  473. return;
  474. }
  475. if (app->view_about)
  476. {
  477. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewAbout);
  478. view_free(app->view_about);
  479. app->view_about = NULL;
  480. }
  481. }
  482. static void free_text_input_view(void *context)
  483. {
  484. FlipWorldApp *app = (FlipWorldApp *)context;
  485. if (!app)
  486. {
  487. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  488. return;
  489. }
  490. if (app->text_input)
  491. {
  492. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewTextInput);
  493. uart_text_input_free(app->text_input);
  494. app->text_input = NULL;
  495. }
  496. if (app->text_input_buffer)
  497. {
  498. free(app->text_input_buffer);
  499. app->text_input_buffer = NULL;
  500. }
  501. if (app->text_input_temp_buffer)
  502. {
  503. free(app->text_input_temp_buffer);
  504. app->text_input_temp_buffer = NULL;
  505. }
  506. }
  507. static void free_variable_item_list(void *context)
  508. {
  509. FlipWorldApp *app = (FlipWorldApp *)context;
  510. if (!app)
  511. {
  512. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  513. return;
  514. }
  515. if (app->variable_item_list)
  516. {
  517. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  518. variable_item_list_free(app->variable_item_list);
  519. app->variable_item_list = NULL;
  520. }
  521. if (app->variable_item_wifi_ssid)
  522. {
  523. free(app->variable_item_wifi_ssid);
  524. app->variable_item_wifi_ssid = NULL;
  525. }
  526. if (app->variable_item_wifi_pass)
  527. {
  528. free(app->variable_item_wifi_pass);
  529. app->variable_item_wifi_pass = NULL;
  530. }
  531. if (app->variable_item_game_fps)
  532. {
  533. free(app->variable_item_game_fps);
  534. app->variable_item_game_fps = NULL;
  535. }
  536. if (app->variable_item_game_screen_always_on)
  537. {
  538. free(app->variable_item_game_screen_always_on);
  539. app->variable_item_game_screen_always_on = NULL;
  540. }
  541. if (app->variable_item_game_download_world)
  542. {
  543. free(app->variable_item_game_download_world);
  544. app->variable_item_game_download_world = NULL;
  545. }
  546. if (app->variable_item_game_sound_on)
  547. {
  548. free(app->variable_item_game_sound_on);
  549. app->variable_item_game_sound_on = NULL;
  550. }
  551. if (app->variable_item_game_vibration_on)
  552. {
  553. free(app->variable_item_game_vibration_on);
  554. app->variable_item_game_vibration_on = NULL;
  555. }
  556. if (app->variable_item_user_username)
  557. {
  558. free(app->variable_item_user_username);
  559. app->variable_item_user_username = NULL;
  560. }
  561. if (app->variable_item_user_password)
  562. {
  563. free(app->variable_item_user_password);
  564. app->variable_item_user_password = NULL;
  565. }
  566. }
  567. static void free_submenu_settings(void *context)
  568. {
  569. FlipWorldApp *app = (FlipWorldApp *)context;
  570. if (!app)
  571. {
  572. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  573. return;
  574. }
  575. if (app->submenu_settings)
  576. {
  577. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewSettings);
  578. submenu_free(app->submenu_settings);
  579. app->submenu_settings = NULL;
  580. }
  581. }
  582. static FuriThreadId thread_id;
  583. static bool game_thread_running = false;
  584. void free_all_views(void *context, bool should_free_variable_item_list, bool should_free_submenu_settings)
  585. {
  586. FlipWorldApp *app = (FlipWorldApp *)context;
  587. if (!app)
  588. {
  589. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  590. return;
  591. }
  592. if (should_free_variable_item_list)
  593. {
  594. free_variable_item_list(app);
  595. }
  596. free_about_view(app);
  597. free_text_input_view(app);
  598. // free game thread
  599. if (game_thread_running)
  600. {
  601. game_thread_running = false;
  602. furi_thread_flags_set(thread_id, WorkerEvtStop);
  603. furi_thread_free(thread_id);
  604. }
  605. if (should_free_submenu_settings)
  606. free_submenu_settings(app);
  607. }
  608. static bool fetch_world_list(FlipperHTTP *fhttp)
  609. {
  610. if (!fhttp)
  611. {
  612. FURI_LOG_E(TAG, "fhttp is NULL");
  613. easy_flipper_dialog("Error", "fhttp is NULL. Press BACK to return.");
  614. return false;
  615. }
  616. // Create the directory for saving worlds
  617. char directory_path[128];
  618. snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
  619. // Create the directory
  620. Storage *storage = furi_record_open(RECORD_STORAGE);
  621. storage_common_mkdir(storage, directory_path);
  622. // free storage
  623. furi_record_close(RECORD_STORAGE);
  624. snprintf(
  625. fhttp->file_path,
  626. sizeof(fhttp->file_path),
  627. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
  628. fhttp->save_received_data = true;
  629. return flipper_http_get_request_with_headers(fhttp, "https://www.flipsocial.net/api/world/v2/list/10/", "{\"Content-Type\":\"application/json\"}");
  630. }
  631. static bool start_game_thread(void *context)
  632. {
  633. FlipWorldApp *app = (FlipWorldApp *)context;
  634. if (!app)
  635. {
  636. FURI_LOG_E(TAG, "app is NULL");
  637. easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
  638. return false;
  639. }
  640. // free game thread
  641. if (game_thread_running)
  642. {
  643. game_thread_running = false;
  644. furi_thread_flags_set(thread_id, WorkerEvtStop);
  645. furi_thread_free(thread_id);
  646. }
  647. // start game thread
  648. FuriThread *thread = furi_thread_alloc_ex("game", 2048, game_app, app);
  649. if (!thread)
  650. {
  651. FURI_LOG_E(TAG, "Failed to allocate game thread");
  652. easy_flipper_dialog("Error", "Failed to allocate game thread. Restart your Flipper.");
  653. return false;
  654. }
  655. furi_thread_start(thread);
  656. thread_id = furi_thread_get_id(thread);
  657. game_thread_running = true;
  658. // view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  659. // view_dispatcher_send_custom_event(app->view_dispatcher, FlipWorldCustomEventPlay);
  660. return true;
  661. }
  662. static bool flip_world_fetch_world_list(DataLoaderModel *model)
