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- #include "../pokemon_app.h"
- #include "trade.hpp"
- #include "../pokemon_data.h"
- uint8_t out_data = 0;
- uint8_t in_data = 0;
- uint8_t shift = 0;
- uint32_t time = 0;
- volatile int counter = 0;
- volatile bool procesing = true;
- volatile connection_state_t connection_state = NOT_CONNECTED;
- volatile trade_centre_state_t trade_centre_state = INIT;
- void screen_gameboy_connect(Canvas* const canvas) {
- canvas_draw_frame(canvas, 0, 0, 128, 64);
- canvas_draw_icon(canvas, 1, 21, &I_Connect_me_62x31);
- canvas_draw_icon(canvas, 0, 53, &I_Background_128x11);
- canvas_draw_icon(canvas, 80, 0, &I_game_boy);
- canvas_draw_icon(canvas, 8, 2, &I_Space_65x18);
- canvas_draw_str(canvas, 18, 13, "Connect GB");
- }
- void screen_gameboy_connected(Canvas* const canvas) {
- canvas_draw_frame(canvas, 0, 0, 128, 64);
- canvas_draw_icon(canvas, 1, 21, &I_Connected_62x31);
- canvas_draw_icon(canvas, 0, 53, &I_Background_128x11);
- canvas_draw_icon(canvas, 80, 0, &I_game_boy);
- canvas_draw_icon(canvas, 8, 2, &I_Space_65x18);
- canvas_draw_str(canvas, 18, 13, "Connected!");
- }
- int time_in_seconds = 0;
- static void trade_draw_callback(Canvas* canvas, void* context) {
- canvas_clear(canvas);
- SelectPokemonModel* model = (SelectPokemonModel*)context;
- if(!model->trading) {
- if(!model->connected) {
- furi_hal_light_set(LightGreen, 0x00);
- furi_hal_light_set(LightBlue, 0x00);
- furi_hal_light_set(LightRed, 0xff);
- screen_gameboy_connect(canvas);
- } else if(model->connected) {
- furi_hal_light_set(LightGreen, 0xff);
- furi_hal_light_set(LightBlue, 0x00);
- furi_hal_light_set(LightRed, 0x00);
- screen_gameboy_connected(canvas);
- }
- } else {
- if(model->gameboy_status == GAMEBOY_TRADING) {
- furi_hal_light_set(LightGreen, 0x00);
- furi_hal_light_set(LightRed, 0x00);
- if(time_in_seconds % 2 == 1) {
- furi_hal_light_set(LightBlue, 0xff);
- canvas_draw_icon(canvas, 0, 0, &I_gb_step_1);
- } else {
- furi_hal_light_set(LightBlue, 0x00);
- canvas_draw_icon(canvas, 0, 0, &I_gb_step_2);
- }
- } else if(
- model->gameboy_status == GAMEBOY_READY || model->gameboy_status == GAMEBOY_WAITING ||
- model->gameboy_status == GAMEBOY_SEND) {
- canvas_draw_icon(canvas, 38, 11, pokemon_table[model->current_pokemon].icon);
- }
- canvas_draw_icon(canvas, 0, 53, &I_Background_128x11);
- canvas_draw_frame(canvas, 0, 0, 128, 64);
- canvas_draw_icon(canvas, 24, 0, &I_Space_80x18);
- const char* gameboy_status_text = "INITIAL";
- if(model->gameboy_status == GAMEBOY_READY) {
- gameboy_status_text = "READY";
- } else if(model->gameboy_status == GAMEBOY_WAITING) {
- gameboy_status_text = "WAITING";
- } else if(model->gameboy_status == GAMEBOY_TRADE_READY) {
- gameboy_status_text = "READY";
- } else if(model->gameboy_status == GAMEBOY_SEND) {
- gameboy_status_text = "DEAL...";
- } else if(model->gameboy_status == GAMEBOY_PENDING) {
- gameboy_status_text = "PENDING...";
- } else if(model->gameboy_status == GAMEBOY_TRADING) {
- gameboy_status_text = "TRADING...";
- }
- canvas_draw_str(canvas, 48, 12, gameboy_status_text);
- canvas_draw_icon(canvas, 27, 1, &I_red_16x15);
- time_in_seconds = (int)DWT->CYCCNT / (72000000.0f / 4); // 250ms
- }
- }
