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- #include <furi.h>
- #include <gui/gui.h>
- #include <gui/elements.h>
- #include <input/input.h>
- #include <notification/notification_messages.h>
- #include <stdlib.h>
- #include <passgen_icons.h>
- #include <core/string.h>
- #define PASSGEN_MAX_LENGTH 16
- #define PASSGEN_DIGITS "0123456789"
- #define PASSGEN_LETTERS_LOW "abcdefghijklmnopqrstuvwxyz"
- #define PASSGEN_LETTERS_UP "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- #define PASSGEN_SPECIAL "!#$%%^&*.-_"
- typedef enum PassGen_Alphabet {
- Digits = 1,
- Lowercase = 2,
- Uppercase = 4,
- Special = 8,
- DigitsLower = Digits | Lowercase,
- DigitsAllLetters = Digits | Lowercase | Uppercase,
- Mixed = DigitsAllLetters | Special
- } PassGen_Alphabet;
- const int AlphabetLevels[] = {Digits, Lowercase, DigitsLower, DigitsAllLetters, Mixed};
- const char* AlphabetLevelNames[] = {"1234", "abcd", "ab12", "Ab12", "Ab1#"};
- const int AlphabetLevelsCount = sizeof(AlphabetLevels) / sizeof(int);
- const NotificationSequence PassGen_Alert_vibro = {
- &message_vibro_on,
- &message_blue_255,
- &message_delay_50,
- &message_vibro_off,
- NULL,
- };
- typedef struct {
- FuriMessageQueue* input_queue;
- ViewPort* view_port;
- Gui* gui;
- FuriMutex** mutex;
- NotificationApp* notify;
- char password[PASSGEN_MAX_LENGTH + 1];
- // char alphabet[PASSGEN_CHARACTERS_LENGTH + 1];
- FuriString* alphabet;
- int length;
- int level;
- } PassGen;
- void state_free(PassGen* app) {
- gui_remove_view_port(app->gui, app->view_port);
- furi_record_close(RECORD_GUI);
- view_port_free(app->view_port);
- furi_message_queue_free(app->input_queue);
- furi_mutex_free(app->mutex);
- furi_record_close(RECORD_NOTIFICATION);
- furi_string_free(app->alphabet);
- free(app);
- }
- static void input_callback(InputEvent* input_event, void* ctx) {
- PassGen* app = ctx;
- if(input_event->type == InputTypeShort) {
- furi_message_queue_put(app->input_queue, input_event, 0);
- }
- }
- static void render_callback(Canvas* canvas, void* ctx) {
- char str_length[8];
- PassGen* app = ctx;
- furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
- canvas_clear(canvas);
- canvas_draw_box(canvas, 0, 0, 128, 14);
- canvas_set_color(canvas, ColorWhite);
- canvas_set_font(canvas, FontPrimary);
- canvas_draw_str(canvas, 2, 11, "Password Generator");
- canvas_set_color(canvas, ColorBlack);
- canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignCenter, app->password);
- // Navigation menu:
- canvas_set_font(canvas, FontSecondary);
- canvas_draw_icon(canvas, 96, 52, &I_Pin_back_arrow_10x8);
- canvas_draw_str(canvas, 108, 60, "Exit");
- canvas_draw_icon(canvas, 54, 52, &I_Vertical_arrow_7x9);
- canvas_draw_str(canvas, 64, 60, AlphabetLevelNames[app->level]);
- snprintf(str_length, sizeof(str_length), "Len: %d", app->length);
- canvas_draw_icon(canvas, 4, 53, &I_Horizontal_arrow_9x7);
- canvas_draw_str(canvas, 15, 60, str_length);
- furi_mutex_release(app->mutex);
- }
- void build_alphabet(PassGen* app) {
- PassGen_Alphabet mode = AlphabetLevels[app->level];
- if((mode & Digits) != 0) furi_string_cat(app->alphabet, PASSGEN_DIGITS);
- if((mode & Lowercase) != 0) furi_string_cat(app->alphabet, PASSGEN_LETTERS_LOW);
- if((mode & Uppercase) != 0) furi_string_cat(app->alphabet, PASSGEN_LETTERS_UP);
- if((mode & Special) != 0) furi_string_cat(app->alphabet, PASSGEN_SPECIAL);
- }
- PassGen* state_init() {
- PassGen* app = malloc(sizeof(PassGen));
- app->length = 8;
- app->level = 2;
- app->alphabet = furi_string_alloc();
- build_alphabet(app);
- app->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
- app->view_port = view_port_alloc();
- app->gui = furi_record_open(RECORD_GUI);
- app->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
- view_port_input_callback_set(app->view_port, input_callback, app);
- view_port_draw_callback_set(app->view_port, render_callback, app);
- gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
- app->notify = furi_record_open(RECORD_NOTIFICATION);
- return app;
- }
- void generate(PassGen* app) {
- int hi = furi_string_size(app->alphabet);
- for(int i = 0; i < app->length; i++) {
- int x = rand() % hi;
- app->password[i] = furi_string_get_char(app->alphabet, x);
- }
- app->password[app->length] = '\0';
- }
- void update_password(PassGen* app, bool vibro) {
- generate(app);
- if(vibro)
- notification_message(app->notify, &PassGen_Alert_vibro);
- else
- notification_message(app->notify, &sequence_blink_blue_100);
- view_port_update(app->view_port);
- }
- int32_t passgenapp(void) {
- PassGen* app = state_init();
- generate(app);
- while(1) {
- InputEvent input;
- while(furi_message_queue_get(app->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
- furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
- if(input.type == InputTypeShort) {
- switch(input.key) {
- case InputKeyBack:
- furi_mutex_release(app->mutex);
- state_free(app);
- return 0;
- case InputKeyDown:
- if(app->level > 0) {
- app->level--;
- build_alphabet(app);
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyUp:
- if(app->level < AlphabetLevelsCount - 1) {
- app->level++;
- build_alphabet(app);
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyLeft:
- if(app->length > 1) {
- app->length--;
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyRight:
- if(app->length < PASSGEN_MAX_LENGTH) {
- app->length++;
- update_password(app, false);
- } else
- notification_message(app->notify, &sequence_blink_red_100);
- break;
- case InputKeyOk:
- update_password(app, true);
- break;
- default:
- break;
- }
- }
- furi_mutex_release(app->mutex);
- }
- }
- state_free(app);
- return 0;
- }
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