dolphin.c 16 KB

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  1. #include "dolphin_i.h"
  2. #include <stdlib.h>
  3. #include "applications.h"
  4. const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
  5. static void dolphin_switch_to_app(Dolphin* dolphin, const FlipperApplication* flipper_app) {
  6. furi_assert(dolphin);
  7. furi_assert(flipper_app);
  8. furi_assert(flipper_app->app);
  9. furi_assert(flipper_app->name);
  10. if(furi_thread_get_state(dolphin->scene_thread) != FuriThreadStateStopped) {
  11. FURI_LOG_E("Dolphin", "Thread is already running");
  12. return;
  13. }
  14. furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
  15. furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
  16. furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
  17. furi_thread_start(dolphin->scene_thread);
  18. }
  19. // temporary main screen animation managment
  20. void dolphin_scene_handler_set_scene(Dolphin* dolphin, const Icon* icon_data) {
  21. with_view_model(
  22. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  23. if(model->animation) icon_animation_free(model->animation);
  24. model->animation = icon_animation_alloc(icon_data);
  25. icon_animation_start(model->animation);
  26. return true;
  27. });
  28. }
  29. void dolphin_scene_handler_switch_scene(Dolphin* dolphin) {
  30. with_view_model(
  31. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  32. if(icon_animation_is_last_frame(model->animation)) {
  33. if(model->animation) icon_animation_free(model->animation);
  34. model->animation = icon_animation_alloc(idle_scenes[model->scene_num]);
  35. icon_animation_start(model->animation);
  36. model->scene_num = random() % COUNT_OF(idle_scenes);
  37. }
  38. return true;
  39. });
  40. }
  41. bool dolphin_view_first_start_input(InputEvent* event, void* context) {
  42. furi_assert(event);
  43. furi_assert(context);
  44. Dolphin* dolphin = context;
  45. if(event->type == InputTypeShort) {
  46. DolphinViewFirstStartModel* model = view_get_model(dolphin->idle_view_first_start);
  47. if(event->key == InputKeyLeft) {
  48. if(model->page > 0) model->page--;
  49. } else if(event->key == InputKeyRight) {
  50. uint32_t page = ++model->page;
  51. if(page > 8) {
  52. dolphin_save(dolphin);
  53. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  54. }
  55. }
  56. view_commit_model(dolphin->idle_view_first_start, true);
  57. }
  58. // All evennts cosumed
  59. return true;
  60. }
  61. void dolphin_lock_handler(InputEvent* event, Dolphin* dolphin) {
  62. furi_assert(event);
  63. furi_assert(dolphin);
  64. with_view_model(
  65. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  66. model->hint_timeout = HINT_TIMEOUT_L;
  67. return true;
  68. });
  69. if(event->key == InputKeyBack && event->type == InputTypeShort) {
  70. uint32_t press_time = HAL_GetTick();
  71. // check if pressed sequentially
  72. if(press_time - dolphin->lock_lastpress > UNLOCK_RST_TIMEOUT) {
  73. dolphin->lock_lastpress = press_time;
  74. dolphin->lock_count = 0;
  75. } else if(press_time - dolphin->lock_lastpress < UNLOCK_RST_TIMEOUT) {
  76. dolphin->lock_lastpress = press_time;
  77. dolphin->lock_count++;
  78. }
  79. if(dolphin->lock_count == 2) {
  80. dolphin->locked = false;
  81. dolphin->lock_count = 0;
  82. with_view_model(
  83. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  84. model->locked = false;
  85. model->door_left_x = -57; // move doors to default pos
  86. model->door_right_x = 115;
  87. return true;
  88. });
  89. with_view_model(
  90. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  91. model->hint_timeout = HINT_TIMEOUT_L; // "unlocked" hint timeout
  92. model->locked = false;
  93. return true;
  94. });
  95. view_port_enabled_set(dolphin->lock_viewport, false);
  96. }
  97. }
  98. }
  99. bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
  100. furi_assert(event);
  101. furi_assert(context);
  102. Dolphin* dolphin = context;