- static bool trade_input_callback(InputEvent* event, void* context) {
- furi_assert(context);
- Trade* trade = (Trade*)context;
- bool consumed = false;
- if(event->type == InputTypePress && event->key == InputKeyBack) {
- view_dispatcher_switch_to_view(trade->app->view_dispatcher, AppViewSelectPokemon);
- consumed = true;
- }
- return consumed;
- }
- uint32_t micros() {
- return DWT->CYCCNT / 64;
- }
- byte getConnectResponse(byte in) {
- if(in == PKMN_CONNECTED) {
- connection_state = CONNECTED;
- return PKMN_CONNECTED;
- }
- if(in == PKMN_MASTER) {
- return PKMN_SLAVE;
- }
- if(in == PKMN_BLANK) {
- return PKMN_BLANK;
- }
- connection_state = NOT_CONNECTED;
- return PKMN_BREAK_LINK;
- }
- byte getMenuResponse(byte in) {
- byte response = 0x00;
- if(in == PKMN_CONNECTED) {
- response = PKMN_CONNECTED;
- } else if(in == PKMN_TRADE_CENTRE) {
- connection_state = TRADE_CENTRE;
- } else if(in == PKMN_COLOSSEUM) {
- connection_state = COLOSSEUM;
- } else if(in == PKMN_BREAK_LINK || in == PKMN_MASTER) {
- connection_state = NOT_CONNECTED;
- response = PKMN_BREAK_LINK;
- } else {
- response = in;
- }
- return response;
- }
- byte getTradeCentreResponse(byte in, void* context) {
- UNUSED(context);
- Trade* trade = (Trade*)context;
- byte send = 0x00;
- if(trade_centre_state == INIT && in == 0x00) {
- if(counter++ == 5) {
- trade_centre_state = READY_TO_GO;
- // CLICK EN LA MESA
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- { model->gameboy_status = GAMEBOY_READY; },
- false);
- }
- send = in;
- } else if(trade_centre_state == READY_TO_GO && (in & 0xF0) == 0xF0) {
- trade_centre_state = SEEN_FIRST_WAIT;
- send = in;
- } else if(trade_centre_state == SEEN_FIRST_WAIT && (in & 0xF0) != 0xF0) {
- send = in;
- counter = 0;
- trade_centre_state = SENDING_RANDOM_DATA;
- } else if(trade_centre_state == SENDING_RANDOM_DATA && (in & 0xF0) == 0xF0) {
- if(counter++ == 5) {
- trade_centre_state = WAITING_TO_SEND_DATA;
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- { model->gameboy_status = GAMEBOY_WAITING; },
- false);
- }
- send = in;
- } else if(trade_centre_state == WAITING_TO_SEND_DATA && (in & 0xF0) != 0xF0) {
- counter = 0;
- INPUT_BLOCK[counter] = in;
- send = DATA_BLOCK[counter++];
- trade_centre_state = SENDING_DATA;
- } else if(trade_centre_state == SENDING_DATA) {
- INPUT_BLOCK[counter] = in;
- send = DATA_BLOCK[counter++];
- if(counter == 405) {
- trade_centre_state = SENDING_PATCH_DATA;
- }
- } else if(trade_centre_state == SENDING_PATCH_DATA && in == 0xFD) {
- counter = 0;
- send = 0xFD;
- } else if(trade_centre_state == SENDING_PATCH_DATA && in != 0xFD) {
- send = in;
- counter++;
- if(counter == 197) {
- trade_centre_state = TRADE_PENDING;
- }
- } else if(trade_centre_state == TRADE_PENDING && (in & 0x60) == 0x60) {
- if(in == 0x6f) {
- trade_centre_state = READY_TO_GO;
- send = 0x6f;
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- { model->gameboy_status = GAMEBOY_TRADE_READY; },
- false);
- } else {
- send = 0x60; // first pokemon
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- { model->gameboy_status = GAMEBOY_SEND; },
- false);
- }
- } else if(trade_centre_state == TRADE_PENDING && in == 0x00) {
- send = 0;
- trade_centre_state = TRADE_CONFIRMATION;
