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- #pragma once
- #include <gui/gui.h>
- #include <furi.h>
- #include <furi_hal.h>
- #include "../../types/plugin_state.h"
- #include "../../types/plugin_event.h"
- typedef struct {
- uint8_t current_token_index;
- } TokenMenuSceneContext;
- void totp_scene_token_menu_init(PluginState* plugin_state);
- void totp_scene_token_menu_activate(PluginState* plugin_state, const TokenMenuSceneContext* context);
- void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state);
- bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state);
- void totp_scene_token_menu_deactivate(PluginState* plugin_state);
- void totp_scene_token_menu_free(PluginState* plugin_state);
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