  103. // unlocked
  104. if(!dolphin->locked) {
  105. if(event->key == InputKeyOk && event->type == InputTypeShort) {
  106. with_value_mutex(
  107. dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
  108. } else if(event->key == InputKeyUp && event->type == InputTypeShort) {
  109. osTimerStart(dolphin->timeout_timer, 64);
  110. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu);
  111. } else if(event->key == InputKeyDown && event->type == InputTypeShort) {
  112. dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE);
  113. } else if(event->key == InputKeyDown && event->type == InputTypeLong) {
  114. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewStats);
  115. } else if(event->key == InputKeyBack && event->type == InputTypeShort) {
  116. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  117. }
  118. with_view_model(
  119. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  120. model->hint_timeout = 0; // clear hint timeout
  121. return true;
  122. });
  123. } else {
  124. // locked
  125. dolphin_lock_handler(event, dolphin);
  126. dolphin_scene_handler_switch_scene(dolphin);
  127. }
  128. // All events consumed
  129. return true;
  130. }
  131. void lock_menu_refresh_handler(void* p) {
  132. osMessageQueueId_t event_queue = p;
  133. DolphinEvent event;
  134. event.type = DolphinEventTypeTick;
  135. // Some tick events may lost and we don't care.
  136. osMessageQueuePut(event_queue, &event, 0, 0);
  137. }
  138. static void lock_menu_callback(void* context, uint8_t index) {
  139. furi_assert(context);
  140. Dolphin* dolphin = context;
  141. switch(index) {
  142. // lock
  143. case 0:
  144. dolphin->locked = true;
  145. with_view_model(
  146. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  147. model->locked = true;
  148. model->exit_timeout = HINT_TIMEOUT_H;
  149. return true;
  150. });
  151. with_view_model(
  152. dolphin->idle_view_main, (DolphinViewMainModel * model) {
  153. model->locked = true;
  154. return true;
  155. });
  156. break;
  157. default:
  158. // wip message
  159. with_view_model(
  160. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  161. model->hint_timeout = HINT_TIMEOUT_H;
  162. return true;
  163. });
  164. break;
  165. }
  166. }
  167. static void lock_icon_callback(Canvas* canvas, void* context) {
  168. furi_assert(context);
  169. Dolphin* dolphin = context;
  170. canvas_draw_icon_animation(canvas, 0, 0, dolphin->lock_icon);
  171. }
  172. bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
  173. furi_assert(event);
  174. furi_assert(context);
  175. Dolphin* dolphin = context;
  176. if(event->type != InputTypeShort) return false;
  177. DolphinViewLockMenuModel* model = view_get_model(dolphin->view_lockmenu);
  178. model->hint_timeout = 0; // clear hint timeout
  179. if(event->key == InputKeyUp) {
  180. model->idx = CLAMP(model->idx - 1, 2, 0);
  181. } else if(event->key == InputKeyDown) {
  182. model->idx = CLAMP(model->idx + 1, 2, 0);
  183. } else if(event->key == InputKeyOk) {
  184. lock_menu_callback(context, model->idx);
  185. } else if(event->key == InputKeyBack) {
  186. model->idx = 0;
  187. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  188. if(random() % 100 > 50)
  189. dolphin_scene_handler_set_scene(
  190. dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
  191. }
  192. view_commit_model(dolphin->view_lockmenu, true);
  193. return true;
  194. }
  195. bool dolphin_view_idle_down_input(InputEvent* event, void* context) {
  196. furi_assert(event);
  197. furi_assert(context);
  198. Dolphin* dolphin = context;
  199. DolphinViewStatsScreens current;
  200. if(event->type != InputTypeShort) return false;
  201. DolphinViewStatsModel* model = view_get_model(dolphin->idle_view_dolphin_stats);
  202. current = model->screen;
  203. if(event->key == InputKeyDown) {
  204. model->screen = (model->screen + 1) % DolphinViewStatsTotalCount;