  663. {
  664. return fetch_world_list(model->fhttp);
  665. }
  666. static char *flip_world_parse_world_list(DataLoaderModel *model)
  667. {
  668. FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
  669. if (!start_game_thread(app))
  670. {
  671. FURI_LOG_E(TAG, "Failed to start game thread");
  672. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  673. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  674. return "Failed to start game thread";
  675. }
  676. return "Game starting... please wait :D";
  677. }
  678. void flip_world_world_list_switch_to_view(FlipWorldApp *app)
  679. {
  680. return flip_world_generic_switch_to_view(app, "Fetching World List..", flip_world_fetch_world_list, flip_world_parse_world_list, 1, callback_to_submenu, FlipWorldViewLoader);
  681. }
  682. // combine register, login, and world list fetch into one function to switch to the loader view
  683. static bool flip_world_fetch_game(DataLoaderModel *model)
  684. {
  685. FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
  686. if (!app)
  687. {
  688. FURI_LOG_E(TAG, "app is NULL");
  689. easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
  690. return false;
  691. }
  692. if (model->request_index == 0)
  693. {
  694. // login
  695. char username[64];
  696. char password[64];
  697. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  698. {
  699. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  700. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  701. easy_flipper_dialog("Error", "Failed to load saved username\nGo to user settings to update.");
  702. return false;
  703. }
  704. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  705. {
  706. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  707. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  708. easy_flipper_dialog("Error", "Failed to load saved password\nGo to settings to update.");
  709. return false;
  710. }
  711. char payload[256];
  712. snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
  713. return flipper_http_post_request_with_headers(model->fhttp, "https://www.flipsocial.net/api/user/login/", "{\"Content-Type\":\"application/json\"}", payload);
  714. }
  715. else if (model->request_index == 1)
  716. {
  717. // check if login was successful
  718. char is_logged_in[8];
  719. if (!load_char("is_logged_in", is_logged_in, sizeof(is_logged_in)))
  720. {
  721. FURI_LOG_E(TAG, "Failed to load is_logged_in");
  722. easy_flipper_dialog("Error", "Failed to load is_logged_in\nGo to user settings to update.");
  723. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  724. return false;
  725. }
  726. if (strcmp(is_logged_in, "false") == 0 && strcmp(model->title, "Registering...") == 0)
  727. {
  728. // register
  729. char username[64];
  730. char password[64];
  731. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  732. {
  733. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  734. easy_flipper_dialog("Error", "Failed to load saved username. Go to settings to update.");
  735. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  736. return false;
  737. }
  738. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  739. {
  740. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  741. easy_flipper_dialog("Error", "Failed to load saved password. Go to settings to update.");
  742. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  743. return false;
  744. }
  745. char payload[172];
  746. snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
  747. model->title = "Registering...";
  748. return flipper_http_post_request_with_headers(model->fhttp, "https://www.flipsocial.net/api/user/register/", "{\"Content-Type\":\"application/json\"}", payload);
  749. }
  750. else
  751. {
  752. model->title = "Fetching World List..";
  753. return fetch_world_list(model->fhttp);
  754. }
  755. }
  756. else if (model->request_index == 2)
  757. {
  758. model->title = "Fetching World List..";
  759. return fetch_world_list(model->fhttp);
  760. }
  761. else if (model->request_index == 3)
  762. {
  763. snprintf(
  764. model->fhttp->file_path,
  765. sizeof(model->fhttp->file_path),
  766. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
  767. FuriString *world_list = flipper_http_load_from_file(model->fhttp->file_path);
  768. if (!world_list)
  769. {
  770. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  771. FURI_LOG_E(TAG, "Failed to load world list");
  772. easy_flipper_dialog("Error", "Failed to load world list. Go to game settings to download packs.");
  773. return false;
  774. }
  775. FuriString *first_world = get_json_array_value_furi("worlds", 0, world_list);
  776. if (!first_world)
  777. {
  778. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  779. FURI_LOG_E(TAG, "Failed to get first world");
  780. easy_flipper_dialog("Error", "Failed to get first world. Go to game settings to download packs.");
  781. furi_string_free(world_list);
  782. return false;
  783. }
  784. if (world_exists(furi_string_get_cstr(first_world)))
  785. {
  786. furi_string_free(world_list);
  787. furi_string_free(first_world);
  788. if (!start_game_thread(app))
  789. {
  790. FURI_LOG_E(TAG, "Failed to start game thread");
  791. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  792. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  793. return "Failed to start game thread";
  794. }
  795. return true;
  796. }
  797. snprintf(
  798. model->fhttp->file_path,
  799. sizeof(model->fhttp->file_path),
  800. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/%s.json", furi_string_get_cstr(first_world));
  801. model->fhttp->save_received_data = true;
  802. char url[128];
  803. snprintf(url, sizeof(url), "https://www.flipsocial.net/api/world/v2/get/world/%s/", furi_string_get_cstr(first_world));
  804. furi_string_free(world_list);
  805. furi_string_free(first_world);
  806. return flipper_http_get_request_with_headers(model->fhttp, url, "{\"Content-Type\":\"application/json\"}");
  807. }
  808. FURI_LOG_E(TAG, "Unknown request index");
  809. return false;
