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- #include "ibutton_i.h"
- #include <toolbox/path.h>
- #include <dolphin/dolphin.h>
- #define TAG "iButtonApp"
- static const NotificationSequence sequence_blink_set_yellow = {
- &message_blink_set_color_yellow,
- NULL,
- };
- static const NotificationSequence sequence_blink_set_magenta = {
- &message_blink_set_color_magenta,
- NULL,
- };
- static const NotificationSequence* ibutton_notification_sequences[] = {
- &sequence_error,
- &sequence_success,
- &sequence_blink_start_cyan,
- &sequence_blink_start_magenta,
- &sequence_blink_set_yellow,
- &sequence_blink_set_magenta,
- &sequence_set_red_255,
- &sequence_reset_red,
- &sequence_set_green_255,
- &sequence_reset_green,
- &sequence_blink_stop,
- };
- static void ibutton_make_app_folder(iButton* ibutton) {
- Storage* storage = furi_record_open(RECORD_STORAGE);
- if(!storage_simply_mkdir(storage, IBUTTON_APP_FOLDER)) {
- dialog_message_show_storage_error(ibutton->dialogs, "Cannot create\napp folder");
- }
- furi_record_close(RECORD_STORAGE);
- }
- static void ibutton_rpc_command_callback(RpcAppSystemEvent event, void* context) {
- furi_assert(context);
- iButton* ibutton = context;
- if(event == RpcAppEventSessionClose) {
- view_dispatcher_send_custom_event(
- ibutton->view_dispatcher, iButtonCustomEventRpcSessionClose);
- rpc_system_app_set_callback(ibutton->rpc, NULL, NULL);
- ibutton->rpc = NULL;
- } else if(event == RpcAppEventAppExit) {
- view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventRpcExit);
- } else if(event == RpcAppEventLoadFile) {
- view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventRpcLoad);
- } else {
- rpc_system_app_confirm(ibutton->rpc, event, false);
- }
- }
- bool ibutton_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- iButton* ibutton = context;
- return scene_manager_handle_custom_event(ibutton->scene_manager, event);
- }
- bool ibutton_back_event_callback(void* context) {
- furi_assert(context);
- iButton* ibutton = context;
- return scene_manager_handle_back_event(ibutton->scene_manager);
- }
- void ibutton_tick_event_callback(void* context) {
- furi_assert(context);
- iButton* ibutton = context;
- scene_manager_handle_tick_event(ibutton->scene_manager);
- }
- iButton* ibutton_alloc() {
- iButton* ibutton = malloc(sizeof(iButton));
- ibutton->file_path = furi_string_alloc();
- ibutton->scene_manager = scene_manager_alloc(&ibutton_scene_handlers, ibutton);
- ibutton->view_dispatcher = view_dispatcher_alloc();
- view_dispatcher_enable_queue(ibutton->view_dispatcher);
- view_dispatcher_set_event_callback_context(ibutton->view_dispatcher, ibutton);
- view_dispatcher_set_custom_event_callback(
- ibutton->view_dispatcher, ibutton_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- ibutton->view_dispatcher, ibutton_back_event_callback);
- view_dispatcher_set_tick_event_callback(
- ibutton->view_dispatcher, ibutton_tick_event_callback, 100);
- ibutton->gui = furi_record_open(RECORD_GUI);
- ibutton->dialogs = furi_record_open(RECORD_DIALOGS);
- ibutton->notifications = furi_record_open(RECORD_NOTIFICATION);
- ibutton->protocols = ibutton_protocols_alloc();
- ibutton->key = ibutton_key_alloc(ibutton_protocols_get_max_data_size(ibutton->protocols));
- ibutton->worker = ibutton_worker_alloc(ibutton->protocols);
- ibutton_worker_start_thread(ibutton->worker);
- ibutton->submenu = submenu_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewSubmenu, submenu_get_view(ibutton->submenu));
- ibutton->byte_input = byte_input_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewByteInput, byte_input_get_view(ibutton->byte_input));
- ibutton->text_input = text_input_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewTextInput, text_input_get_view(ibutton->text_input));
- ibutton->popup = popup_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewPopup, popup_get_view(ibutton->popup));
- ibutton->widget = widget_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewWidget, widget_get_view(ibutton->widget));
- ibutton->loading = loading_alloc();
- view_dispatcher_add_view(
- ibutton->view_dispatcher, iButtonViewLoading, loading_get_view(ibutton->loading));
- return ibutton;
- }
- void ibutton_free(iButton* ibutton) {
- furi_assert(ibutton);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewLoading);
- loading_free(ibutton->loading);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewWidget);
- widget_free(ibutton->widget);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewPopup);
- popup_free(ibutton->popup);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewTextInput);
- text_input_free(ibutton->text_input);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewByteInput);
