totp_scene_token_menu.c 7.4 KB

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  1. #include "totp_scene_token_menu.h"
  2. #include <gui/gui.h>
  3. #include <dialogs/dialogs.h>
  4. #include "../../services/ui/ui_controls.h"
  5. #include "../../services/ui/constants.h"
  6. #include "../scene_director.h"
  7. #include "../../services/config/config.h"
  8. #include "../../services/list/list.h"
  9. #include "../../types/token_info.h"
  10. #include "../generate_token/totp_scene_generate_token.h"
  11. #include "../add_new_token/totp_scene_add_new_token.h"
  12. #include "../app_settings/totp_app_settings.h"
  13. #define SCREEN_HEIGHT_THIRD (SCREEN_HEIGHT / 3)
  14. #define SCREEN_HEIGHT_THIRD_CENTER (SCREEN_HEIGHT_THIRD >> 1)
  15. typedef enum {
  16. AddNewToken,
  17. DeleteToken,
  18. AppSettings
  19. } Control;
  20. typedef struct {
  21. Control selected_control;
  22. int16_t current_token_index;
  23. } SceneState;
  24. void totp_scene_token_menu_init(PluginState* plugin_state) {
  25. UNUSED(plugin_state);
  26. }
  27. void totp_scene_token_menu_activate(PluginState* plugin_state, const TokenMenuSceneContext* context) {
  28. SceneState* scene_state = malloc(sizeof(SceneState));
  29. plugin_state->current_scene_state = scene_state;
  30. if (context != NULL) {
  31. scene_state->current_token_index = context->current_token_index;
  32. } else {
  33. scene_state->current_token_index = -1;
  34. }
  35. }
  36. void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state) {
  37. SceneState* scene_state = (SceneState *)plugin_state->current_scene_state;
  38. if (scene_state->current_token_index < 0) {
  39. ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, 5, 72, 21, "Add new token", scene_state->selected_control == AddNewToken);
  40. ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, 39, 72, 21, "Settings", scene_state->selected_control == AppSettings);
  41. } else {
  42. ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, SCREEN_HEIGHT_THIRD_CENTER - 8, 72, 16, "Add new token", scene_state->selected_control == AddNewToken);
  43. ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, SCREEN_HEIGHT_THIRD + SCREEN_HEIGHT_THIRD_CENTER - 8, 72, 16, "Delete token", scene_state->selected_control == DeleteToken);
  44. ui_control_button_render(canvas, SCREEN_WIDTH_CENTER - 36, SCREEN_HEIGHT_THIRD + SCREEN_HEIGHT_THIRD + SCREEN_HEIGHT_THIRD_CENTER - 8, 72, 16, "Settings", scene_state->selected_control == AppSettings);
  45. }
  46. }
  47. bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state) {
  48. if (event->type == EventTypeKey) {
  49. SceneState* scene_state = (SceneState *)plugin_state->current_scene_state;
  50. if(event->input.type == InputTypePress) {
  51. switch(event->input.key) {
  52. case InputKeyUp:
  53. if (scene_state->selected_control > AddNewToken) {
  54. scene_state->selected_control--;
  55. if (scene_state->selected_control == DeleteToken && scene_state->current_token_index < 0) {
  56. scene_state->selected_control--;
  57. }
  58. } else {
  59. scene_state->selected_control = AppSettings;
  60. }
  61. break;
  62. case InputKeyDown:
  63. if (scene_state->selected_control < AppSettings) {
  64. scene_state->selected_control++;
  65. if (scene_state->selected_control == DeleteToken && scene_state->current_token_index < 0) {
  66. scene_state->selected_control++;
  67. }
  68. } else {
  69. scene_state->selected_control = AddNewToken;
  70. }
  71. break;
  72. case InputKeyRight:
  73. break;
  74. case InputKeyLeft:
  75. break;
  76. case InputKeyOk:
  77. switch (scene_state->selected_control) {
  78. case AddNewToken: {
  79. TokenAddEditSceneContext add_new_token_scene_context = { .current_token_index = scene_state->current_token_index };
  80. totp_scene_director_activate_scene(plugin_state, TotpSceneAddNewToken, &add_new_token_scene_context);
  81. break;
  82. }
  83. case DeleteToken: {
  84. DialogMessage* message = dialog_message_alloc();
  85. dialog_message_set_buttons(message, "No", NULL, "Yes");
  86. dialog_message_set_header(message, "Confirmation", 0, 0, AlignLeft, AlignTop);
  87. dialog_message_set_text(message, "Are you sure want to delete?", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter);
  88. DialogMessageButton dialog_result = dialog_message_show(plugin_state->dialogs, message);
  89. dialog_message_free(message);
  90. if (dialog_result == DialogMessageButtonRight) {
  91. uint8_t i = 0;
  92. ListNode* list_node = plugin_state->tokens_list;
  93. while (i < scene_state->current_token_index && list_node->next != NULL) {
  94. list_node = list_node->next;
  95. i++;
  96. }
  97. TokenInfo* tokenInfo = list_node->data;
  98. token_info_free(tokenInfo);
  99. plugin_state->tokens_list = list_remove(plugin_state->tokens_list, list_node);
  100. plugin_state->tokens_count--;
  101. totp_full_save_config_file(plugin_state);
  102. totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL);
  103. }
  104. break;
  105. }
  106. case AppSettings: {
  107. if (scene_state->current_token_index >= 0) {
  108. AppSettingsSceneContext app_settings_context = { .current_token_index = scene_state->current_token_index };
  109. totp_scene_director_activate_scene(plugin_state, TotpSceneAppSettings, &app_settings_context);
  110. } else {
  111. totp_scene_director_activate_scene(plugin_state, TotpSceneAppSettings, NULL);
  112. }
  113. break;
  114. }
  115. }
  116. break;
  117. case InputKeyBack: {
  118. if (scene_state->current_token_index >= 0) {
  119. GenerateTokenSceneContext generate_scene_context = { .current_token_index = scene_state->current_token_index };
  120. totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, &generate_scene_context);
  121. } else {
  122. totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL);
  123. }
  124. break;
  125. }
  126. }
  127. }
  128. }
  129. return true;
  130. }
  131. void totp_scene_token_menu_deactivate(PluginState* plugin_state) {
  132. if (plugin_state->current_scene_state == NULL) return;
  133. free(plugin_state->current_scene_state);
  134. plugin_state->current_scene_state = NULL;
  135. }
  136. void totp_scene_token_menu_free(PluginState* plugin_state) {
  137. UNUSED(plugin_state);
  138. }