  810. }
  811. static char *flip_world_parse_game(DataLoaderModel *model)
  812. {
  813. FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
  814. if (model->request_index == 0)
  815. {
  816. if (!model->fhttp->last_response)
  817. {
  818. save_char("is_logged_in", "false");
  819. // Go back to the main menu
  820. easy_flipper_dialog("Error", "Response is empty. Press BACK to return.");
  821. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  822. return "Response is empty...";
  823. }
  824. // Check for successful conditions
  825. if (strstr(model->fhttp->last_response, "[SUCCESS]") != NULL || strstr(model->fhttp->last_response, "User found") != NULL)
  826. {
  827. save_char("is_logged_in", "true");
  828. model->title = "Login successful!";
  829. model->title = "Fetching World List..";
  830. return "Login successful!";
  831. }
  832. // Check if user not found
  833. if (strstr(model->fhttp->last_response, "User not found") != NULL)
  834. {
  835. save_char("is_logged_in", "false");
  836. model->title = "Registering...";
  837. return "Account not found...\nRegistering now.."; // if they see this an issue happened switching to register
  838. }
  839. // If not success, not found, check length conditions
  840. size_t resp_len = strlen(model->fhttp->last_response);
  841. if (resp_len == 0 || resp_len > 127)
  842. {
  843. // Empty or too long means failed login
  844. save_char("is_logged_in", "false");
  845. // Go back to the main menu
  846. easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
  847. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  848. return "Failed to login...";
  849. }
  850. // Handle any other unknown response as a failure
  851. save_char("is_logged_in", "false");
  852. // Go back to the main menu
  853. easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
  854. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  855. return "Failed to login...";
  856. }
  857. else if (model->request_index == 1)
  858. {
  859. if (strcmp(model->title, "Registering...") == 0)
  860. {
  861. // check registration response
  862. if (model->fhttp->last_response != NULL && (strstr(model->fhttp->last_response, "[SUCCESS]") != NULL || strstr(model->fhttp->last_response, "User created") != NULL))
  863. {
  864. save_char("is_logged_in", "true");
  865. char username[64];
  866. char password[64];
  867. // load the username and password, then save them
  868. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  869. {
  870. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  871. easy_flipper_dialog("Error", "Failed to load Flip-Social-Username");
  872. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  873. return "Failed to load Flip-Social-Username";
  874. }
  875. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  876. {
  877. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  878. easy_flipper_dialog("Error", "Failed to load Flip-Social-Password");
  879. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  880. return "Failed to load Flip-Social-Password";
  881. }
  882. // load wifi ssid,pass then save
  883. char ssid[64];
  884. char pass[64];
  885. if (!load_char("WiFi-SSID", ssid, sizeof(ssid)))
  886. {
  887. FURI_LOG_E(TAG, "Failed to load WiFi-SSID");
  888. easy_flipper_dialog("Error", "Failed to load WiFi-SSID");
  889. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  890. return "Failed to load WiFi-SSID";
  891. }
  892. if (!load_char("WiFi-Password", pass, sizeof(pass)))
  893. {
  894. FURI_LOG_E(TAG, "Failed to load WiFi-Password");
  895. easy_flipper_dialog("Error", "Failed to load WiFi-Password");
  896. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  897. return "Failed to load WiFi-Password";
  898. }
  899. save_settings(ssid, pass, username, password);
  900. model->title = "Fetching World List..";
  901. return "Account created!";
  902. }
  903. else if (strstr(model->fhttp->last_response, "Username or password not provided") != NULL)
  904. {
  905. easy_flipper_dialog("Error", "Please enter your credentials.\nPress BACK to return.");
  906. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  907. return "Please enter your credentials.";
  908. }
  909. else if (strstr(model->fhttp->last_response, "User already exists") != NULL || strstr(model->fhttp->last_response, "Multiple users found") != NULL)
  910. {
  911. easy_flipper_dialog("Error", "Registration failed...\nUsername already exists.\nPress BACK to return.");
  912. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  913. return "Username already exists.";
  914. }
  915. else
  916. {
  917. easy_flipper_dialog("Error", "Registration failed...\nUpdate your credentials.\nPress BACK to return.");
  918. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  919. return "Registration failed...";
  920. }
  921. }
  922. else
  923. {
  924. if (!start_game_thread(app))
  925. {
  926. FURI_LOG_E(TAG, "Failed to start game thread");
  927. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  928. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  929. return "Failed to start game thread";
  930. }
  931. return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  932. }
  933. }
  934. else if (model->request_index == 2)
  935. {
  936. return "Welcome to FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  937. }
  938. else if (model->request_index == 3)
  939. {
  940. if (!start_game_thread(app))
  941. {
  942. FURI_LOG_E(TAG, "Failed to start game thread");
  943. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  944. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  945. return "Failed to start game thread";
  946. }
  947. return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  948. }
  949. easy_flipper_dialog("Error", "Unknown error. Press BACK to return.");
  950. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  951. return "Unknown error";
  952. }
  953. void flip_world_switch_to_view_get_game(FlipWorldApp *app)
  954. {
  955. flip_world_generic_switch_to_view(app, "Starting Game..", flip_world_fetch_game, flip_world_parse_game, 5, callback_to_submenu, FlipWorldViewLoader);