- } else if(trade_centre_state == TRADE_CONFIRMATION && (in & 0x60) == 0x60) {
- send = in;
- if(in == 0x61) {
- trade_centre_state = TRADE_PENDING;
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- { model->gameboy_status = GAMEBOY_PENDING; },
- false);
- } else {
- trade_centre_state = DONE;
- }
- } else if(trade_centre_state == DONE && in == 0x00) {
- send = 0;
- trade_centre_state = INIT;
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- { model->gameboy_status = GAMEBOY_TRADING; },
- false);
- } else {
- send = in;
- }
- return send;
- }
- void transferBit(void* context) {
- Trade* trade = (Trade*)context;
- byte raw_data = furi_hal_gpio_read(&GAME_BOY_SI);
- in_data |= raw_data << (7 - shift);
- if(++shift > 7) {
- shift = 0;
- if(connection_state == NOT_CONNECTED) {
- with_view_model_cpp(
- trade->view, SelectPokemonModel*, model, { model->connected = false; }, true);
- out_data = getConnectResponse(in_data);
- } else if(connection_state == CONNECTED) {
- with_view_model_cpp(
- trade->view, SelectPokemonModel*, model, { model->connected = true; }, true);
- out_data = getMenuResponse(in_data);
- } else if(connection_state == TRADE_CENTRE) {
- out_data = getTradeCentreResponse(in_data, trade);
- } else {
- out_data = in_data;
- }
- in_data = 0;
- }
- while(procesing && !furi_hal_gpio_read(&GAME_BOY_CLK))
- ;
- furi_hal_gpio_write(&GAME_BOY_SO, out_data & 0x80 ? true : false);
- furi_delay_us(
- DELAY_MICROSECONDS); // Wait 20-60us ... 120us max (in slave mode is not necessary)
- if(trade_centre_state == READY_TO_GO) {
- with_view_model_cpp(
- trade->view, SelectPokemonModel*, model, { model->trading = true; }, true);
- }
- out_data = out_data << 1;
- }
- void input_clk_gameboy(void* context) {
- furi_assert(context);
- if(time > 0) {
- // if there is no response from the master in 120 microseconds, the counters are reset
- if(micros() - time > 120) {
- // IDLE & Reset
- in_data = 0;
- shift = 0;
- }
- }
- transferBit(context);
- time = micros();
- }
- unsigned char convertCharToTagHex(char c) {
- switch (c) {
- case 'A': return A_;
- case 'B': return B_;
- case 'C': return C_;
- case 'D': return D_;
- case 'E': return E_;
- case 'F': return F_;
- case 'G': return G_;
- case 'H': return H_;
- case 'I': return I_;
- case 'J': return J_;
- case 'K': return K_;
- case 'L': return L_;
- case 'M': return M_;
- case 'N': return N_;
- case 'O': return O_;
- case 'P': return P_;
- case 'Q': return Q_;
- case 'R': return R_;
- case 'S': return S_;
- case 'T': return T_;
- case 'U': return U_;
- case 'V': return V_;
- case 'W': return W_;
- case 'X': return X_;
- case 'Y': return Y_;
- case 'Z': return Z_;
- case 'a': return A_;
- case 'b': return B_;
- case 'c': return C_;
- case 'd': return D_;
- case 'e': return E_;
- case 'f': return F_;
- case 'g': return G_;
- case 'h': return H_;
- case 'i': return I_;
- case 'j': return J_;
- case 'k': return K_;
- case 'l': return L_;
- case 'm': return M_;
- case 'n': return N_;
- case 'o': return O_;
- case 'p': return P_;
- case 'q': return Q_;
- case 'r': return R_;
- case 's': return S_;
- case 't': return T_;
- case 'u': return U_;
- case 'v': return V_;
- case 'w': return W_;
- case 'x': return X_;
