subghz_scene_start.c 3.7 KB

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  1. #include "../subghz_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexRead = 10,
  4. SubmenuIndexSaved,
  5. SubmenuIndexTest,
  6. SubmenuIndexAddManualy,
  7. SubmenuIndexFrequencyAnalyzer,
  8. SubmenuIndexReadRAW,
  9. };
  10. void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
  11. SubGhz* subghz = context;
  12. view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
  13. }
  14. void subghz_scene_start_on_enter(void* context) {
  15. SubGhz* subghz = context;
  16. if(subghz->state_notifications == SubGhzNotificationStateStarting) {
  17. subghz->state_notifications = SubGhzNotificationStateIDLE;
  18. }
  19. submenu_add_item(
  20. subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
  21. submenu_add_item(
  22. subghz->submenu,
  23. "Read RAW",
  24. SubmenuIndexReadRAW,
  25. subghz_scene_start_submenu_callback,
  26. subghz);
  27. submenu_add_item(
  28. subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
  29. submenu_add_item(
  30. subghz->submenu,
  31. "Add manually",
  32. SubmenuIndexAddManualy,
  33. subghz_scene_start_submenu_callback,
  34. subghz);
  35. submenu_add_item(
  36. subghz->submenu,
  37. "Frequency Analyzer",
  38. SubmenuIndexFrequencyAnalyzer,
  39. subghz_scene_start_submenu_callback,
  40. subghz);
  41. submenu_add_item(
  42. subghz->submenu, "Test", SubmenuIndexTest, subghz_scene_start_submenu_callback, subghz);
  43. submenu_set_selected_item(
  44. subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneStart));
  45. view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
  46. }
  47. bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
  48. SubGhz* subghz = context;
  49. if(event.type == SceneManagerEventTypeCustom) {
  50. if(event.event == SubmenuIndexReadRAW) {
  51. scene_manager_set_scene_state(
  52. subghz->scene_manager, SubGhzSceneStart, SubmenuIndexReadRAW);
  53. subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
  54. scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReadRAW);
  55. return true;
  56. } else if(event.event == SubmenuIndexRead) {
  57. scene_manager_set_scene_state(
  58. subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
  59. scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiver);
  60. return true;
  61. } else if(event.event == SubmenuIndexSaved) {
  62. scene_manager_set_scene_state(
  63. subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaved);
  64. scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
  65. return true;
  66. } else if(event.event == SubmenuIndexAddManualy) {
  67. scene_manager_set_scene_state(
  68. subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAddManualy);
  69. scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSetType);
  70. return true;
  71. } else if(event.event == SubmenuIndexFrequencyAnalyzer) {
  72. scene_manager_set_scene_state(
  73. subghz->scene_manager, SubGhzSceneStart, SubmenuIndexFrequencyAnalyzer);
  74. scene_manager_next_scene(subghz->scene_manager, SubGhzSceneFrequencyAnalyzer);
  75. return true;
  76. } else if(event.event == SubmenuIndexTest) {
  77. scene_manager_set_scene_state(
  78. subghz->scene_manager, SubGhzSceneStart, SubmenuIndexTest);
  79. scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTest);
  80. return true;
  81. }
  82. }
  83. return false;
  84. }
  85. void subghz_scene_start_on_exit(void* context) {
  86. SubGhz* subghz = context;
  87. submenu_clean(subghz->submenu);
  88. }