  956. }
  957. void callback_submenu_choices(void *context, uint32_t index)
  958. {
  959. FlipWorldApp *app = (FlipWorldApp *)context;
  960. if (!app)
  961. {
  962. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  963. return;
  964. }
  965. switch (index)
  966. {
  967. case FlipWorldSubmenuIndexRun:
  968. free_all_views(app, true, true);
  969. if (!is_enough_heap(60000))
  970. {
  971. easy_flipper_dialog("Error", "Not enough heap memory.\nPlease restart your Flipper.");
  972. return;
  973. }
  974. // check if logged in
  975. if (is_logged_in() || is_logged_in_to_flip_social())
  976. {
  977. FlipperHTTP *fhttp = flipper_http_alloc();
  978. if (!fhttp)
  979. {
  980. FURI_LOG_E(TAG, "Failed to allocate FlipperHTTP");
  981. easy_flipper_dialog("Error", "Failed to allocate FlipperHTTP. Press BACK to return.");
  982. return;
  983. }
  984. bool fetch_world_list_i()
  985. {
  986. return fetch_world_list(fhttp);
  987. }
  988. bool parse_world_list_i()
  989. {
  990. return fhttp->state != ISSUE;
  991. }
  992. Loading *loading;
  993. int32_t loading_view_id = 987654321; // Random ID
  994. loading = loading_alloc();
  995. if (!loading)
  996. {
  997. FURI_LOG_E(HTTP_TAG, "Failed to allocate loading");
  998. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  999. flipper_http_free(fhttp);
  1000. return;
  1001. }
  1002. view_dispatcher_add_view(app->view_dispatcher, loading_view_id, loading_get_view(loading));
  1003. // Switch to the loading view
  1004. view_dispatcher_switch_to_view(app->view_dispatcher, loading_view_id);
  1005. // Make the request
  1006. if (!flipper_http_process_response_async(fhttp, fetch_world_list_i, parse_world_list_i))
  1007. {
  1008. FURI_LOG_E(HTTP_TAG, "Failed to make request");
  1009. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  1010. view_dispatcher_remove_view(app->view_dispatcher, loading_view_id);
  1011. loading_free(loading);
  1012. flipper_http_free(fhttp);
  1013. }
  1014. else
  1015. {
  1016. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  1017. view_dispatcher_remove_view(app->view_dispatcher, loading_view_id);
  1018. loading_free(loading);
  1019. flipper_http_free(fhttp);
  1020. }
  1021. if (!start_game_thread(app))
  1022. {
  1023. FURI_LOG_E(TAG, "Failed to start game thread");
  1024. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  1025. return;
  1026. }
  1027. easy_flipper_dialog("Starting Game", "Please wait...");
  1028. }
  1029. else
  1030. {
  1031. flip_world_switch_to_view_get_game(app);
  1032. }
  1033. break;
  1034. case FlipWorldSubmenuIndexAbout:
  1035. free_all_views(app, true, true);
  1036. if (!alloc_about_view(app))
  1037. {
  1038. FURI_LOG_E(TAG, "Failed to allocate about view");
  1039. return;
  1040. }
  1041. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewAbout);
  1042. break;
  1043. case FlipWorldSubmenuIndexSettings:
  1044. free_all_views(app, true, true);
  1045. if (!alloc_submenu_settings(app))
  1046. {
  1047. FURI_LOG_E(TAG, "Failed to allocate settings view");
  1048. return;
  1049. }
  1050. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSettings);
  1051. break;
  1052. case FlipWorldSubmenuIndexWiFiSettings:
  1053. free_all_views(app, true, false);
  1054. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexWiFiSettings))
  1055. {
  1056. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1057. return;
  1058. }
  1059. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1060. break;
  1061. case FlipWorldSubmenuIndexGameSettings:
  1062. free_all_views(app, true, false);
  1063. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexGameSettings))
  1064. {
  1065. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1066. return;
  1067. }
  1068. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1069. break;
  1070. case FlipWorldSubmenuIndexUserSettings:
  1071. free_all_views(app, true, false);
  1072. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexUserSettings))
  1073. {
  1074. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1075. return;
  1076. }
  1077. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1078. break;
  1079. default:
  1080. break;
  1081. }
  1082. }
  1083. static void text_updated_wifi_ssid(void *context)
  1084. {
  1085. FlipWorldApp *app = (FlipWorldApp *)context;
  1086. if (!app)
  1087. {
  1088. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1089. return;
  1090. }
  1091. // store the entered text
  1092. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1093. // Ensure null-termination
  1094. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1095. // save the setting
  1096. save_char("WiFi-SSID", app->text_input_buffer);
  1097. // update the variable item text
  1098. if (app->variable_item_wifi_ssid)
  1099. {
  1100. variable_item_set_current_value_text(app->variable_item_wifi_ssid, app->text_input_buffer);
  1101. // get value of password
  1102. char pass[64];
  1103. char username[64];
  1104. char password[64];
  1105. if (load_char("WiFi-Password", pass, sizeof(pass)))
  1106. {
  1107. if (strlen(pass) > 0 && strlen(app->text_input_buffer) > 0)
  1108. {
  1109. // save the settings
  1110. load_char("Flip-Social-Username", username, sizeof(username));
  1111. load_char("Flip-Social-Password", password, sizeof(password));
  1112. save_settings(app->text_input_buffer, pass, username, password);
  1113. // initialize the http
  1114. FlipperHTTP *fhttp = flipper_http_alloc();
  1115. if (fhttp)
  1116. {
  1117. // save the wifi if the device is connected
  1118. if (!flipper_http_save_wifi(fhttp, app->text_input_buffer, pass))
  1119. {
  1120. easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
  1121. }
  1122. // free the resources
  1123. flipper_http_free(fhttp);
  1124. }
  1125. else
  1126. {
  1127. easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
  1128. }
  1129. }
  1130. }
  1131. }
  1132. // switch to the settings view
  1133. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1134. }
