Nikolay Minaylov 1202f9b82d [FL-2159] BadUSB alt codes (#935) 4 yıl önce
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compiled 475fa91ba6 ☦️ Rpc: implement SystemPlayAudiovisualAlert (#937) 4 yıl önce
icons f061b937d0 [FL-2133, FL-2151] charging icon, fix gui buttons size (#925) 4 yıl önce
protobuf @ 5409d34a29 475fa91ba6 ☦️ Rpc: implement SystemPlayAudiovisualAlert (#937) 4 yıl önce
resources 1202f9b82d [FL-2159] BadUSB alt codes (#935) 4 yıl önce
.gitignore 665f6d7d9c Assets, Icons, UI toolkit. Part 1. (#202) 5 yıl önce
Makefile 943fb1bced [FL-1721] Bluetooth refactoring (#747) 4 yıl önce
ReadMe.md 93fdf98588 Fix typos (#857) 4 yıl önce
assets.mk 03d7476e4f Rpc: StorageInfo, StorageRename, SystemReboot, SystemDeviceInfo (bonus: +FuriHalInfo) (#862) 4 yıl önce

ReadMe.md

Requirements

  • Python3
  • ImageMagic
  • Make

Compiling

make all

Asset naming rules

Images and Animations

NAME_VARIANT_SIZE

  • NAME - mandatory - Asset name in CamelCase. [A-Za-z0-9], special symbols not allowed
  • VARIANT - optional - icon variant: can relate to state or rendering conditions. Examples: active, inactive, inverted.
  • SIZE - mandatory - size in px. Example square 10, 20, 24, etc. Example rectangular: 10x8, 19x5, etc.

Image names will be automatically prefixed with I_, animation names with A_. Icons and Animations will be gathered into icon.h and icon.c.

Important notes

Don't include assets that you are not using, compiler is not going to strip unused assets.