menu.c 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337
  1. #include "menu.h"
  2. #include <stdio.h>
  3. #include <stdbool.h>
  4. #include <furi.h>
  5. #include <gui/gui.h>
  6. #include <gui/elements.h>
  7. #include "menu_event.h"
  8. #include "menu_item.h"
  9. #include <assets_icons.h>
  10. struct Menu {
  11. MenuEvent* event;
  12. // GUI
  13. Gui* gui;
  14. ViewPort* view_port;
  15. IconAnimation* icon;
  16. // State
  17. MenuItem* root;
  18. MenuItem* settings;
  19. MenuItem* current;
  20. };
  21. void menu_view_port_callback(Canvas* canvas, void* context);
  22. ValueMutex* menu_init() {
  23. Menu* menu = furi_alloc(sizeof(Menu));
  24. // Event dispatcher
  25. menu->event = menu_event_alloc();
  26. ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
  27. if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
  28. printf("[menu_task] cannot create menu mutex\r\n");
  29. furi_check(0);
  30. }
  31. // OpenGui record
  32. menu->gui = furi_record_open("gui");
  33. // Allocate and configure view_port
  34. menu->view_port = view_port_alloc();
  35. // Open GUI and register fullscreen view_port
  36. gui_add_view_port(menu->gui, menu->view_port, GuiLayerFullscreen);
  37. view_port_enabled_set(menu->view_port, false);
  38. view_port_draw_callback_set(menu->view_port, menu_view_port_callback, menu_mutex);
  39. view_port_input_callback_set(menu->view_port, menu_event_input_callback, menu->event);
  40. return menu_mutex;
  41. }
  42. void menu_build_main(Menu* menu) {
  43. furi_assert(menu);
  44. // Root point
  45. menu->root = menu_item_alloc_menu(NULL, NULL);
  46. }
  47. void menu_item_add(Menu* menu, MenuItem* item) {
  48. menu_item_subitem_add(menu->root, item);
  49. }
  50. void menu_settings_item_add(Menu* menu, MenuItem* item) {
  51. menu_item_subitem_add(menu->settings, item);
  52. }
  53. void menu_draw_primary(Menu* menu, Canvas* canvas) {
  54. size_t position = menu_item_get_position(menu->current);
  55. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  56. size_t items_count = MenuItemArray_size(*items);
  57. if(items_count) {
  58. MenuItem* item;
  59. size_t shift_position;
  60. // First line
  61. canvas_set_font(canvas, FontSecondary);
  62. shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items));
  63. item = *MenuItemArray_get(*items, shift_position);
  64. canvas_draw_icon_animation(canvas, 4, 3, menu_item_get_icon(item));
  65. canvas_draw_str(canvas, 22, 14, menu_item_get_label(item));
  66. // Second line main
  67. canvas_set_font(canvas, FontPrimary);
  68. shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items));
  69. item = *MenuItemArray_get(*items, shift_position);
  70. canvas_draw_icon_animation(canvas, 4, 25, menu_item_get_icon(item));
  71. canvas_draw_str(canvas, 22, 36, menu_item_get_label(item));
  72. // Third line
  73. canvas_set_font(canvas, FontSecondary);
  74. shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items));
  75. item = *MenuItemArray_get(*items, shift_position);
  76. canvas_draw_icon_animation(canvas, 4, 47, menu_item_get_icon(item));
  77. canvas_draw_str(canvas, 22, 58, menu_item_get_label(item));
  78. // Frame and scrollbar
  79. // elements_frame(canvas, 0, 0, 128 - 5, 21);
  80. elements_frame(canvas, 0, 21, 128 - 5, 21);
  81. // elements_frame(canvas, 0, 42, 128 - 5, 21);
  82. elements_scrollbar(canvas, position, items_count);
  83. } else {
  84. canvas_draw_str(canvas, 2, 32, "Empty");
  85. elements_scrollbar(canvas, 0, 0);
  86. }
  87. }
  88. void menu_draw_secondary(Menu* menu, Canvas* canvas) {
  89. size_t position = 0;
  90. size_t selected_position = menu_item_get_position(menu->current);
  91. size_t window_position = menu_item_get_window_position(menu->current);
  92. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  93. const uint8_t items_on_screen = 4;
  94. const uint8_t item_height = 16;
  95. const uint8_t item_width = 123;
  96. size_t items_count = MenuItemArray_size(*items);
  97. MenuItemArray_it_t it;
  98. canvas_set_font(canvas, FontSecondary);
  99. for(MenuItemArray_it(it, *items); !MenuItemArray_end_p(it); MenuItemArray_next(it)) {
  100. size_t item_position = position - window_position;
  101. if(item_position < items_on_screen) {
  102. if(position == selected_position) {
  103. canvas_set_color(canvas, ColorBlack);
  104. elements_slightly_rounded_box(
  105. canvas, 0, (item_position * item_height) + 1, item_width, item_height - 2);
  106. canvas_set_color(canvas, ColorWhite);
  107. } else {
  108. canvas_set_color(canvas, ColorBlack);
  109. }
  110. canvas_draw_str(
  111. canvas,
  112. 6,
  113. (item_position * item_height) + item_height - 4,
  114. menu_item_get_label(*MenuItemArray_ref(it)));
  115. }
  116. position++;
  117. }
  118. elements_scrollbar(canvas, selected_position, items_count);
  119. }
  120. void menu_view_port_callback(Canvas* canvas, void* context) {
  121. furi_assert(canvas);
  122. furi_assert(context);
  123. Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
  124. if(menu == NULL) return; // redraw fail
  125. furi_assert(menu->current);
  126. canvas_clear(canvas);