  1135. static void text_updated_wifi_pass(void *context)
  1136. {
  1137. FlipWorldApp *app = (FlipWorldApp *)context;
  1138. if (!app)
  1139. {
  1140. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1141. return;
  1142. }
  1143. // store the entered text
  1144. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1145. // Ensure null-termination
  1146. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1147. // save the setting
  1148. save_char("WiFi-Password", app->text_input_buffer);
  1149. // update the variable item text
  1150. if (app->variable_item_wifi_pass)
  1151. {
  1152. // variable_item_set_current_value_text(app->variable_item_wifi_pass, app->text_input_buffer);
  1153. }
  1154. // get value of ssid
  1155. char ssid[64];
  1156. char username[64];
  1157. char password[64];
  1158. if (load_char("WiFi-SSID", ssid, sizeof(ssid)))
  1159. {
  1160. if (strlen(ssid) > 0 && strlen(app->text_input_buffer) > 0)
  1161. {
  1162. // save the settings
  1163. load_char("Flip-Social-Username", username, sizeof(username));
  1164. load_char("Flip-Social-Password", password, sizeof(password));
  1165. save_settings(ssid, app->text_input_buffer, username, password);
  1166. // initialize the http
  1167. FlipperHTTP *fhttp = flipper_http_alloc();
  1168. if (fhttp)
  1169. {
  1170. // save the wifi if the device is connected
  1171. if (!flipper_http_save_wifi(fhttp, ssid, app->text_input_buffer))
  1172. {
  1173. easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
  1174. }
  1175. // free the resources
  1176. flipper_http_free(fhttp);
  1177. }
  1178. else
  1179. {
  1180. easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
  1181. }
  1182. }
  1183. }
  1184. // switch to the settings view
  1185. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1186. }
  1187. static void text_updated_username(void *context)
  1188. {
  1189. FlipWorldApp *app = (FlipWorldApp *)context;
  1190. if (!app)
  1191. {
  1192. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1193. return;
  1194. }
  1195. // store the entered text
  1196. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1197. // Ensure null-termination
  1198. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1199. // save the setting
  1200. save_char("Flip-Social-Username", app->text_input_buffer);
  1201. // update the variable item text
  1202. if (app->variable_item_user_username)
  1203. {
  1204. variable_item_set_current_value_text(app->variable_item_user_username, app->text_input_buffer);
  1205. }
  1206. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
  1207. }
  1208. static void text_updated_password(void *context)
  1209. {
  1210. FlipWorldApp *app = (FlipWorldApp *)context;
  1211. if (!app)
  1212. {
  1213. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1214. return;
  1215. }
  1216. // store the entered text
  1217. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1218. // Ensure null-termination
  1219. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1220. // save the setting
  1221. save_char("Flip-Social-Password", app->text_input_buffer);
  1222. // update the variable item text
  1223. if (app->variable_item_user_password)
  1224. {
  1225. variable_item_set_current_value_text(app->variable_item_user_password, app->text_input_buffer);
  1226. }
  1227. // get value of username
  1228. char username[64];
  1229. char ssid[64];
  1230. char pass[64];
  1231. if (load_char("Flip-Social-Username", username, sizeof(username)))
  1232. {
  1233. if (strlen(username) > 0 && strlen(app->text_input_buffer) > 0)
  1234. {
  1235. // save the settings
  1236. load_char("WiFi-SSID", ssid, sizeof(ssid));
  1237. load_char("WiFi-Password", pass, sizeof(pass));
  1238. save_settings(ssid, pass, username, app->text_input_buffer);
  1239. }
  1240. }
  1241. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
  1242. }
  1243. static void wifi_settings_item_selected(void *context, uint32_t index)
  1244. {
  1245. FlipWorldApp *app = (FlipWorldApp *)context;
  1246. if (!app)
  1247. {
  1248. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1249. return;
  1250. }
  1251. char ssid[64];
  1252. char pass[64];
  1253. char username[64];
  1254. char password[64];
  1255. switch (index)
  1256. {
  1257. case 0: // Input SSID
  1258. free_all_views(app, false, false);
  1259. if (!alloc_text_input_view(app, "SSID"))
  1260. {
  1261. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1262. return;
  1263. }
  1264. // load SSID
  1265. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  1266. {
  1267. strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size - 1);
  1268. app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
  1269. }
  1270. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1271. break;
  1272. case 1: // Input Password
  1273. free_all_views(app, false, false);
  1274. if (!alloc_text_input_view(app, "Password"))
  1275. {
  1276. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1277. return;
  1278. }
  1279. // load password
  1280. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  1281. {
  1282. strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size - 1);
  1283. app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
  1284. }
  1285. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1286. break;
  1287. default:
  1288. FURI_LOG_E(TAG, "Unknown configuration item index");
  1289. break;
  1290. }
  1291. }
  1292. static void flip_world_game_fps_change(VariableItem *item)
  1293. {
  1294. uint8_t index = variable_item_get_current_value_index(item);
  1295. game_fps_index = index;
  1296. variable_item_set_current_value_text(item, game_fps_choices[index]);
  1297. variable_item_set_current_value_index(item, index);
  1298. // save the fps
  1299. save_char("Game-FPS", game_fps_choices[index]);
  1300. }
  1301. static void flip_world_game_screen_always_on_change(VariableItem *item)
  1302. {
  1303. uint8_t index = variable_item_get_current_value_index(item);
  1304. game_screen_always_on_index = index;
  1305. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1306. variable_item_set_current_value_index(item, index);