- case 'y': return Y_;
- case 'z': return Z_;
- case ' ': return SPACE_;
- case '.': return PERIOD_;
- case '\'': return S_QUOTE_;
- case '♂': return MALE_;
- case '♀': return FEMALE_;
- default: return 0x00;
- }
- }
- void trade_enter_callback(void* context) {
- furi_assert(context);
- Trade* trade = (Trade*)context;
- with_view_model_cpp(
- trade->view,
- SelectPokemonModel*,
- model,
- {
- model->current_pokemon = trade->app->current_pokemon;
- model->pokemon_hex_code = trade->app->pokemon_hex_code;
- model->current_level = trade->app->current_level;
- model->current_move = trade->app->current_move;
- model->move1_hex_code = trade->app->move1_hex_code;
- model->move2_hex_code = trade->app->move2_hex_code;
- model->move3_hex_code = trade->app->move3_hex_code;
- model->move4_hex_code = trade->app->move4_hex_code;
- model->trading = false;
- model->connected = false;
- model->gameboy_status = GAMEBOY_INITIAL;
- },
- true);
- FURI_LOG_D(TAG, "[Trade] Current Pokemon: %d", trade->app->current_pokemon);
-
- // Set the Pokemon name
-
- unsigned char nickname[11];
- for (size_t i = 0; i < 11; ++i) {
- nickname[i] = 0x00;
- }
- for (size_t i = 0; i < strlen(pokemon_table[trade->app->current_pokemon].name); ++i) {
- nickname[i] = convertCharToTagHex(pokemon_table[trade->app->current_pokemon].name[i]);
- }
- for (size_t i = 0; i < 11; ++i) {
- if(nickname[i] == 0x00) {
- nickname[i] = 0x50;
- }
- break;
- }
- memcpy(DATA_BLOCK2.nickname[0].str, nickname, sizeof(nickname));
- FURI_LOG_D(TAG, "[Trade] Pokemon Name: %s", nickname);
- // Set the Pokemon hex code
- DATA_BLOCK[12] = trade->app->pokemon_hex_code;
- FURI_LOG_D(TAG, "[Trade] Pokemon Hex Code: %x", trade->app->pokemon_hex_code);
- // Set the Pokemon level
- FURI_LOG_D(TAG, "[Trade] Current Level: %d", trade->app->current_level);
- int level = trade->app->current_level;
- DATA_BLOCK2.party[0].level = level & 0xFF;
- DATA_BLOCK2.party[0].level_again = level & 0xFF;
- FURI_LOG_D(TAG, "[Trade] Level Hex Code: %x", DATA_BLOCK2.party[0].level);
- // Set the Pokemon experience
- int exp = 0;
- if(pokemon_table[trade->app->current_pokemon].xp_group == 0) {
- exp = 1.25 * level * level * level;
- } else if(pokemon_table[trade->app->current_pokemon].xp_group == 1) {
- exp = (1.2 * level * level * level) - (15 * level * level) + (100 * level) - 140;
- } else if(pokemon_table[trade->app->current_pokemon].xp_group == 2) {
- exp = level * level * level;
- } else if(pokemon_table[trade->app->current_pokemon].xp_group == 3) {
- exp = 0.8 * level * level * level;
- }
- DATA_BLOCK2.party[0].exp[0] = (exp >> 16) & 0xFF;
- DATA_BLOCK2.party[0].exp[1] = (exp >> 8) & 0xFF;
- DATA_BLOCK2.party[0].exp[2] = exp & 0xFF;
- FURI_LOG_D(TAG, "[Trade] XP 1: %x", DATA_BLOCK2.party[0].exp[0]);
- FURI_LOG_D(TAG, "[Trade] XP 2: %x", DATA_BLOCK2.party[0].exp[1]);
- FURI_LOG_D(TAG, "[Trade] XP 3: %x", DATA_BLOCK2.party[0].exp[2]);
- // Set the Pokemon stat experience
- uint16_t statexp = 0x0000;
- // uint16_t statexp = (65535 / 100) * level;
- DATA_BLOCK2.party[0].hp_ev = ((statexp >> 8) & 0x00FF) | ((statexp << 8) & 0xFF00);
- DATA_BLOCK2.party[0].atk_ev = ((statexp >> 8) & 0x00FF) | ((statexp << 8) & 0xFF00);
