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- #include "ibutton-app.h"
- #include <stdarg.h>
- #include <callback-connector.h>
- #include <m-string.h>
- #include <toolbox/path.h>
- #include <flipper_file/flipper_file.h>
- const char* iButtonApp::app_folder = "/any/ibutton";
- const char* iButtonApp::app_extension = ".ibtn";
- const char* iButtonApp::app_filetype = "Flipper iButton key";
- void iButtonApp::run(void* args) {
- iButtonEvent event;
- bool consumed;
- bool exit = false;
- make_app_folder();
- if(args && load_key((const char*)args)) {
- current_scene = Scene::SceneEmulate;
- }
- scenes[current_scene]->on_enter(this);
- while(!exit) {
- view.receive_event(&event);
- consumed = scenes[current_scene]->on_event(this, &event);
- if(!consumed) {
- if(event.type == iButtonEvent::Type::EventTypeBack) {
- exit = switch_to_previous_scene();
- }
- }
- };
- scenes[current_scene]->on_exit(this);
- }
- iButtonApp::iButtonApp()
- : notification{"notification"}
- , storage{"storage"}
- , dialogs{"dialogs"} {
- furi_hal_power_insomnia_enter();
- key_worker = new KeyWorker(&ibutton_gpio);
- }
- iButtonApp::~iButtonApp() {
- for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
- delete it->second;
- }
- scenes.clear();
- delete key_worker;
- furi_hal_power_insomnia_exit();
- }
- iButtonAppViewManager* iButtonApp::get_view_manager() {
- return &view;
- }
- void iButtonApp::switch_to_next_scene(Scene next_scene) {
- previous_scenes_list.push_front(current_scene);
- if(next_scene != Scene::SceneExit) {
- scenes[current_scene]->on_exit(this);
- current_scene = next_scene;
- scenes[current_scene]->on_enter(this);
- }
- }
- void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
- Scene previous_scene = Scene::SceneStart;
- bool scene_found = false;
- while(!scene_found) {
- previous_scene = get_previous_scene();
- for(Scene element : scenes_list) {
- if(previous_scene == element || previous_scene == Scene::SceneStart) {
- scene_found = true;
- break;
- }
- }
- }
- scenes[current_scene]->on_exit(this);
- current_scene = previous_scene;
- scenes[current_scene]->on_enter(this);
- }
- bool iButtonApp::switch_to_previous_scene(uint8_t count) {
- Scene previous_scene = Scene::SceneStart;
- for(uint8_t i = 0; i < count; i++) {
- previous_scene = get_previous_scene();
- if(previous_scene == Scene::SceneExit) break;
- }
- if(previous_scene == Scene::SceneExit) {
- return true;
- } else {
- scenes[current_scene]->on_exit(this);
- current_scene = previous_scene;
- scenes[current_scene]->on_enter(this);
- return false;
- }
- }
- iButtonApp::Scene iButtonApp::get_previous_scene() {
- Scene scene = previous_scenes_list.front();
- previous_scenes_list.pop_front();
- return scene;
- }
- const GpioPin* iButtonApp::get_ibutton_pin() {
- // TODO open record
- return &ibutton_gpio;
- }
- KeyWorker* iButtonApp::get_key_worker() {
- return key_worker;
- }
- iButtonKey* iButtonApp::get_key() {
- return &key;
- }
- char* iButtonApp::get_file_name() {
- return file_name;
- }
- uint8_t iButtonApp::get_file_name_size() {
- return file_name_size;
- }
- void iButtonApp::notify_green_blink() {
- notification_message(notification, &sequence_blink_green_10);
- }
- void iButtonApp::notify_yellow_blink() {
- notification_message(notification, &sequence_blink_yellow_10);
- }
- void iButtonApp::notify_red_blink() {
- notification_message(notification, &sequence_blink_red_10);
- }
- void iButtonApp::notify_error() {
- notification_message(notification, &sequence_error);
- }
- void iButtonApp::notify_success() {
- notification_message(notification, &sequence_success);
- }
- void iButtonApp::notify_green_on() {
- notification_message_block(notification, &sequence_set_green_255);
- }
- void iButtonApp::notify_green_off() {
- notification_message(notification, &sequence_reset_green);
- }
- void iButtonApp::notify_red_on() {
- notification_message_block(notification, &sequence_set_red_255);
- }
- void iButtonApp::notify_red_off() {
- notification_message(notification, &sequence_reset_red);
- }
- void iButtonApp::set_text_store(const char* text...) {
- va_list args;
- va_start(args, text);
