totp_scene_add_new_token.h 718 B

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  1. #pragma once
  2. #include <gui/gui.h>
  3. #include <furi.h>
  4. #include <furi_hal.h>
  5. #include "../../types/plugin_state.h"
  6. #include "../../types/plugin_event.h"
  7. typedef struct {
  8. uint8_t current_token_index;
  9. } TokenAddEditSceneContext;
  10. void totp_scene_add_new_token_init(PluginState* plugin_state);
  11. void totp_scene_add_new_token_activate(PluginState* plugin_state, const TokenAddEditSceneContext* context);
  12. void totp_scene_add_new_token_render(Canvas* const canvas, PluginState* plugin_state);
  13. bool totp_scene_add_new_token_handle_event(PluginEvent* const event, PluginState* plugin_state);
  14. void totp_scene_add_new_token_deactivate(PluginState* plugin_state);
  15. void totp_scene_add_new_token_free(PluginState* plugin_state);