- DATA_BLOCK2.party[0].def_ev = ((statexp >> 8) & 0x00FF) | ((statexp << 8) & 0xFF00);
- DATA_BLOCK2.party[0].spd_ev = ((statexp >> 8) & 0x00FF) | ((statexp << 8) & 0xFF00);
- DATA_BLOCK2.party[0].special_ev = ((statexp >> 8) & 0x00FF) | ((statexp << 8) & 0xFF00);
- FURI_LOG_D(TAG, "[Trade] Pokemon Stat EXP: %d", statexp);
- FURI_LOG_D(TAG, "[Trade] Pokemon HP EV: %x", DATA_BLOCK2.party[0].hp_ev);
- FURI_LOG_D(TAG, "[Trade] Pokemon Attack EV: %x", DATA_BLOCK2.party[0].atk_ev);
- FURI_LOG_D(TAG, "[Trade] Pokemon Defence EV: %x", DATA_BLOCK2.party[0].def_ev);
- FURI_LOG_D(TAG, "[Trade] Pokemon Speed EV: %x", DATA_BLOCK2.party[0].spd_ev);
- FURI_LOG_D(TAG, "[Trade] Pokemon Special EV: %x", DATA_BLOCK2.party[0].special_ev);
- // Set the Pokemon max hp
- // uint16_t max_hp = (0.01 * (2 * pokemon_table[trade->app->current_pokemon].base_hp + 15 + (0.25 * statexp)) * level) + level + 10;
- uint16_t max_hp = floor((((2 * (pokemon_table[trade->app->current_pokemon].base_hp + 15)) + floor(sqrt(statexp) / 4)) * level) / 100) + (level + 10);
- DATA_BLOCK2.party[0].max_hp = ((max_hp >> 8) & 0x00FF) | ((max_hp << 8) & 0xFF00);
- DATA_BLOCK2.party[0].hp = ((max_hp >> 8) & 0x00FF) | ((max_hp << 8) & 0xFF00);
- FURI_LOG_D(TAG, "[Trade] Pokemon Max HP: %x", DATA_BLOCK2.party[0].max_hp);
- // Set the Pokemon stats
- // uint8_t attack = (0.01 * (2 * pokemon_table[trade->app->current_pokemon].base_atk + 15 + (0.25 * statexp)) * level) + 5;
- uint16_t attack = floor((((2 * (pokemon_table[trade->app->current_pokemon].base_atk + 15)) + floor(sqrt(statexp) / 4)) * level) / 100) + 5;
- DATA_BLOCK2.party[0].atk = ((attack >> 8) & 0x00FF) | ((attack << 8) & 0xFF00);
- // uint8_t defence = (0.01 * (2 * pokemon_table[trade->app->current_pokemon].base_def + 15 + (0.25 * statexp)) * level) + 5;
- uint16_t defence = floor((((2 * (pokemon_table[trade->app->current_pokemon].base_def + 15)) + floor(sqrt(statexp) / 4)) * level) / 100) + 5;
- DATA_BLOCK2.party[0].def = ((defence >> 8) & 0x00FF) | ((defence << 8) & 0xFF00);
- // uint8_t speed = (0.01 * (2 * pokemon_table[trade->app->current_pokemon].base_spd + 15 + (0.25 * statexp)) * level) + 5;
- uint16_t speed = floor((((2 * (pokemon_table[trade->app->current_pokemon].base_spd + 15)) + floor(sqrt(statexp) / 4)) * level) / 100) + 5;
- DATA_BLOCK2.party[0].spd = ((speed >> 8) & 0x00FF) | ((speed << 8) & 0xFF00);
- // uint8_t special = (0.01 * (2 * pokemon_table[trade->app->current_pokemon].base_special + 15 + (0.25 * statexp)) * level) + 5;
- uint16_t special = floor((((2 * (pokemon_table[trade->app->current_pokemon].base_special + 15)) + floor(sqrt(statexp) / 4)) * level) / 100) + 5;
- DATA_BLOCK2.party[0].special = ((special >> 8) & 0x00FF) | ((special << 8) & 0xFF00);
- FURI_LOG_D(TAG, "[Trade] Pokemon Attack: %x", DATA_BLOCK2.party[0].atk);
- FURI_LOG_D(TAG, "[Trade] Pokemon Defence: %x", DATA_BLOCK2.party[0].def);
- FURI_LOG_D(TAG, "[Trade] Pokemon Speed: %x", DATA_BLOCK2.party[0].spd);
- FURI_LOG_D(TAG, "[Trade] Pokemon Special: %x", DATA_BLOCK2.party[0].special);
- // Set the Pokemon types
- DATA_BLOCK2.party[0].type[0] = pokemon_table[trade->app->current_pokemon].type1;
- DATA_BLOCK2.party[0].type[1] = pokemon_table[trade->app->current_pokemon].type2;