  1307. // save the screen always on
  1308. save_char("Game-Screen-Always-On", yes_or_no_choices[index]);
  1309. }
  1310. static void flip_world_game_sound_on_change(VariableItem *item)
  1311. {
  1312. uint8_t index = variable_item_get_current_value_index(item);
  1313. game_sound_on_index = index;
  1314. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1315. variable_item_set_current_value_index(item, index);
  1316. // save the screen always on
  1317. save_char("Game-Sound-On", yes_or_no_choices[index]);
  1318. }
  1319. static void flip_world_game_vibration_on_change(VariableItem *item)
  1320. {
  1321. uint8_t index = variable_item_get_current_value_index(item);
  1322. game_vibration_on_index = index;
  1323. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1324. variable_item_set_current_value_index(item, index);
  1325. // save the screen always on
  1326. save_char("Game-Vibration-On", yes_or_no_choices[index]);
  1327. }
  1328. static bool flip_world_fetch_worlds(DataLoaderModel *model)
  1329. {
  1330. if (!model || !model->fhttp)
  1331. {
  1332. FURI_LOG_E(TAG, "model or fhttp is NULL");
  1333. return false;
  1334. }
  1335. // Create the directory for saving settings
  1336. char directory_path[256];
  1337. snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
  1338. // Create the directory
  1339. Storage *storage = furi_record_open(RECORD_STORAGE);
  1340. storage_common_mkdir(storage, directory_path);
  1341. furi_record_close(RECORD_STORAGE);
  1342. snprintf(
  1343. model->fhttp->file_path,
  1344. sizeof(model->fhttp->file_path),
  1345. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list_full.json");
  1346. model->fhttp->save_received_data = true;
  1347. return flipper_http_get_request_with_headers(model->fhttp, "https://www.flipsocial.net/api/world/v2/get/10/", "{\"Content-Type\":\"application/json\"}");
  1348. }
  1349. static char *flip_world_parse_worlds(DataLoaderModel *model)
  1350. {
  1351. UNUSED(model);
  1352. return "World Pack Installed";
  1353. }
  1354. static void flip_world_switch_to_view_get_worlds(FlipWorldApp *app)
  1355. {
  1356. flip_world_generic_switch_to_view(app, "Fetching World Pack..", flip_world_fetch_worlds, flip_world_parse_worlds, 1, callback_to_submenu, FlipWorldViewLoader);
  1357. }
  1358. static void game_settings_item_selected(void *context, uint32_t index)
  1359. {
  1360. FlipWorldApp *app = (FlipWorldApp *)context;
  1361. if (!app)
  1362. {
  1363. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1364. return;
  1365. }
  1366. switch (index)
  1367. {
  1368. case 0: // Download all world data s one huge json
  1369. flip_world_switch_to_view_get_worlds(app);
  1370. case 1: // Change FPS
  1371. break;
  1372. case 2: // Screen Always On
  1373. break;
  1374. }
  1375. }
  1376. static void user_settings_item_selected(void *context, uint32_t index)
  1377. {
  1378. FlipWorldApp *app = (FlipWorldApp *)context;
  1379. if (!app)
  1380. {
  1381. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1382. return;
  1383. }
  1384. switch (index)
  1385. {
  1386. case 0: // Username
  1387. free_all_views(app, false, false);
  1388. if (!alloc_text_input_view(app, "Username-Login"))
  1389. {
  1390. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1391. return;
  1392. }
  1393. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1394. break;
  1395. case 1: // Password
  1396. free_all_views(app, false, false);
  1397. if (!alloc_text_input_view(app, "Password-Login"))
  1398. {
  1399. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1400. return;
  1401. }
  1402. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1403. break;
  1404. }
  1405. }
  1406. static void flip_world_widget_set_text(char *message, Widget **widget)
  1407. {
  1408. if (widget == NULL)
  1409. {
  1410. FURI_LOG_E(TAG, "flip_world_set_widget_text - widget is NULL");
  1411. DEV_CRASH();
  1412. return;
  1413. }
  1414. if (message == NULL)
  1415. {
  1416. FURI_LOG_E(TAG, "flip_world_set_widget_text - message is NULL");
  1417. DEV_CRASH();
  1418. return;
  1419. }
  1420. widget_reset(*widget);
  1421. uint32_t message_length = strlen(message); // Length of the message
  1422. uint32_t i = 0; // Index tracker
  1423. uint32_t formatted_index = 0; // Tracker for where we are in the formatted message
  1424. char *formatted_message; // Buffer to hold the final formatted message
  1425. // Allocate buffer with double the message length plus one for safety
  1426. if (!easy_flipper_set_buffer(&formatted_message, message_length * 2 + 1))
  1427. {
  1428. return;
  1429. }
  1430. while (i < message_length)
  1431. {
  1432. uint32_t max_line_length = 31; // Maximum characters per line
  1433. uint32_t remaining_length = message_length - i; // Remaining characters
  1434. uint32_t line_length = (remaining_length < max_line_length) ? remaining_length : max_line_length;
  1435. // Check for newline character within the current segment
  1436. uint32_t newline_pos = i;
  1437. bool found_newline = false;
  1438. for (; newline_pos < i + line_length && newline_pos < message_length; newline_pos++)
  1439. {
  1440. if (message[newline_pos] == '\n')
  1441. {
  1442. found_newline = true;
  1443. break;
  1444. }
  1445. }
  1446. if (found_newline)
  1447. {
  1448. // If newline found, set line_length up to the newline
  1449. line_length = newline_pos - i;
  1450. }
  1451. // Temporary buffer to hold the current line
  1452. char line[32];
  1453. strncpy(line, message + i, line_length);
  1454. line[line_length] = '\0';
  1455. // If newline was found, skip it for the next iteration
  1456. if (found_newline)
  1457. {
  1458. i += line_length + 1; // +1 to skip the '\n' character
  1459. }
  1460. else
  1461. {
  1462. // Check if the line ends in the middle of a word and adjust accordingly
  1463. if (line_length == max_line_length && message[i + line_length] != '\0' && message[i + line_length] != ' ')
  1464. {
  1465. // Find the last space within the current line to avoid breaking a word