  205. } else if(event->key == InputKeyUp) {
  206. model->screen =
  207. ((model->screen - 1) + DolphinViewStatsTotalCount) % DolphinViewStatsTotalCount;
  208. }
  209. view_commit_model(dolphin->idle_view_dolphin_stats, true);
  210. if(current == DolphinViewStatsMeta) {
  211. if(event->key == InputKeyLeft) {
  212. dolphin_deed(dolphin, DolphinDeedWrong);
  213. } else if(event->key == InputKeyRight) {
  214. dolphin_deed(dolphin, DolphinDeedIButtonRead);
  215. } else if(event->key == InputKeyOk) {
  216. dolphin_save(dolphin);
  217. } else {
  218. return false;
  219. }
  220. }
  221. if(event->key == InputKeyBack) {
  222. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  223. }
  224. return true;
  225. }
  226. Dolphin* dolphin_alloc() {
  227. Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
  228. // Message queue
  229. dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
  230. furi_check(dolphin->event_queue);
  231. // State
  232. dolphin->state = dolphin_state_alloc();
  233. // Menu
  234. dolphin->menu_vm = furi_record_open("menu");
  235. // Scene thread
  236. dolphin->scene_thread = furi_thread_alloc();
  237. // GUI
  238. dolphin->gui = furi_record_open("gui");
  239. // Dispatcher
  240. dolphin->idle_view_dispatcher = view_dispatcher_alloc();
  241. // First start View
  242. dolphin->idle_view_first_start = view_alloc();
  243. view_allocate_model(
  244. dolphin->idle_view_first_start, ViewModelTypeLockFree, sizeof(DolphinViewFirstStartModel));
  245. view_set_context(dolphin->idle_view_first_start, dolphin);
  246. view_set_draw_callback(dolphin->idle_view_first_start, dolphin_view_first_start_draw);
  247. view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input);
  248. view_dispatcher_add_view(
  249. dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start);
  250. // Main Idle View
  251. dolphin->idle_view_main = view_alloc();
  252. view_set_context(dolphin->idle_view_main, dolphin);
  253. view_allocate_model(
  254. dolphin->idle_view_main, ViewModelTypeLockFree, sizeof(DolphinViewMainModel));
  255. view_set_draw_callback(dolphin->idle_view_main, dolphin_view_idle_main_draw);
  256. view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input);
  257. view_dispatcher_add_view(
  258. dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main);
  259. // Lock Menu View
  260. dolphin->view_lockmenu = view_alloc();
  261. view_set_context(dolphin->view_lockmenu, dolphin);
  262. view_allocate_model(
  263. dolphin->view_lockmenu, ViewModelTypeLockFree, sizeof(DolphinViewLockMenuModel));
  264. view_set_draw_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_draw);
  265. view_set_input_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_input);
  266. view_set_previous_callback(dolphin->view_lockmenu, dolphin_view_idle_back);
  267. view_dispatcher_add_view(
  268. dolphin->idle_view_dispatcher, DolphinViewLockMenu, dolphin->view_lockmenu);
  269. // default doors xpos
  270. with_view_model(
  271. dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
  272. model->door_left_x = -57; // defaults
  273. model->door_right_x = 115; // defaults
  274. return true;
  275. });
  276. dolphin->timeout_timer =
  277. osTimerNew(lock_menu_refresh_handler, osTimerPeriodic, dolphin->event_queue, NULL);
  278. // Stats Idle View
  279. dolphin->idle_view_dolphin_stats = view_alloc();
  280. view_set_context(dolphin->idle_view_dolphin_stats, dolphin);
  281. view_allocate_model(
  282. dolphin->idle_view_dolphin_stats, ViewModelTypeLockFree, sizeof(DolphinViewStatsModel));
  283. view_set_draw_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_draw);
  284. view_set_input_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_input);
  285. view_set_previous_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_back);
  286. view_dispatcher_add_view(
  287. dolphin->idle_view_dispatcher, DolphinViewStats, dolphin->idle_view_dolphin_stats);
  288. // HW Mismatch
