User_Setup.h 13 KB

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  1. // USER DEFINED SETTINGS
  2. // Set driver type, fonts to be loaded, pins used and SPI control method etc
  3. //
  4. // See the User_Setup_Select.h file if you wish to be able to define multiple
  5. // setups and then easily select which setup file is used by the compiler.
  6. //
  7. // If this file is edited correctly then all the library example sketches should
  8. // run without the need to make any more changes for a particular hardware setup!
  9. // Note that some sketches are designed for a particular TFT pixel width/height
  10. // ##################################################################################
  11. //
  12. // Section 1. Call up the right driver file and any options for it
  13. //
  14. // ##################################################################################
  15. // Only define one driver, the other ones must be commented out
  16. #define ILI9341_DRIVER
  17. //#define ST7735_DRIVER // Define additional parameters below for this display
  18. //#define ILI9163_DRIVER // Define additional parameters below for this display
  19. //#define S6D02A1_DRIVER
  20. //#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
  21. //#define HX8357D_DRIVER
  22. //#define ILI9481_DRIVER
  23. //#define ILI9486_DRIVER
  24. //#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
  25. //#define ST7789_DRIVER // Full configuration option, define additional parameters below for this display
  26. //#define ST7789_2_DRIVER // Minimal configuration option, define additional parameters below for this display
  27. //#define R61581_DRIVER
  28. //#define RM68140_DRIVER
  29. // Some displays support SPI reads via the MISO pin, other displays have a single
  30. // bi-directional SDA pin and the library will try to read this via the MOSI line.
  31. // To use the SDA line for reading data from the TFT uncomment the following line:
  32. // #define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 display only
  33. // For ST7789 ONLY, define the colour order IF the blue and red are swapped on your display
  34. // Try ONE option at a time to find the correct colour order for your display
  35. // #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
  36. // #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
  37. // For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below
  38. // #define M5STACK
  39. // For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
  40. // #define TFT_WIDTH 80
  41. // #define TFT_WIDTH 128
  42. // #define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320
  43. // #define TFT_HEIGHT 160
  44. // #define TFT_HEIGHT 128
  45. // #define TFT_HEIGHT 240 // ST7789 240 x 240
  46. // #define TFT_HEIGHT 320 // ST7789 240 x 320
  47. // For ST7735 ONLY, define the type of display, originally this was based on the
  48. // colour of the tab on the screen protector film but this is not always true, so try
  49. // out the different options below if the screen does not display graphics correctly,
  50. // e.g. colours wrong, mirror images, or tray pixels at the edges.
  51. // Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
  52. // this User_Setup file, then rebuild and upload the sketch to the board again:
  53. // #define ST7735_INITB
  54. // #define ST7735_GREENTAB
  55. // #define ST7735_GREENTAB2
  56. // #define ST7735_GREENTAB3
  57. // #define ST7735_GREENTAB128 // For 128 x 128 display
  58. // #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
  59. // #define ST7735_REDTAB
  60. // #define ST7735_BLACKTAB
  61. // #define ST7735_REDTAB160x80 // For 160 x 80 display with 24 pixel offset
  62. // If colours are inverted (white shows as black) then uncomment one of the next
  63. // 2 lines try both options, one of the options should correct the inversion.
  64. // #define TFT_INVERSION_ON
  65. // #define TFT_INVERSION_OFF
  66. // If a backlight control signal is available then define the TFT_BL pin in Section 2
  67. // below. The backlight will be turned ON when tft.begin() is called, but the library
  68. // needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
  69. // driven with a PWM signal or turned OFF/ON then this must be handled by the user
  70. // sketch. e.g. with digitalWrite(TFT_BL, LOW);
  71. // #define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options
  72. // ##################################################################################
  73. //
  74. // Section 2. Define the pins that are used to interface with the display here
  75. //
  76. // ##################################################################################
  77. // We must use hardware SPI, a minimum of 3 GPIO pins is needed.
  78. // Typical setup for ESP8266 NodeMCU ESP-12 is :
  79. //
  80. // Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
  81. // Display LED to NodeMCU pin VIN (or 5V, see below)
  82. // Display SCK to NodeMCU pin D5
  83. // Display SDI/MOSI to NodeMCU pin D7
  84. // Display DC (RS/AO)to NodeMCU pin D3
  85. // Display RESET to NodeMCU pin D4 (or RST, see below)
  86. // Display CS to NodeMCU pin D8 (or GND, see below)
  87. // Display GND to NodeMCU pin GND (0V)
  88. // Display VCC to NodeMCU 5V or 3.3V
  89. //
  90. // The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
  91. //
  92. // The DC (Data Command) pin may be labeled AO or RS (Register Select)
  93. //
  94. // With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
  95. // SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
  96. // line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
  97. // to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
  98. //
  99. // The NodeMCU D0 pin can be used for RST
  100. //
  101. //
  102. // Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
  103. // If 5V is not available at a pin you can use 3.3V but backlight brightness
  104. // will be lower.