  1466. char *last_space = strrchr(line, ' ');
  1467. if (last_space != NULL)
  1468. {
  1469. // Adjust the line_length to avoid cutting the word
  1470. line_length = last_space - line;
  1471. line[line_length] = '\0'; // Null-terminate at the space
  1472. }
  1473. }
  1474. // Move the index forward by the determined line_length
  1475. i += line_length;
  1476. // Skip any spaces at the beginning of the next line
  1477. while (i < message_length && message[i] == ' ')
  1478. {
  1479. i++;
  1480. }
  1481. }
  1482. // Manually copy the fixed line into the formatted_message buffer
  1483. for (uint32_t j = 0; j < line_length; j++)
  1484. {
  1485. formatted_message[formatted_index++] = line[j];
  1486. }
  1487. // Add a newline character for line spacing
  1488. formatted_message[formatted_index++] = '\n';
  1489. }
  1490. // Null-terminate the formatted_message
  1491. formatted_message[formatted_index] = '\0';
  1492. // Add the formatted message to the widget
  1493. widget_add_text_scroll_element(*widget, 0, 0, 128, 64, formatted_message);
  1494. }
  1495. void flip_world_loader_draw_callback(Canvas *canvas, void *model)
  1496. {
  1497. if (!canvas || !model)
  1498. {
  1499. FURI_LOG_E(TAG, "flip_world_loader_draw_callback - canvas or model is NULL");
  1500. return;
  1501. }
  1502. DataLoaderModel *data_loader_model = (DataLoaderModel *)model;
  1503. SerialState http_state = data_loader_model->fhttp->state;
  1504. DataState data_state = data_loader_model->data_state;
  1505. char *title = data_loader_model->title;
  1506. canvas_set_font(canvas, FontSecondary);
  1507. if (http_state == INACTIVE)
  1508. {
  1509. canvas_draw_str(canvas, 0, 7, "Wifi Dev Board disconnected.");
  1510. canvas_draw_str(canvas, 0, 17, "Please connect to the board.");
  1511. canvas_draw_str(canvas, 0, 32, "If your board is connected,");
  1512. canvas_draw_str(canvas, 0, 42, "make sure you have flashed");
  1513. canvas_draw_str(canvas, 0, 52, "your WiFi Devboard with the");
  1514. canvas_draw_str(canvas, 0, 62, "latest FlipperHTTP flash.");
  1515. return;
  1516. }
  1517. if (data_state == DataStateError || data_state == DataStateParseError)
  1518. {
  1519. flip_world_request_error_draw(canvas, data_loader_model);
  1520. return;
  1521. }
  1522. canvas_draw_str(canvas, 0, 7, title);
  1523. canvas_draw_str(canvas, 0, 17, "Loading...");
  1524. if (data_state == DataStateInitial)
  1525. {
  1526. return;
  1527. }
  1528. if (http_state == SENDING)
  1529. {
  1530. canvas_draw_str(canvas, 0, 27, "Fetching...");
  1531. return;
  1532. }
  1533. if (http_state == RECEIVING || data_state == DataStateRequested)
  1534. {
  1535. canvas_draw_str(canvas, 0, 27, "Receiving...");
  1536. return;
  1537. }
  1538. if (http_state == IDLE && data_state == DataStateReceived)
  1539. {
  1540. canvas_draw_str(canvas, 0, 27, "Processing...");
  1541. return;
  1542. }
  1543. if (http_state == IDLE && data_state == DataStateParsed)
  1544. {
  1545. canvas_draw_str(canvas, 0, 27, "Processed...");
  1546. return;
  1547. }
  1548. }
  1549. static void flip_world_loader_process_callback(void *context)
  1550. {
  1551. if (context == NULL)
  1552. {
  1553. FURI_LOG_E(TAG, "flip_world_loader_process_callback - context is NULL");
  1554. DEV_CRASH();
  1555. return;
  1556. }
  1557. FlipWorldApp *app = (FlipWorldApp *)context;
  1558. View *view = app->view_loader;
  1559. DataState current_data_state;
  1560. DataLoaderModel *loader_model = NULL;
  1561. with_view_model(view, DataLoaderModel * model, { current_data_state = model->data_state; loader_model = model; }, false);
  1562. if (!loader_model || !loader_model->fhttp)
  1563. {
  1564. FURI_LOG_E(TAG, "Model or fhttp is NULL");
  1565. DEV_CRASH();
  1566. return;
  1567. }
  1568. if (current_data_state == DataStateInitial)
  1569. {
  1570. with_view_model(
  1571. view,
  1572. DataLoaderModel * model,
  1573. {
  1574. model->data_state = DataStateRequested;
  1575. DataLoaderFetch fetch = model->fetcher;
  1576. if (fetch == NULL)
  1577. {
  1578. FURI_LOG_E(TAG, "Model doesn't have Fetch function assigned.");
  1579. model->data_state = DataStateError;
  1580. return;
  1581. }
  1582. // Clear any previous responses
  1583. strncpy(model->fhttp->last_response, "", 1);
  1584. bool request_status = fetch(model);
  1585. if (!request_status)
  1586. {
  1587. model->data_state = DataStateError;
  1588. }
  1589. },
  1590. true);
  1591. }
  1592. else if (current_data_state == DataStateRequested || current_data_state == DataStateError)
  1593. {
  1594. if (loader_model->fhttp->state == IDLE && loader_model->fhttp->last_response != NULL)
  1595. {
  1596. if (strstr(loader_model->fhttp->last_response, "[PONG]") != NULL)
  1597. {
  1598. FURI_LOG_DEV(TAG, "PONG received.");
  1599. }
  1600. else if (strncmp(loader_model->fhttp->last_response, "[SUCCESS]", 9) == 0)
  1601. {
  1602. FURI_LOG_DEV(TAG, "SUCCESS received. %s", loader_model->fhttp->last_response ? loader_model->fhttp->last_response : "NULL");
  1603. }
  1604. else if (strncmp(loader_model->fhttp->last_response, "[ERROR]", 9) == 0)
  1605. {
  1606. FURI_LOG_DEV(TAG, "ERROR received. %s", loader_model->fhttp->last_response ? loader_model->fhttp->last_response : "NULL");
  1607. }
  1608. else if (strlen(loader_model->fhttp->last_response) == 0)
  1609. {
  1610. // Still waiting on response
  1611. }
  1612. else
  1613. {
  1614. with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateReceived; }, true);
  1615. }
  1616. }
  1617. else if (loader_model->fhttp->state == SENDING || loader_model->fhttp->state == RECEIVING)
  1618. {
  1619. // continue waiting
  1620. }
  1621. else if (loader_model->fhttp->state == INACTIVE)
  1622. {
  1623. // inactive. try again
  1624. }
  1625. else if (loader_model->fhttp->state == ISSUE)
  1626. {
  1627. with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateError; }, true);
  1628. }
  1629. else
  1630. {
  1631. FURI_LOG_DEV(TAG, "Unexpected state: %d lastresp: %s", loader_model->fhttp->state, loader_model->fhttp->last_response ? loader_model->fhttp->last_response : "NULL");
