picopass_scene_saved_menu.c 2.4 KB

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  1. #include "../picopass_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexDelete,
  4. SubmenuIndexInfo,
  5. SubmenuIndexWrite,
  6. SubmenuIndexEmulate,
  7. };
  8. void picopass_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
  9. Picopass* picopass = context;
  10. view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
  11. }
  12. void picopass_scene_saved_menu_on_enter(void* context) {
  13. Picopass* picopass = context;
  14. Submenu* submenu = picopass->submenu;
  15. submenu_add_item(
  16. submenu,
  17. "Delete",
  18. SubmenuIndexDelete,
  19. picopass_scene_saved_menu_submenu_callback,
  20. picopass);
  21. submenu_add_item(
  22. submenu, "Info", SubmenuIndexInfo, picopass_scene_saved_menu_submenu_callback, picopass);
  23. submenu_add_item(
  24. submenu, "Write", SubmenuIndexWrite, picopass_scene_saved_menu_submenu_callback, picopass);
  25. submenu_add_item(
  26. submenu,
  27. "Emulate",
  28. SubmenuIndexEmulate,
  29. picopass_scene_saved_menu_submenu_callback,
  30. picopass);
  31. submenu_set_selected_item(
  32. picopass->submenu,
  33. scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneSavedMenu));
  34. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
  35. }
  36. bool picopass_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
  37. Picopass* picopass = context;
  38. bool consumed = false;
  39. if(event.type == SceneManagerEventTypeCustom) {
  40. scene_manager_set_scene_state(
  41. picopass->scene_manager, PicopassSceneSavedMenu, event.event);
  42. if(event.event == SubmenuIndexDelete) {
  43. scene_manager_next_scene(picopass->scene_manager, PicopassSceneDelete);
  44. consumed = true;
  45. } else if(event.event == SubmenuIndexInfo) {
  46. scene_manager_next_scene(picopass->scene_manager, PicopassSceneDeviceInfo);
  47. consumed = true;
  48. } else if(event.event == SubmenuIndexWrite) {
  49. scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard);
  50. consumed = true;
  51. } else if(event.event == SubmenuIndexEmulate) {
  52. scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate);
  53. consumed = true;
  54. }
  55. }
  56. return consumed;
  57. }
  58. void picopass_scene_saved_menu_on_exit(void* context) {
  59. Picopass* picopass = context;
  60. submenu_reset(picopass->submenu);
  61. }