  105. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
  106. // For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
  107. //#define TFT_CS PIN_D8 // Chip select control pin D8
  108. //#define TFT_DC PIN_D3 // Data Command control pin
  109. //#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  110. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  111. //#define TFT_BL PIN_D1 // LED back-light (only for ST7789 with backlight control pin)
  112. //#define TOUCH_CS PIN_D2 // Chip select pin (T_CS) of touch screen
  113. //#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
  114. // ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
  115. // Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
  116. // but saves pins for other functions.
  117. // Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
  118. // In ESP8266 overlap mode the following must be defined
  119. //#define TFT_SPI_OVERLAP
  120. // In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
  121. //#define TFT_CS PIN_D3
  122. //#define TFT_DC PIN_D5 // Data Command control pin
  123. //#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  124. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  125. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
  126. // For ESP32 Dev board (only tested with ILI9341 display)
  127. // The hardware SPI can be mapped to any pins
  128. #define TFT_MISO 19 // Matching T_DO
  129. #define TFT_MOSI 23 // Matching T_DIN
  130. #define TFT_SCLK 18 // Matching T_CLK
  131. #define TFT_CS 17 // Chip select control pin
  132. #define TFT_DC 16 // Data Command control pin
  133. #define TFT_RST 5 // Reset pin (could connect to RST pin)
  134. //#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
  135. #define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
  136. #define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
  137. //#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
  138. // For the M5Stack module use these #define lines
  139. //#define TFT_MISO 19
  140. //#define TFT_MOSI 23
  141. //#define TFT_SCLK 18
  142. //#define TFT_CS 14 // Chip select control pin
  143. //#define TFT_DC 27 // Data Command control pin
  144. //#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
  145. //#define TFT_BL 32 // LED back-light (required for M5Stack)
  146. // ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
  147. // The library supports 8 bit parallel TFTs with the ESP32, the pin
  148. // selection below is compatible with ESP32 boards in UNO format.
  149. // Wemos D32 boards need to be modified, see diagram in Tools folder.
  150. // Only ILI9481 and ILI9341 based displays have been tested!
  151. // Parallel bus is only supported on ESP32
  152. // Uncomment line below to use ESP32 Parallel interface instead of SPI
  153. //#define ESP32_PARALLEL
  154. // The ESP32 and TFT the pins used for testing are:
  155. //#define TFT_CS 33 // Chip select control pin (library pulls permanently low
  156. //#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
  157. //#define TFT_RST 32 // Reset pin, toggles on startup
  158. //#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
  159. //#define TFT_RD 2 // Read strobe control pin
  160. //#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
  161. //#define TFT_D1 13 // so a single register write sets/clears all bits.
  162. //#define TFT_D2 26 // Pins can be randomly assigned, this does not affect
  163. //#define TFT_D3 25 // TFT screen update performance.
  164. //#define TFT_D4 17
  165. //#define TFT_D5 16
  166. //#define TFT_D6 27
  167. //#define TFT_D7 14
  168. // ##################################################################################
  169. //
  170. // Section 3. Define the fonts that are to be used here
  171. //
  172. // ##################################################################################
  173. // Comment out the #defines below with // to stop that font being loaded
  174. // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
  175. // normally necessary. If all fonts are loaded the extra FLASH space required is
  176. // about 17Kbytes. To save FLASH space only enable the fonts you need!
  177. #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
  178. #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
  179. #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
  180. #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
  181. #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
  182. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
  183. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
  184. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
  185. // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
  186. // this will save ~20kbytes of FLASH
  187. #define SMOOTH_FONT
  188. // ##################################################################################
  189. //
  190. // Section 4. Other options
  191. //
  192. // ##################################################################################
  193. // Define the SPI clock frequency, this affects the graphics rendering speed. Too
  194. // fast and the TFT driver will not keep up and display corruption appears.
  195. // With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
  196. // With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
  197. // With an ILI9163 display 27 MHz works OK.
  198. // The RPi typically only works at 20MHz maximum.
  199. // #define SPI_FREQUENCY 1000000
  200. //define SPI_FREQUENCY 5000000
  201. // #define SPI_FREQUENCY 10000000
  202. // #define SPI_FREQUENCY 20000000
  203. #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
  204. // #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
  205. // #define SPI_FREQUENCY 80000000
  206. // Optional reduced SPI frequency for reading TFT
  207. #define SPI_READ_FREQUENCY 20000000
  208. //#define SPI_READ_FREQUENCY 5000000
  209. // The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
  210. #define SPI_TOUCH_FREQUENCY 2500000
  211. // The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
  212. // If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
  213. // then uncomment the following line:
  214. //#define USE_HSPI_PORT
  215. // Comment out the following #define if "SPI Transactions" do not need to be
  216. // supported. When commented out the code size will be smaller and sketches will
  217. // run slightly faster, so leave it commented out unless you need it!
  218. // Transaction support is needed to work with SD library but not needed with TFT_SdFat
  219. // Transaction support is required if other SPI devices are connected.
  220. // Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
  221. // so changing it here has no effect
  222. // #define SUPPORT_TRANSACTIONS