- FURI_LOG_D(TAG, "[Trade] Type 1: %x", DATA_BLOCK2.party[0].type[0]);
- FURI_LOG_D(TAG, "[Trade] Type 2: %x", DATA_BLOCK2.party[0].type[1]);
- // Set the Pokemon moves
-
- DATA_BLOCK2.party[0].move[0] = trade->app->move1_hex_code;
- DATA_BLOCK2.party[0].move[1] = trade->app->move2_hex_code;
- DATA_BLOCK2.party[0].move[2] = trade->app->move3_hex_code;
- DATA_BLOCK2.party[0].move[3] = trade->app->move4_hex_code;
- FURI_LOG_D(TAG, "[Trade] Move 1 Hex Code: %x", trade->app->move1_hex_code);
- FURI_LOG_D(TAG, "[Trade] Move 2 Hex Code: %x", trade->app->move2_hex_code);
- FURI_LOG_D(TAG, "[Trade] Move 3 Hex Code: %x", trade->app->move3_hex_code);
- FURI_LOG_D(TAG, "[Trade] Move 4 Hex Code: %x", trade->app->move4_hex_code);
- // B3 (Pin6) / SO (2)
- furi_hal_gpio_write(&GAME_BOY_SO, false);
- furi_hal_gpio_init(&GAME_BOY_SO, GpioModeOutputPushPull, GpioPullNo, GpioSpeedVeryHigh);
- // B2 (Pin5) / SI (3)
- furi_hal_gpio_write(&GAME_BOY_SI, false);
- furi_hal_gpio_init(&GAME_BOY_SI, GpioModeInput, GpioPullNo, GpioSpeedVeryHigh);
- // // C3 (Pin7) / CLK (5)
- furi_hal_gpio_init(
- &GAME_BOY_CLK,
- GpioModeInterruptRise,
- GpioPullNo,
- GpioSpeedVeryHigh); // <-- This line causes the "OK" to stop functioning when exiting the application, so a reboot of the Flipper Zero is required.
- furi_hal_gpio_remove_int_callback(&GAME_BOY_CLK);
- furi_hal_gpio_add_int_callback(&GAME_BOY_CLK, input_clk_gameboy, trade);
- // furi_hal_gpio_disable_int_callback(&GAME_BOY_CLK);
- // furi_hal_gpio_remove_int_callback(&GAME_BOY_CLK);
- // Reset GPIO pins to default state
- // furi_hal_gpio_init(&GAME_BOY_CLK, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
- }
- bool trade_custom_callback(uint32_t event, void* context) {
- UNUSED(event);
- furi_assert(context);
- Trade* trade = (Trade*)context;
- view_dispatcher_send_custom_event(trade->app->view_dispatcher, 0);
- return true;
- }
- void disconnect_pin(const GpioPin* pin) {
- furi_hal_gpio_init(pin, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
- furi_hal_gpio_write(pin, true);
- }
- void trade_exit_callback(void* context) {
- furi_assert(context);
- procesing = false;
- furi_hal_light_set(LightGreen, 0x00);
- furi_hal_light_set(LightBlue, 0x00);
- furi_hal_light_set(LightRed, 0x00);
- }
- Trade* trade_alloc(App* app) {
- Trade* trade = (Trade*)malloc(sizeof(Trade));
- trade->app = app;
- trade->view = view_alloc();
- procesing = true;
- view_set_context(trade->view, trade);
- view_allocate_model(trade->view, ViewModelTypeLockFree, sizeof(SelectPokemonModel));
- view_set_draw_callback(trade->view, trade_draw_callback);
- view_set_input_callback(trade->view, trade_input_callback);
- view_set_enter_callback(trade->view, trade_enter_callback);
- view_set_custom_callback(trade->view, trade_custom_callback);
- view_set_exit_callback(trade->view, trade_exit_callback);
- return trade;
- }
- void trade_free(App* app) {
- furi_assert(app);
- // Free resources
- procesing = false;
- furi_hal_gpio_remove_int_callback(&GAME_BOY_CLK);
- disconnect_pin(&GAME_BOY_CLK);
- view_free(app->trade->view);
- free(app->trade);
- }
- View* trade_get_view(App* app) {
- furi_assert(app);
- return app->trade->view;
- }
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