  127. canvas_set_color(canvas, ColorBlack);
  128. // if top level
  129. if(menu_item_get_parent(menu->current) == NULL) {
  130. menu_draw_primary(menu, canvas);
  131. } else {
  132. menu_draw_secondary(menu, canvas);
  133. }
  134. release_mutex((ValueMutex*)context, menu);
  135. }
  136. void menu_set_icon(Menu* menu, IconAnimation* icon) {
  137. furi_assert(menu);
  138. if(menu->icon) {
  139. icon_animation_stop(menu->icon);
  140. }
  141. menu->icon = icon;
  142. if(menu->icon) {
  143. icon_animation_start(menu->icon);
  144. }
  145. }
  146. void menu_update(Menu* menu) {
  147. furi_assert(menu);
  148. if(menu->current) {
  149. size_t position = menu_item_get_position(menu->current);
  150. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  151. size_t items_count = MenuItemArray_size(*items);
  152. if(items_count) {
  153. MenuItem* item = *MenuItemArray_get(*items, position);
  154. menu_set_icon(menu, menu_item_get_icon(item));
  155. }
  156. }
  157. menu_event_activity_notify(menu->event);
  158. view_port_update(menu->view_port);
  159. }
  160. void menu_up(Menu* menu) {
  161. furi_assert(menu);
  162. size_t position = menu_item_get_position(menu->current);
  163. size_t window_position = menu_item_get_window_position(menu->current);
  164. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  165. const uint8_t items_on_screen = 4;
  166. if(position > 0) {
  167. position--;
  168. if(((position - window_position) < 1) && window_position > 0) {
  169. window_position--;
  170. }
  171. } else {
  172. position = MenuItemArray_size(*items) - 1;
  173. if(position > (items_on_screen - 1)) {
  174. window_position = position - (items_on_screen - 1);
  175. }
  176. }
  177. menu_item_set_position(menu->current, position);
  178. menu_item_set_window_position(menu->current, window_position);
  179. menu_update(menu);
  180. }
  181. void menu_down(Menu* menu) {
  182. furi_assert(menu);
  183. size_t position = menu_item_get_position(menu->current);
  184. size_t window_position = menu_item_get_window_position(menu->current);
  185. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  186. const uint8_t items_on_screen = 4;
  187. if(position < (MenuItemArray_size(*items) - 1)) {
  188. position++;
  189. if((position - window_position) > (items_on_screen - 2) &&
  190. window_position < (MenuItemArray_size(*items) - items_on_screen)) {
  191. window_position++;
  192. }
  193. } else {
  194. position = 0;
  195. window_position = 0;
  196. }
  197. menu_item_set_position(menu->current, position);
  198. menu_item_set_window_position(menu->current, window_position);
  199. menu_update(menu);
  200. }
  201. void menu_ok(Menu* menu) {
  202. furi_assert(menu);
  203. if(!menu->current) {
  204. view_port_enabled_set(menu->view_port, true);
  205. menu->current = menu->root;
  206. menu_item_set_position(menu->current, 0);
  207. menu_item_set_window_position(menu->current, 0);
  208. menu_update(menu);
  209. return;
  210. }
  211. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  212. if(!items || MenuItemArray_size(*items) == 0) {
  213. return;
  214. }
  215. size_t position = menu_item_get_position(menu->current);
  216. MenuItem* item = *MenuItemArray_get(*items, position);
  217. MenuItemType type = menu_item_get_type(item);
  218. if(type == MenuItemTypeMenu) {
  219. menu->current = item;
  220. menu_item_set_position(menu->current, 0);
  221. menu_item_set_window_position(menu->current, 0);
  222. menu_update(menu);
  223. } else if(type == MenuItemTypeFunction) {
  224. menu_item_function_call(item);
  225. gui_send_view_port_back(menu->gui, menu->view_port);
  226. }
  227. }
  228. void menu_back(Menu* menu) {
  229. furi_assert(menu);
  230. MenuItem* parent = menu_item_get_parent(menu->current);
  231. if(parent) {
  232. menu->current = parent;
  233. menu_update(menu);
  234. } else {
  235. menu_exit(menu);
  236. }
  237. }
  238. void menu_exit(Menu* menu) {
  239. furi_assert(menu);
  240. view_port_enabled_set(menu->view_port, false);
  241. menu->current = NULL;
  242. menu_update(menu);
  243. }
  244. int32_t menu_srv(void* p) {
  245. ValueMutex* menu_mutex = menu_init();
  246. MenuEvent* menu_event = NULL;
  247. {
  248. Menu* menu = acquire_mutex_block(menu_mutex);
  249. furi_check(menu);
  250. menu_build_main(menu);
  251. // immutable thread-safe object
  252. menu_event = menu->event;
  253. release_mutex(menu_mutex, menu);
  254. }
  255. furi_record_create("menu", menu_mutex);
  256. while(1) {
  257. MenuMessage m = menu_event_next(menu_event);
  258. Menu* menu = acquire_mutex_block(menu_mutex);
  259. if(!menu->current && m.type != MenuMessageTypeOk) {
  260. } else if(m.type == MenuMessageTypeUp) {
  261. menu_up(menu);
  262. } else if(m.type == MenuMessageTypeDown) {
  263. menu_down(menu);
  264. } else if(m.type == MenuMessageTypeOk) {
  265. menu_ok(menu);
  266. } else if(m.type == MenuMessageTypeBack) {
  267. menu_back(menu);
  268. } else if(m.type == MenuMessageTypeIdle) {
  269. menu_exit(menu);
  270. } else {
  271. // TODO: fail somehow?
  272. }
  273. release_mutex(menu_mutex, menu);
  274. }
  275. return 0;
  276. }