- vsnprintf(text_store, text_store_size, text, args);
- va_end(args);
- }
- char* iButtonApp::get_text_store() {
- return text_store;
- }
- uint8_t iButtonApp::get_text_store_size() {
- return text_store_size;
- }
- // file managment
- bool iButtonApp::save_key(const char* key_name) {
- // Create ibutton directory if necessary
- make_app_folder();
- FlipperFile* file = flipper_file_alloc(storage);
- string_t key_file_name;
- bool result = false;
- string_init(key_file_name);
- do {
- // First remove key if it was saved (we rename the key)
- if(!delete_key()) break;
- // Save the key
- key.set_name(key_name);
- // Set full file name, for new key
- string_printf(key_file_name, "%s/%s%s", app_folder, key.get_name(), app_extension);
- // Open file for write
- if(!flipper_file_open_always(file, string_get_cstr(key_file_name))) break;
- // Write header
- if(!flipper_file_write_header_cstr(file, iButtonApp::app_filetype, 1)) break;
- // Write key type
- if(!flipper_file_write_comment_cstr(file, "Key type can be Cyfral, Dallas or Metakom"))
- break;
- const char* key_type = key.get_key_type_string_by_type(key.get_key_type());
- if(!flipper_file_write_string_cstr(file, "Key type", key_type)) break;
- // Write data
- if(!flipper_file_write_comment_cstr(
- file, "Data size for Cyfral is 2, for Metakom is 4, for Dallas is 8"))
- break;
- if(!flipper_file_write_hex(file, "Data", key.get_data(), key.get_type_data_size())) break;
- result = true;
- } while(false);
- flipper_file_close(file);
- flipper_file_free(file);
- string_clear(key_file_name);
- if(!result) {
- dialog_message_show_storage_error(dialogs, "Cannot save\nkey file");
- }
- return result;
- }
- bool iButtonApp::load_key_data(string_t key_path) {
- FlipperFile* file = flipper_file_alloc(storage);
- bool result = false;
- string_t data;
- string_init(data);
- do {
- if(!flipper_file_open_existing(file, string_get_cstr(key_path))) break;
- // header
- uint32_t version;
- if(!flipper_file_read_header(file, data, &version)) break;
- if(string_cmp_str(data, iButtonApp::app_filetype) != 0) break;
- if(version != 1) break;
- // key type
- iButtonKeyType type;
- if(!flipper_file_read_string(file, "Key type", data)) break;
- if(!key.get_key_type_by_type_string(string_get_cstr(data), &type)) break;
- // key data
- uint8_t key_data[IBUTTON_KEY_DATA_SIZE] = {0};
- if(!flipper_file_read_hex(file, "Data", key_data, key.get_type_data_size_by_type(type)))
- break;
- key.set_type(type);
- key.set_data(key_data, IBUTTON_KEY_DATA_SIZE);
- result = true;
- } while(false);
- flipper_file_close(file);
- flipper_file_free(file);
- string_clear(data);
- if(!result) {
- dialog_message_show_storage_error(dialogs, "Cannot load\nkey file");
- }
- return result;
- }
- bool iButtonApp::load_key(const char* key_name) {
- bool result = false;
- string_t key_path;
- string_init_set_str(key_path, key_name);
- result = load_key_data(key_path);
- if(result) {
- path_extract_filename_no_ext(key_name, key_path);
- get_key()->set_name(string_get_cstr(key_path));
- }
- string_clear(key_path);
- return result;
- }
- bool iButtonApp::load_key() {
- bool result = false;
- // Input events and views are managed by file_select
- bool res = dialog_file_select_show(
- dialogs,
- app_folder,
- app_extension,
- get_file_name(),
- get_file_name_size(),
- get_key()->get_name());
- if(res) {
- string_t key_str;
- // Get key file path
- string_init_printf(key_str, "%s/%s%s", app_folder, get_file_name(), app_extension);
- result = load_key_data(key_str);
- if(result) {
- get_key()->set_name(get_file_name());
- }
- string_clear(key_str);
- }
- return result;
- }
- bool iButtonApp::delete_key() {
- string_t file_name;
- bool result = false;
- string_init_printf(file_name, "%s/%s%s", app_folder, get_key()->get_name(), app_extension);
- result = storage_simply_remove(storage, string_get_cstr(file_name));
- string_clear(file_name);
- return result;
- }
- void iButtonApp::make_app_folder() {
- if(!storage_simply_mkdir(storage, app_folder)) {
- dialog_message_show_storage_error(dialogs, "Cannot create\napp folder");
- }
- }
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