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- #pragma once
- #include <gui/icon.h>
- #ifndef _sprites_h
- #define _sprites_h
- #define bmp_font_width 24 // in bytes
- #define bmp_font_height 6
- #define bmp_font_width_pxs 192
- #define bmp_font_height_pxs 48
- #define CHAR_MAP " 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ.,-_(){}[]#"
- #define _CHAR_WIDTH 4
- #define CHAR_HEIGHT 6
- #define BMP_GUN_WIDTH 32
- #define BMP_GUN_HEIGHT 32
- #define BMP_FIRE_WIDTH 24
- #define BMP_FIRE_HEIGHT 20
- #define BMP_IMP_WIDTH 32
- #define BMP_IMP_HEIGHT 32
- #define BMP_IMP_COUNT 5
- #define BMP_FIREBALL_WIDTH 16
- #define BMP_FIREBALL_HEIGHT 16
- #define BMP_DOOR_WIDTH 100
- #define BMP_DOOR_HEIGHT 100
- #define BMP_ITEMS_WIDTH 16
- #define BMP_ITEMS_HEIGHT 16
- #define BMP_ITEMS_COUNT 2
- #define BMP_LOGO_WIDTH 128
- #define BMP_LOGO_HEIGHT 64
- #define GRADIENT_WIDTH 2
- #define GRADIENT_HEIGHT 8
- #define GRADIENT_COUNT 8
- #define GRADIENT_WHITE 7
- #define GRADIENT_BLACK 0
- // Fonts
- extern const uint8_t zero[];
- extern const uint8_t one[];
- extern const uint8_t two[];
- extern const uint8_t three[];
- extern const uint8_t four[];
- extern const uint8_t five[];
- extern const uint8_t six[];
- extern const uint8_t seven[];
- extern const uint8_t eight[];
- extern const uint8_t nine[];
- extern const uint8_t A[];
- extern const uint8_t B[];
- extern const uint8_t C[];
- extern const uint8_t D[];
- extern const uint8_t E[];
- extern const uint8_t F[];
- extern const uint8_t G[];
- extern const uint8_t H[];
- extern const uint8_t I[];
- extern const uint8_t J[];
- extern const uint8_t K[];
- extern const uint8_t L[];
- extern const uint8_t M[];
- extern const uint8_t N[];
- extern const uint8_t O[];
- extern const uint8_t P[];
- extern const uint8_t Q[];
- extern const uint8_t R[];
- extern const uint8_t S[];
- extern const uint8_t T[];
- extern const uint8_t U[];
- extern const uint8_t V[];
- extern const uint8_t W[];
- extern const uint8_t X[];
- extern const uint8_t Y[];
- extern const uint8_t Z[];
- extern const uint8_t dot[];
- extern const uint8_t comma[];
- extern const uint8_t dash[];
- extern const uint8_t underscore[];
- extern const uint8_t bracket_open[];
- extern const uint8_t bracket_close[];
- extern const uint8_t cross_left[];
- extern const uint8_t cross_right[];
- extern const uint8_t pacman_left[];
- extern const uint8_t pacman_right[];
- extern const uint8_t box[];
- extern const uint8_t* char_arr[48];
- extern const uint8_t gradient[];
- //extern const uint8_t gun[]
- //extern const uint8_t gun_mask[]
- extern const uint8_t gun[];
- extern const uint8_t gun_mask[];
- extern const uint8_t imp_inv[];
- extern const uint8_t imp_mask_inv[];
- extern const uint8_t fireball[];
- extern const uint8_t fireball_mask[];
- extern const uint8_t item[];
- extern const uint8_t item_mask[];
- extern const uint8_t door[];
- #endif
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