  289. dolphin->view_hw_mismatch = view_alloc();
  290. view_set_draw_callback(dolphin->view_hw_mismatch, dolphin_view_hw_mismatch_draw);
  291. view_set_previous_callback(dolphin->view_hw_mismatch, dolphin_view_idle_back);
  292. view_dispatcher_add_view(
  293. dolphin->idle_view_dispatcher, DolphinViewHwMismatch, dolphin->view_hw_mismatch);
  294. // Lock icon
  295. dolphin->lock_icon = icon_animation_alloc(&I_Lock_8x8);
  296. dolphin->lock_viewport = view_port_alloc();
  297. view_port_set_width(dolphin->lock_viewport, icon_animation_get_width(dolphin->lock_icon));
  298. view_port_draw_callback_set(dolphin->lock_viewport, lock_icon_callback, dolphin);
  299. view_port_enabled_set(dolphin->lock_viewport, false);
  300. // Main screen animation
  301. dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
  302. view_dispatcher_attach_to_gui(
  303. dolphin->idle_view_dispatcher, dolphin->gui, ViewDispatcherTypeWindow);
  304. gui_add_view_port(dolphin->gui, dolphin->lock_viewport, GuiLayerStatusBarLeft);
  305. return dolphin;
  306. }
  307. void dolphin_free(Dolphin* dolphin) {
  308. furi_assert(dolphin);
  309. gui_remove_view_port(dolphin->gui, dolphin->lock_viewport);
  310. view_port_free(dolphin->lock_viewport);
  311. icon_animation_free(dolphin->lock_icon);
  312. osTimerDelete(dolphin->timeout_timer);
  313. view_dispatcher_free(dolphin->idle_view_dispatcher);
  314. furi_record_close("gui");
  315. dolphin->gui = NULL;
  316. furi_thread_free(dolphin->scene_thread);
  317. furi_record_close("menu");
  318. dolphin->menu_vm = NULL;
  319. dolphin_state_free(dolphin->state);
  320. osMessageQueueDelete(dolphin->event_queue);
  321. free(dolphin);
  322. }
  323. void dolphin_save(Dolphin* dolphin) {
  324. furi_assert(dolphin);
  325. DolphinEvent event;
  326. event.type = DolphinEventTypeSave;
  327. furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
  328. }
  329. void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
  330. furi_assert(dolphin);
  331. DolphinEvent event;
  332. event.type = DolphinEventTypeDeed;
  333. event.deed = deed;
  334. furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
  335. }
  336. int32_t dolphin_srv() {
  337. Dolphin* dolphin = dolphin_alloc();
  338. if(dolphin_state_load(dolphin->state)) {
  339. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  340. } else {
  341. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewFirstStart);
  342. }
  343. with_view_model(
  344. dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
  345. model->icounter = dolphin_state_get_icounter(dolphin->state);
  346. model->butthurt = dolphin_state_get_butthurt(dolphin->state);
  347. return true;
  348. });
  349. furi_record_create("dolphin", dolphin);
  350. if(!furi_hal_version_do_i_belong_here()) {
  351. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewHwMismatch);
  352. }
  353. DolphinEvent event;
  354. while(1) {
  355. furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK);
  356. DolphinViewLockMenuModel* lock_model = view_get_model(dolphin->view_lockmenu);
  357. if(lock_model->locked && lock_model->exit_timeout == 0 &&
  358. osTimerIsRunning(dolphin->timeout_timer)) {
  359. osTimerStop(dolphin->timeout_timer);
  360. osDelay(1); // smol enterprise delay
  361. view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
  362. }
  363. if(event.type == DolphinEventTypeTick) {
  364. view_commit_model(dolphin->view_lockmenu, true);
  365. } else if(event.type == DolphinEventTypeDeed) {
  366. dolphin_state_on_deed(dolphin->state, event.deed);
  367. with_view_model(
  368. dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
  369. model->icounter = dolphin_state_get_icounter(dolphin->state);
  370. model->butthurt = dolphin_state_get_butthurt(dolphin->state);
  371. return true;
  372. });
  373. } else if(event.type == DolphinEventTypeSave) {
  374. dolphin_state_save(dolphin->state);
  375. }
  376. }
  377. dolphin_free(dolphin);
  378. return 0;
  379. }