- byte_input_free(ibutton->byte_input);
- view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewSubmenu);
- submenu_free(ibutton->submenu);
- view_dispatcher_free(ibutton->view_dispatcher);
- scene_manager_free(ibutton->scene_manager);
- furi_record_close(RECORD_NOTIFICATION);
- ibutton->notifications = NULL;
- furi_record_close(RECORD_DIALOGS);
- ibutton->dialogs = NULL;
- furi_record_close(RECORD_GUI);
- ibutton->gui = NULL;
- ibutton_worker_stop_thread(ibutton->worker);
- ibutton_worker_free(ibutton->worker);
- ibutton_key_free(ibutton->key);
- ibutton_protocols_free(ibutton->protocols);
- furi_string_free(ibutton->file_path);
- free(ibutton);
- }
- bool ibutton_load_key(iButton* ibutton) {
- view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewLoading);
- const bool success = ibutton_protocols_load(
- ibutton->protocols, ibutton->key, furi_string_get_cstr(ibutton->file_path));
- if(!success) {
- dialog_message_show_storage_error(ibutton->dialogs, "Cannot load\nkey file");
- } else {
- FuriString* tmp = furi_string_alloc();
- path_extract_filename(ibutton->file_path, tmp, true);
- strncpy(ibutton->key_name, furi_string_get_cstr(tmp), IBUTTON_KEY_NAME_SIZE);
- furi_string_free(tmp);
- }
- return success;
- }
- bool ibutton_select_and_load_key(iButton* ibutton) {
- DialogsFileBrowserOptions browser_options;
- dialog_file_browser_set_basic_options(&browser_options, IBUTTON_APP_EXTENSION, &I_ibutt_10px);
- browser_options.base_path = IBUTTON_APP_FOLDER;
- if(furi_string_empty(ibutton->file_path)) {
- furi_string_set(ibutton->file_path, browser_options.base_path);
- }
- return dialog_file_browser_show(
- ibutton->dialogs, ibutton->file_path, ibutton->file_path, &browser_options) &&
- ibutton_load_key(ibutton);
- }
- bool ibutton_save_key(iButton* ibutton) {
- view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewLoading);
- ibutton_make_app_folder(ibutton);
- iButtonKey* key = ibutton->key;
- const bool success =
- ibutton_protocols_save(ibutton->protocols, key, furi_string_get_cstr(ibutton->file_path));
- if(!success) {
- dialog_message_show_storage_error(ibutton->dialogs, "Cannot save\nkey file");
- }
- return success;
- }
- bool ibutton_delete_key(iButton* ibutton) {
- bool result = false;
- Storage* storage = furi_record_open(RECORD_STORAGE);
- result = storage_simply_remove(storage, furi_string_get_cstr(ibutton->file_path));
- furi_record_close(RECORD_STORAGE);
- ibutton_reset_key(ibutton);
- return result;
- }
- void ibutton_reset_key(iButton* ibutton) {
- memset(ibutton->key_name, 0, IBUTTON_KEY_NAME_SIZE + 1);
- furi_string_reset(ibutton->file_path);
- ibutton_key_reset(ibutton->key);
- }
- void ibutton_notification_message(iButton* ibutton, uint32_t message) {
- furi_assert(message < sizeof(ibutton_notification_sequences) / sizeof(NotificationSequence*));
- notification_message(ibutton->notifications, ibutton_notification_sequences[message]);
- }
- void ibutton_submenu_callback(void* context, uint32_t index) {
- iButton* ibutton = context;
- view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
- }
- void ibutton_widget_callback(GuiButtonType result, InputType type, void* context) {
- iButton* ibutton = context;
- if(type == InputTypeShort) {
- view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
- }
- }
- int32_t ibutton_app(void* arg) {
- iButton* ibutton = ibutton_alloc();
- ibutton_make_app_folder(ibutton);
- bool key_loaded = false;
- if((arg != NULL) && (strlen(arg) != 0)) {
- if(sscanf(arg, "RPC %lX", (uint32_t*)&ibutton->rpc) == 1) {
- FURI_LOG_D(TAG, "Running in RPC mode");
- rpc_system_app_set_callback(ibutton->rpc, ibutton_rpc_command_callback, ibutton);
- rpc_system_app_send_started(ibutton->rpc);
- } else {
- furi_string_set(ibutton->file_path, (const char*)arg);
- key_loaded = ibutton_load_key(ibutton);
- }
- }
- if(ibutton->rpc != NULL) {
- view_dispatcher_attach_to_gui(
- ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeDesktop);
- scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRpc);
- DOLPHIN_DEED(DolphinDeedIbuttonEmulate);
- } else {
- view_dispatcher_attach_to_gui(
- ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeFullscreen);
- if(key_loaded) { //-V547
- scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
- DOLPHIN_DEED(DolphinDeedIbuttonEmulate);
- } else {
- scene_manager_next_scene(ibutton->scene_manager, iButtonSceneStart);
- }
- }
- view_dispatcher_run(ibutton->view_dispatcher);
- if(ibutton->rpc) {
- rpc_system_app_set_callback(ibutton->rpc, NULL, NULL);
- rpc_system_app_send_exited(ibutton->rpc);
- }
- ibutton_free(ibutton);
- return 0;
- }
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