  1632. DEV_CRASH();
  1633. }
  1634. }
  1635. else if (current_data_state == DataStateReceived)
  1636. {
  1637. with_view_model(
  1638. view,
  1639. DataLoaderModel * model,
  1640. {
  1641. char *data_text;
  1642. if (model->parser == NULL)
  1643. {
  1644. data_text = NULL;
  1645. FURI_LOG_DEV(TAG, "Parser is NULL");
  1646. DEV_CRASH();
  1647. }
  1648. else
  1649. {
  1650. data_text = model->parser(model);
  1651. }
  1652. FURI_LOG_DEV(TAG, "Parsed data: %s\r\ntext: %s", model->fhttp->last_response ? model->fhttp->last_response : "NULL", data_text ? data_text : "NULL");
  1653. model->data_text = data_text;
  1654. if (data_text == NULL)
  1655. {
  1656. model->data_state = DataStateParseError;
  1657. }
  1658. else
  1659. {
  1660. model->data_state = DataStateParsed;
  1661. }
  1662. },
  1663. true);
  1664. }
  1665. else if (current_data_state == DataStateParsed)
  1666. {
  1667. with_view_model(
  1668. view,
  1669. DataLoaderModel * model,
  1670. {
  1671. if (++model->request_index < model->request_count)
  1672. {
  1673. model->data_state = DataStateInitial;
  1674. }
  1675. else
  1676. {
  1677. flip_world_widget_set_text(model->data_text != NULL ? model->data_text : "", &app->widget_result);
  1678. if (model->data_text != NULL)
  1679. {
  1680. free(model->data_text);
  1681. model->data_text = NULL;
  1682. }
  1683. view_set_previous_callback(widget_get_view(app->widget_result), model->back_callback);
  1684. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewWidgetResult);
  1685. }
  1686. },
  1687. true);
  1688. }
  1689. }
  1690. static void flip_world_loader_timer_callback(void *context)
  1691. {
  1692. if (context == NULL)
  1693. {
  1694. FURI_LOG_E(TAG, "flip_world_loader_timer_callback - context is NULL");
  1695. DEV_CRASH();
  1696. return;
  1697. }
  1698. FlipWorldApp *app = (FlipWorldApp *)context;
  1699. view_dispatcher_send_custom_event(app->view_dispatcher, FlipWorldCustomEventProcess);
  1700. }
  1701. static void flip_world_loader_on_enter(void *context)
  1702. {
  1703. if (context == NULL)
  1704. {
  1705. FURI_LOG_E(TAG, "flip_world_loader_on_enter - context is NULL");
  1706. DEV_CRASH();
  1707. return;
  1708. }
  1709. FlipWorldApp *app = (FlipWorldApp *)context;
  1710. View *view = app->view_loader;
  1711. with_view_model(
  1712. view,
  1713. DataLoaderModel * model,
  1714. {
  1715. view_set_previous_callback(view, model->back_callback);
  1716. if (model->timer == NULL)
  1717. {
  1718. model->timer = furi_timer_alloc(flip_world_loader_timer_callback, FuriTimerTypePeriodic, app);
  1719. }
  1720. furi_timer_start(model->timer, 250);
  1721. },
  1722. true);
  1723. }
  1724. static void flip_world_loader_on_exit(void *context)
  1725. {
  1726. if (context == NULL)
  1727. {
  1728. FURI_LOG_E(TAG, "flip_world_loader_on_exit - context is NULL");
  1729. DEV_CRASH();
  1730. return;
  1731. }
  1732. FlipWorldApp *app = (FlipWorldApp *)context;
  1733. View *view = app->view_loader;
  1734. with_view_model(
  1735. view,
  1736. DataLoaderModel * model,
  1737. {
  1738. if (model->timer)
  1739. {
  1740. furi_timer_stop(model->timer);
  1741. }
  1742. },
  1743. false);
  1744. }
  1745. void flip_world_loader_init(View *view)
  1746. {
  1747. if (view == NULL)
  1748. {
  1749. FURI_LOG_E(TAG, "flip_world_loader_init - view is NULL");
  1750. DEV_CRASH();
  1751. return;
  1752. }
  1753. view_allocate_model(view, ViewModelTypeLocking, sizeof(DataLoaderModel));
  1754. view_set_enter_callback(view, flip_world_loader_on_enter);
  1755. view_set_exit_callback(view, flip_world_loader_on_exit);
  1756. }
  1757. void flip_world_loader_free_model(View *view)
  1758. {
  1759. if (view == NULL)
  1760. {
  1761. FURI_LOG_E(TAG, "flip_world_loader_free_model - view is NULL");
  1762. DEV_CRASH();
  1763. return;
  1764. }
  1765. with_view_model(
  1766. view,
  1767. DataLoaderModel * model,
  1768. {
  1769. if (model->timer)
  1770. {
  1771. furi_timer_free(model->timer);
  1772. model->timer = NULL;
  1773. }
  1774. if (model->parser_context)
  1775. {
  1776. // do not free the context here, it is the app context
  1777. // free(model->parser_context);
  1778. // model->parser_context = NULL;
  1779. }
  1780. if (model->fhttp)
  1781. {
  1782. flipper_http_free(model->fhttp);
  1783. model->fhttp = NULL;
  1784. }
  1785. },
  1786. false);
  1787. }
  1788. bool flip_world_custom_event_callback(void *context, uint32_t index)
  1789. {
  1790. if (context == NULL)
  1791. {
  1792. FURI_LOG_E(TAG, "flip_world_custom_event_callback - context is NULL");
  1793. DEV_CRASH();
  1794. return false;
  1795. }
  1796. switch (index)
  1797. {
  1798. case FlipWorldCustomEventProcess:
  1799. flip_world_loader_process_callback(context);
  1800. return true;
  1801. default:
  1802. FURI_LOG_DEV(TAG, "flip_world_custom_event_callback. Unknown index: %ld", index);
  1803. return false;
  1804. }
  1805. }
  1806. void flip_world_generic_switch_to_view(FlipWorldApp *app, char *title, DataLoaderFetch fetcher, DataLoaderParser parser, size_t request_count, ViewNavigationCallback back, uint32_t view_id)
  1807. {
  1808. if (app == NULL)
  1809. {
  1810. FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - app is NULL");
  1811. DEV_CRASH();
  1812. return;
  1813. }
  1814. View *view = app->view_loader;
  1815. if (view == NULL)
  1816. {
  1817. FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - view is NULL");
  1818. DEV_CRASH();
  1819. return;
  1820. }
  1821. with_view_model(
  1822. view,
  1823. DataLoaderModel * model,
  1824. {
  1825. model->title = title;
  1826. model->fetcher = fetcher;
  1827. model->parser = parser;
  1828. model->request_index = 0;
  1829. model->request_count = request_count;
  1830. model->back_callback = back;
  1831. model->data_state = DataStateInitial;
  1832. model->data_text = NULL;
  1833. //
  1834. model->parser_context = app;
  1835. model->fhttp = flipper_http_alloc();
  1836. },
  1837. true);
  1838. view_dispatcher_switch_to_view(app->view_dispatcher, view_id);
  1839. }