counter.c 5.0 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <stdlib.h>
  5. #include <counter_icons.h>
  6. #include <notification/notification.h>
  7. #include <notification/notification_messages.h>
  8. #define MAX_COUNT 99999
  9. #define NUM_WIDTH 12
  10. #define BOXTIME 2
  11. #define MIN_BOXWIDTH 30
  12. #define BOXHEIGHT 30
  13. #define MIDDLE_Y 32 - BOXHEIGHT / 2
  14. #define OFFSET_X 8
  15. #define OFFSET_Y 9
  16. #define VIBRO_TIME_MS 20
  17. typedef struct {
  18. FuriMessageQueue* input_queue;
  19. ViewPort* view_port;
  20. Gui* gui;
  21. FuriMutex* mutex;
  22. NotificationApp* notifications;
  23. int count;
  24. bool pressed;
  25. int boxtimer;
  26. bool vibro;
  27. } Counter;
  28. void state_free(Counter* c) {
  29. gui_remove_view_port(c->gui, c->view_port);
  30. furi_record_close(RECORD_GUI);
  31. view_port_free(c->view_port);
  32. furi_message_queue_free(c->input_queue);
  33. furi_mutex_free(c->mutex);
  34. free(c);
  35. }
  36. static void input_callback(InputEvent* input_event, void* ctx) {
  37. Counter* c = ctx;
  38. if(input_event->type == InputTypeShort || input_event->type == InputTypeLong) {
  39. furi_message_queue_put(c->input_queue, input_event, 0);
  40. }
  41. }
  42. static void render_callback(Canvas* canvas, void* ctx) {
  43. Counter* c = ctx;
  44. furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
  45. canvas_clear(canvas);
  46. canvas_set_color(canvas, ColorBlack);
  47. canvas_set_font(canvas, FontPrimary);
  48. canvas_draw_str_aligned(canvas, 64, 10, AlignCenter, AlignCenter, "Counter :)");
  49. canvas_set_font(canvas, FontBigNumbers);
  50. char scount[8];
  51. snprintf(scount, sizeof(scount), "%d", c->count);
  52. size_t cntr_len = strlen(scount);
  53. size_t boxwidth = cntr_len * NUM_WIDTH + OFFSET_X;
  54. if(boxwidth < MIN_BOXWIDTH) {
  55. boxwidth = MIN_BOXWIDTH;
  56. }
  57. size_t middle_x = 64 - boxwidth / 2;
  58. if(c->pressed == true || c->boxtimer > 0) {
  59. canvas_draw_rframe(canvas, middle_x, MIDDLE_Y + OFFSET_Y, boxwidth, BOXHEIGHT, 5);
  60. canvas_draw_rframe(
  61. canvas, middle_x - 1, MIDDLE_Y + OFFSET_Y - 1, boxwidth + 2, BOXHEIGHT + 2, 5);
  62. canvas_draw_rframe(
  63. canvas, middle_x - 2, MIDDLE_Y + OFFSET_Y - 2, boxwidth + 4, BOXHEIGHT + 4, 5);
  64. c->pressed = false;
  65. c->boxtimer--;
  66. } else {
  67. canvas_draw_rframe(canvas, middle_x, MIDDLE_Y + OFFSET_Y, boxwidth, BOXHEIGHT, 5);
  68. }
  69. canvas_draw_str_aligned(canvas, 64, 32 + OFFSET_Y, AlignCenter, AlignCenter, scount);
  70. furi_mutex_release(c->mutex);
  71. }
  72. Counter* state_init() {
  73. Counter* c = malloc(sizeof(Counter));
  74. c->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
  75. c->view_port = view_port_alloc();
  76. c->gui = furi_record_open(RECORD_GUI);
  77. c->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  78. c->notifications = furi_record_open(RECORD_NOTIFICATION);
  79. c->count = 0;
  80. c->boxtimer = 0;
  81. c->vibro = false;
  82. view_port_input_callback_set(c->view_port, input_callback, c);
  83. view_port_draw_callback_set(c->view_port, render_callback, c);
  84. gui_add_view_port(c->gui, c->view_port, GuiLayerFullscreen);
  85. return c;
  86. }
  87. int32_t counterapp(void) {
  88. Counter* c = state_init();
  89. InputEvent input;
  90. for(bool processing = true; processing;) {
  91. while(furi_message_queue_get(c->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
  92. furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
  93. if(input.type == InputTypeShort) {
  94. switch(input.key) {
  95. case InputKeyBack:
  96. processing = false;
  97. break;
  98. case InputKeyUp:
  99. case InputKeyOk:
  100. if(c->count < MAX_COUNT) {
  101. c->pressed = true;
  102. c->boxtimer = BOXTIME;
  103. c->count++;
  104. if(c->vibro) {
  105. notification_message(c->notifications, &sequence_set_vibro_on);
  106. furi_delay_ms(VIBRO_TIME_MS);
  107. notification_message(c->notifications, &sequence_reset_vibro);
  108. }
  109. }
  110. break;
  111. case InputKeyDown:
  112. if(c->count > 0) {
  113. c->pressed = true;
  114. c->boxtimer = BOXTIME;
  115. c->count--;
  116. }
  117. break;
  118. default:
  119. break;
  120. }
  121. } else if(input.type == InputTypeLong) {
  122. switch(input.key) {
  123. case InputKeyBack:
  124. c->count = 0;
  125. break;
  126. case InputKeyOk:
  127. c->vibro = !c->vibro;
  128. break;
  129. default:
  130. break;
  131. }
  132. }
  133. furi_mutex_release(c->mutex);
  134. if(!processing) {
  135. break;
  136. }
  137. view_port_update(c->view_port);
  138. }
  139. }
  140. state_free(c);
  141. return 0;
  142. }